Evgenii Stratonikov
96e690883f
In some places we have debug=false, in others debug=true. Let's be consistent. Semantic patch: ``` @@ @@ -test.NewLogger(..., false) +test.NewLogger(..., true) ``` Signed-off-by: Evgenii Stratonikov <e.stratonikov@yadro.com>
372 lines
11 KiB
Go
372 lines
11 KiB
Go
package engine
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import (
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"context"
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"errors"
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"fmt"
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"path/filepath"
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"strconv"
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"testing"
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"time"
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objectCore "git.frostfs.info/TrueCloudLab/frostfs-node/pkg/core/object"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/blobstor"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/blobstor/fstree"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/internal/testutil"
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meta "git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/metabase"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/shard"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/shard/mode"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/util/logger/test"
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cidtest "git.frostfs.info/TrueCloudLab/frostfs-sdk-go/container/id/test"
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objectSDK "git.frostfs.info/TrueCloudLab/frostfs-sdk-go/object"
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oid "git.frostfs.info/TrueCloudLab/frostfs-sdk-go/object/id"
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"github.com/stretchr/testify/require"
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"golang.org/x/sync/errgroup"
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)
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func newEngineEvacuate(t *testing.T, shardNum int, objPerShard int) (*StorageEngine, []*shard.ID, []*objectSDK.Object) {
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dir := t.TempDir()
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te := testNewEngine(t).
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setShardsNumOpts(t, shardNum, func(id int) []shard.Option {
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return []shard.Option{
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shard.WithLogger(test.NewLogger(t, true)),
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shard.WithBlobStorOptions(
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blobstor.WithStorages([]blobstor.SubStorage{{
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Storage: fstree.New(
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fstree.WithPath(filepath.Join(dir, strconv.Itoa(id))),
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fstree.WithDepth(1)),
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}})),
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shard.WithMetaBaseOptions(
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meta.WithPath(filepath.Join(dir, fmt.Sprintf("%d.metabase", id))),
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meta.WithPermissions(0700),
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meta.WithEpochState(epochState{})),
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}
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})
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e, ids := te.engine, te.shardIDs
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require.NoError(t, e.Open())
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require.NoError(t, e.Init(context.Background()))
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objects := make([]*objectSDK.Object, 0, objPerShard*len(ids))
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for _, sh := range ids {
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obj := testutil.GenerateObjectWithCID(cidtest.ID())
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objects = append(objects, obj)
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var putPrm shard.PutPrm
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putPrm.SetObject(obj)
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_, err := e.shards[sh.String()].Put(context.Background(), putPrm)
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require.NoError(t, err)
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}
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for i := 0; ; i++ {
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objects = append(objects, testutil.GenerateObjectWithCID(cidtest.ID()))
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var putPrm PutPrm
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putPrm.WithObject(objects[len(objects)-1])
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err := e.Put(context.Background(), putPrm)
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require.NoError(t, err)
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res, err := e.shards[ids[len(ids)-1].String()].List(context.Background())
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require.NoError(t, err)
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if len(res.AddressList()) == objPerShard {
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break
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}
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}
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return e, ids, objects
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}
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func TestEvacuateShard(t *testing.T) {
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t.Parallel()
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const objPerShard = 3
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e, ids, objects := newEngineEvacuate(t, 3, objPerShard)
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evacuateShardID := ids[2].String()
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checkHasObjects := func(t *testing.T) {
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for i := range objects {
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var prm GetPrm
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prm.WithAddress(objectCore.AddressOf(objects[i]))
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_, err := e.Get(context.Background(), prm)
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require.NoError(t, err)
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}
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}
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checkHasObjects(t)
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var prm EvacuateShardPrm
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prm.WithShardIDList(ids[2:3])
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t.Run("must be read-only", func(t *testing.T) {
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res, err := e.Evacuate(context.Background(), prm)
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require.ErrorIs(t, err, ErrMustBeReadOnly)
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require.Equal(t, uint64(0), res.Evacuated())
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})
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require.NoError(t, e.shards[evacuateShardID].SetMode(mode.ReadOnly))
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res, err := e.Evacuate(context.Background(), prm)
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require.NoError(t, err)
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require.Equal(t, uint64(objPerShard), res.Evacuated())
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// We check that all objects are available both before and after shard removal.
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// First case is a real-world use-case. It ensures that an object can be put in presense
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// of all metabase checks/marks.
