frostfs-node/pkg/services/object_manager/placement/traverser.go
2024-12-02 13:58:19 +03:00

393 lines
8.9 KiB
Go

package placement
import (
"errors"
"fmt"
"slices"
"sync"
"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/network"
"git.frostfs.info/TrueCloudLab/frostfs-sdk-go/container"
cid "git.frostfs.info/TrueCloudLab/frostfs-sdk-go/container/id"
"git.frostfs.info/TrueCloudLab/frostfs-sdk-go/netmap"
oid "git.frostfs.info/TrueCloudLab/frostfs-sdk-go/object/id"
)
// Builder is an interface of the
// object placement vector builder.
type Builder interface {
// BuildPlacement returns the list of placement vectors
// for object according to the placement policy.
//
// Must return all container nodes if object identifier
// is nil.
BuildPlacement(cid.ID, *oid.ID, netmap.PlacementPolicy) ([][]netmap.NodeInfo, error)
}
type NodeState interface {
// LocalNodeInfo return current node state in FrostFS API v2 NodeInfo structure.
LocalNodeInfo() *netmap.NodeInfo
}
// Option represents placement traverser option.
type Option func(*cfg)
// Traverser represents utility for controlling
// traversal of object placement vectors.
type Traverser struct {
mtx sync.RWMutex
vectors [][]netmap.NodeInfo
rem []int
}
type cfg struct {
trackCopies bool
copyNumbers []uint32
flatSuccess *uint32
cnr cid.ID
obj *oid.ID
policySet bool
policy netmap.PlacementPolicy
builder Builder
metrics []Metric
nodeState NodeState
}
const invalidOptsMsg = "invalid traverser options"
var errNilBuilder = errors.New("placement builder is nil")
var errNilPolicy = errors.New("placement policy is nil")
var errCopiesNumberLen = errors.New("copies number accepts only one number or array with length " +
"equal to length of replicas")
func defaultCfg() *cfg {
return &cfg{
trackCopies: true,
}
}
// NewTraverser creates, initializes with options and returns Traverser instance.
func NewTraverser(opts ...Option) (*Traverser, error) {
cfg := defaultCfg()
for i := range opts {
if opts[i] != nil {
opts[i](cfg)
}
}
cnLen := len(cfg.copyNumbers)
if cnLen > 0 && cnLen != 1 && cnLen != cfg.policy.NumberOfReplicas() {
return nil, errCopiesNumberLen
}
if cfg.builder == nil {
return nil, fmt.Errorf("%s: %w", invalidOptsMsg, errNilBuilder)
} else if !cfg.policySet {
return nil, fmt.Errorf("%s: %w", invalidOptsMsg, errNilPolicy)
}
ns, err := cfg.builder.BuildPlacement(cfg.cnr, cfg.obj, cfg.policy)
if err != nil {
return nil, fmt.Errorf("could not build placement: %w", err)
}
// backward compatibility for scalar `copies_number`
if len(cfg.copyNumbers) == 1 && cfg.copyNumbers[0] != 0 {
cfg.flatSuccess = &cfg.copyNumbers[0]
}
var rem []int
if len(cfg.metrics) > 0 && cfg.nodeState != nil {
rem = defaultCopiesVector(cfg.policy)
var unsortedVector []netmap.NodeInfo
var regularVector []netmap.NodeInfo
for i := range rem {
pivot := min(len(ns[i]), rem[i])
unsortedVector = append(unsortedVector, ns[i][:pivot]...)
regularVector = append(regularVector, ns[i][pivot:]...)
}
rem = []int{-1, -1}
sortedVector, err := sortVector(cfg, unsortedVector)
if err != nil {
return nil, err
}
ns = [][]netmap.NodeInfo{sortedVector, regularVector}
} else if cfg.flatSuccess != nil {
ns = flatNodes(ns)
rem = []int{int(*cfg.flatSuccess)}
} else {
rem = defaultCopiesVector(cfg.policy)
// Bool flag which is set when cfg.copyNumbers contains not only zeros.
// In this case we should not modify `rem` slice unless track
// copies are ignored, because [0, ...] means that all copies should be
// stored before returning OK to the client.
var considerCopiesNumber bool
for _, val := range cfg.copyNumbers {
if val != 0 {
considerCopiesNumber = true
break
}
}
for i := range rem {
if !cfg.trackCopies {
rem[i] = -1
} else if considerCopiesNumber && len(cfg.copyNumbers) > i {
rem[i] = int(cfg.copyNumbers[i])
}
}
}
return &Traverser{
rem: rem,
vectors: ns,
}, nil
}
func defaultCopiesVector(policy netmap.PlacementPolicy) []int {
replNum := policy.NumberOfReplicas()
copyVector := make([]int, 0, replNum)
for i := range replNum {
copyVector = append(copyVector, int(policy.ReplicaDescriptor(i).NumberOfObjects()+policy.ReplicaDescriptor(i).GetECDataCount()+policy.ReplicaDescriptor(i).GetECParityCount()))
}
return copyVector
}
func flatNodes(ns [][]netmap.NodeInfo) [][]netmap.NodeInfo {
sz := 0
for i := range ns {
sz += len(ns[i])
}
flat := make([]netmap.NodeInfo, 0, sz)
for i := range ns {
flat = append(flat, ns[i]...)
