Evgenii Stratonikov
b4e90cdf51
Because synchronization _most likely_ will have apply already existing operations, it is much faster to check their presence in a read transaction. However, always doing this will degrade the perfomance for normal `Apply`. And, let's be honest, it is already not good. Thus we add a separate parameter which specifies whether this logic is enabled. Signed-off-by: Evgenii Stratonikov <e.stratonikov@yadro.com>
78 lines
3.6 KiB
Go
78 lines
3.6 KiB
Go
package pilorama
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import (
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"github.com/TrueCloudLab/frostfs-node/pkg/local_object_storage/shard/mode"
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"github.com/TrueCloudLab/frostfs-node/pkg/local_object_storage/util/logicerr"
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cidSDK "github.com/TrueCloudLab/frostfs-sdk-go/container/id"
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)
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// Forest represents CRDT tree.
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type Forest interface {
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// TreeMove moves node in the tree.
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// If the parent of the move operation is TrashID, the node is removed.
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// If the child of the move operation is RootID, new ID is generated and added to a tree.
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TreeMove(d CIDDescriptor, treeID string, m *Move) (*LogMove, error)
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// TreeAddByPath adds new node in the tree using provided path.
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// The path is constructed by descending from the root using the values of the attr in meta.
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// Internal nodes in path should have exactly one attribute, otherwise a new node is created.
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TreeAddByPath(d CIDDescriptor, treeID string, attr string, path []string, meta []KeyValue) ([]LogMove, error)
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// TreeApply applies replicated operation from another node.
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// If background is true, TreeApply will first check whether an operation exists.
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TreeApply(d CIDDescriptor, treeID string, m *Move, backgroundSync bool) error
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// TreeGetByPath returns all nodes corresponding to the path.
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// The path is constructed by descending from the root using the values of the
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// AttributeFilename in meta.
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// The last argument determines whether only the node with the latest timestamp is returned.
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// Should return ErrTreeNotFound if the tree is not found, and empty result if the path is not in the tree.
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TreeGetByPath(cid cidSDK.ID, treeID string, attr string, path []string, latest bool) ([]Node, error)
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// TreeGetMeta returns meta information of the node with the specified ID.
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// Should return ErrTreeNotFound if the tree is not found, and empty result if the node is not in the tree.
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TreeGetMeta(cid cidSDK.ID, treeID string, nodeID Node) (Meta, Node, error)
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// TreeGetChildren returns children of the node with the specified ID. The order is arbitrary.
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// Should return ErrTreeNotFound if the tree is not found, and empty result if the node is not in the tree.
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TreeGetChildren(cid cidSDK.ID, treeID string, nodeID Node) ([]uint64, error)
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// TreeGetOpLog returns first log operation stored at or above the height.
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// In case no such operation is found, empty Move and nil error should be returned.
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TreeGetOpLog(cid cidSDK.ID, treeID string, height uint64) (Move, error)
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// TreeDrop drops a tree from the database.
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// If the tree is not found, ErrTreeNotFound should be returned.
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// In case of empty treeID drops all trees related to container.
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TreeDrop(cid cidSDK.ID, treeID string) error
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// TreeList returns all the tree IDs that have been added to the
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// passed container ID. Nil slice should be returned if no tree found.
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TreeList(cid cidSDK.ID) ([]string, error)
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// TreeExists checks if a tree exists locally.
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// If the tree is not found, false and a nil error should be returned.
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TreeExists(cid cidSDK.ID, treeID string) (bool, error)
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}
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type ForestStorage interface {
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// DumpInfo returns information about the pilorama.
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DumpInfo() Info
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Init() error
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Open(bool) error
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Close() error
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SetMode(m mode.Mode) error
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Forest
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}
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const (
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AttributeFilename = "FileName"
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AttributeVersion = "Version"
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)
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// CIDDescriptor contains container ID and information about the node position
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// in the list of container nodes.
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type CIDDescriptor struct {
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CID cidSDK.ID
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Position int
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Size int
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}
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// ErrInvalidCIDDescriptor is returned when info about tne node position
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// in the container is invalid.
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var ErrInvalidCIDDescriptor = logicerr.New("cid descriptor is invalid")
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func (d CIDDescriptor) checkValid() bool {
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return 0 <= d.Position && d.Position < d.Size
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}
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