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// Second case ensures that all objects are indeed moved and available.
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checkHasObjects(t)
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// Calling it again is OK, but all objects are already moved, so no new PUTs should be done.
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res, err = e.Evacuate(context.Background(), prm)
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require.NoError(t, err)
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require.Equal(t, uint64(0), res.Evacuated())
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checkHasObjects(t)
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e.mtx.Lock()
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delete(e.shards, evacuateShardID)
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delete(e.shardPools, evacuateShardID)
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e.mtx.Unlock()
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checkHasObjects(t)
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}
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func TestEvacuateNetwork(t *testing.T) {
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t.Parallel()
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var errReplication = errors.New("handler error")
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acceptOneOf := func(objects []*objectSDK.Object, max uint64) func(context.Context, oid.Address, *objectSDK.Object) error {
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var n uint64
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return func(_ context.Context, addr oid.Address, obj *objectSDK.Object) error {
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if n == max {
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return errReplication
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}
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n++
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for i := range objects {
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if addr == objectCore.AddressOf(objects[i]) {
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require.Equal(t, objects[i], obj)
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return nil
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}
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}
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require.FailNow(t, "handler was called with an unexpected object: %s", addr)
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panic("unreachable")
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}
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}
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t.Run("single shard", func(t *testing.T) {
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t.Parallel()
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e, ids, objects := newEngineEvacuate(t, 1, 3)
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evacuateShardID := ids[0].String()
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require.NoError(t, e.shards[evacuateShardID].SetMode(mode.ReadOnly))
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var prm EvacuateShardPrm
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prm.shardID = ids[0:1]
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res, err := e.Evacuate(context.Background(), prm)
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require.ErrorIs(t, err, errMustHaveTwoShards)
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require.Equal(t, uint64(0), res.Evacuated())
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prm.handler = acceptOneOf(objects, 2)
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res, err = e.Evacuate(context.Background(), prm)
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require.ErrorIs(t, err, errReplication)
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require.Equal(t, uint64(2), res.Evacuated())
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})
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t.Run("multiple shards, evacuate one", func(t *testing.T) {
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t.Parallel()
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e, ids, objects := newEngineEvacuate(t, 2, 3)
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require.NoError(t, e.shards[ids[0].String()].SetMode(mode.ReadOnly))
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require.NoError(t, e.shards[ids[1].String()].SetMode(mode.ReadOnly))
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var prm EvacuateShardPrm
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prm.shardID = ids[1:2]
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prm.handler = acceptOneOf(objects, 2)
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res, err := e.Evacuate(context.Background(), prm)
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require.ErrorIs(t, err, errReplication)
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require.Equal(t, uint64(2), res.Evacuated())
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t.Run("no errors", func(t *testing.T) {
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prm.handler = acceptOneOf(objects, 3)
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res, err := e.Evacuate(context.Background(), prm)
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require.NoError(t, err)
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require.Equal(t, uint64(3), res.Evacuated())
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})
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})
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t.Run("multiple shards, evacuate many", func(t *testing.T) {
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t.Parallel()
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e, ids, objects := newEngineEvacuate(t, 4, 5)
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evacuateIDs := ids[0:3]
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var totalCount uint64
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for i := range evacuateIDs {
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res, err := e.shards[ids[i].String()].List(context.Background())
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require.NoError(t, err)
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totalCount += uint64(len(res.AddressList()))
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}
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for i := range ids {
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require.NoError(t, e.shards[ids[i].String()].SetMode(mode.ReadOnly))
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}
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var prm EvacuateShardPrm
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prm.shardID = evacuateIDs
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prm.handler = acceptOneOf(objects, totalCount-1)
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res, err := e.Evacuate(context.Background(), prm)
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require.ErrorIs(t, err, errReplication)
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require.Equal(t, totalCount-1, res.Evacuated())
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t.Run("no errors", func(t *testing.T) {
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prm.handler = acceptOneOf(objects, totalCount)
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res, err := e.Evacuate(context.Background(), prm)
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require.NoError(t, err)
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require.Equal(t, totalCount, res.Evacuated())
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})
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})
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}
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func TestEvacuateCancellation(t *testing.T) {
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t.Parallel()
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e, ids, _ := newEngineEvacuate(t, 2, 3)
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require.NoError(t, e.shards[ids[0].String()].SetMode(mode.ReadOnly))
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require.NoError(t, e.shards[ids[1].String()].SetMode(mode.ReadOnly))