}
return [][]netmap.NodeInfo{flat}
}
type nodeMetrics struct {
index int
metrics []int
}
func sortVector(cfg *cfg, unsortedVector []netmap.NodeInfo) ([]netmap.NodeInfo, error) {
nm := make([]nodeMetrics, len(unsortedVector))
node := cfg.nodeState.LocalNodeInfo()
for i := range unsortedVector {
m := make([]int, len(cfg.metrics))
for j, pm := range cfg.metrics {
m[j] = pm.CalculateValue(node, &unsortedVector[i])
}
nm[i] = nodeMetrics{
index: i,
metrics: m,
}
}
slices.SortStableFunc(nm, func(a, b nodeMetrics) int {
return slices.Compare(a.metrics, b.metrics)
})
sortedVector := make([]netmap.NodeInfo, len(unsortedVector))
for i := range unsortedVector {
sortedVector[i] = unsortedVector[nm[i].index]
}
return sortedVector, nil
}
// Node is a descriptor of storage node with information required for intra-container communication.
type Node struct {
addresses network.AddressGroup
externalAddresses network.AddressGroup
key []byte
}
// Addresses returns group of network addresses.
func (x Node) Addresses() network.AddressGroup {
return x.addresses
}
// ExternalAddresses returns group of network addresses.
func (x Node) ExternalAddresses() network.AddressGroup {
return x.externalAddresses
}
// PublicKey returns public key in a binary format. Should not be mutated.
func (x Node) PublicKey() []byte {
return x.key
}
// NewNode creates new Node.
func NewNode(addresses network.AddressGroup, externalAddresses network.AddressGroup, key []byte) Node {
return Node{
addresses: addresses,
externalAddresses: externalAddresses,
key: key,
}
}
// Next returns next unprocessed address of the object placement.
//
// Returns nil if no nodes left or traversal operation succeeded.
func (t *Traverser) Next() []Node {
t.mtx.Lock()
defer t.mtx.Unlock()
t.skipEmptyVectors()
if len(t.vectors) == 0 {
return nil
} else if len(t.vectors[0]) < t.rem[0] {
return nil
}
count := t.rem[0]
if count < 0 {
count = len(t.vectors[0])
}
nodes := make([]Node, count)
for i := range count {
err := nodes[i].addresses.FromIterator(network.NodeEndpointsIterator(t.vectors[0][i]))
if err != nil {
return nil
}
ext := t.vectors[0][i].ExternalAddresses()
if len(ext) > 0 {
// Ignore the error if this field is incorrectly formed.
_ = nodes[i].externalAddresses.FromStringSlice(ext)
}
nodes[i].key = t.vectors[0][i].PublicKey()
}
t.vectors[0] = t.vectors[0][count:]
return nodes
}
func (t *Traverser) skipEmptyVectors() {
for i := 0; i < len(t.vectors); i++ { // don't use range, slice changes in body
if len(t.vectors[i]) == 0 && t.rem[i] <= 0 || t.rem[0] == 0 {
t.vectors = append(t.vectors[:i], t.vectors[i+1:]...)
t.rem = append(t.rem[:i], t.rem[i+1:]...)
i--
} else {
break
}
}
}
// SubmitSuccess writes single succeeded node operation.
func (t *Traverser) SubmitSuccess() {
t.mtx.Lock()
if len(t.rem) > 0 {
t.rem[0]--
}
t.mtx.Unlock()
}
// Success returns true if traversal operation succeeded.
func (t *Traverser) Success() bool {
t.mtx.RLock()
defer t.mtx.RUnlock()
for i := range t.rem {
if t.rem[i] > 0 {
return false
}
}
return true
}
// UseBuilder is a placement builder setting option.
//
// Overlaps UseNetworkMap option.
func UseBuilder(b Builder) Option {
return func(c *cfg) {
c.builder = b
}
}
// ForContainer is a traversal container setting option.
func ForContainer(cnr container.Container) Option {
return func(c *cfg) {
c.policy = cnr.PlacementPolicy()
c.policySet = true
container.CalculateID(&c.cnr, cnr)
}
}
// ForObject is a processing object setting option.
func ForObject(id oid.ID) Option {
return func(c *cfg) {
c.obj = &id
}
}
// SuccessAfter is a flat success number setting option.
//
// Option has no effect if the number is not positive.
func SuccessAfter(v uint32) Option {
return func(c *cfg) {
if v > 0 {
c.flatSuccess = &v
}
}
}
// ResetSuccessAfter resets flat success number setting option.
func ResetSuccessAfter() Option {
return func(c *cfg) {
c.flatSuccess = nil
}
}
// WithoutSuccessTracking disables success tracking in traversal.
func WithoutSuccessTracking() Option {
return func(c *cfg) {
c.trackCopies = false
}
}
func WithCopyNumbers(v []uint32) Option {
return func(c *cfg) {
c.copyNumbers = v
}
}
// WithPriorityMetrics use provided priority metrics to sort nodes.
func WithPriorityMetrics(m []Metric) Option {
return func(c *cfg) {
c.metrics = m
}
}
// WithNodeState provide state of the current node.
func WithNodeState(s NodeState) Option {
return func(c *cfg) {
c.nodeState = s
}
}