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var prm EvacuateShardPrm
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prm.shardID = ids[1:2]
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prm.handler = func(ctx context.Context, a oid.Address, o *objectSDK.Object) error {
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select {
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case <-ctx.Done():
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return ctx.Err()
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default:
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}
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return nil
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}
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ctx, cancel := context.WithCancel(context.Background())
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cancel()
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res, err := e.Evacuate(ctx, prm)
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require.ErrorContains(t, err, "context canceled")
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require.Equal(t, uint64(0), res.Evacuated())
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}
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func TestEvacuateSingleProcess(t *testing.T) {
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e, ids, _ := newEngineEvacuate(t, 2, 3)
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require.NoError(t, e.shards[ids[0].String()].SetMode(mode.ReadOnly))
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require.NoError(t, e.shards[ids[1].String()].SetMode(mode.ReadOnly))
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blocker := make(chan interface{})
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running := make(chan interface{})
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var prm EvacuateShardPrm
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prm.shardID = ids[1:2]
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prm.handler = func(ctx context.Context, a oid.Address, o *objectSDK.Object) error {
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select {
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case <-running:
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default:
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close(running)
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}
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<-blocker
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return nil
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}
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eg, egCtx := errgroup.WithContext(context.Background())
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eg.Go(func() error {
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res, err := e.Evacuate(egCtx, prm)
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require.NoError(t, err, "first evacuation failed")
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require.Equal(t, uint64(3), res.Evacuated())
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return nil
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})
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eg.Go(func() error {
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<-running
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res, err := e.Evacuate(egCtx, prm)
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require.ErrorContains(t, err, "evacuate is already running for shard ids", "second evacuation not failed")
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require.Equal(t, uint64(0), res.Evacuated())
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close(blocker)
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return nil
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})
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require.NoError(t, eg.Wait())
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}
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func TestEvacuateAsync(t *testing.T) {
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e, ids, _ := newEngineEvacuate(t, 2, 3)
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require.NoError(t, e.shards[ids[0].String()].SetMode(mode.ReadOnly))
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require.NoError(t, e.shards[ids[1].String()].SetMode(mode.ReadOnly))
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blocker := make(chan interface{})
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running := make(chan interface{})
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var prm EvacuateShardPrm
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prm.shardID = ids[1:2]
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prm.handler = func(ctx context.Context, a oid.Address, o *objectSDK.Object) error {
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select {
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case <-running:
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default:
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close(running)
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}
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<-blocker
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return nil
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}
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st, err := e.GetEvacuationState(context.Background())
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require.NoError(t, err, "get init state failed")
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require.Equal(t, EvacuateProcessStateUndefined, st.ProcessingStatus(), "invalid init state")
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require.Equal(t, uint64(0), st.Evacuated(), "invalid init count")
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require.Nil(t, st.StartedAt(), "invalid init started at")
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require.Nil(t, st.FinishedAt(), "invalid init finished at")
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require.ElementsMatch(t, []string{}, st.ShardIDs(), "invalid init shard ids")
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require.Equal(t, "", st.ErrorMessage(), "invalid init error message")
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eg, egCtx := errgroup.WithContext(context.Background())
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eg.Go(func() error {
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res, err := e.Evacuate(egCtx, prm)
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require.NoError(t, err, "first evacuation failed")
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require.Equal(t, uint64(3), res.Evacuated())
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return nil
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})
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<-running
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st, err = e.GetEvacuationState(context.Background())
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require.NoError(t, err, "get running state failed")
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require.Equal(t, EvacuateProcessStateRunning, st.ProcessingStatus(), "invalid running state")
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require.Equal(t, uint64(0), st.Evacuated(), "invalid running count")
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require.NotNil(t, st.StartedAt(), "invalid running started at")
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require.Nil(t, st.FinishedAt(), "invalid init finished at")
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expectedShardIDs := make([]string, 0, 2)
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for _, id := range ids[1:2] {
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expectedShardIDs = append(expectedShardIDs, id.String())
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}
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require.ElementsMatch(t, expectedShardIDs, st.ShardIDs(), "invalid running shard ids")
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require.Equal(t, "", st.ErrorMessage(), "invalid init error message")
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close(blocker)
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require.Eventually(t, func() bool {
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st, err = e.GetEvacuationState(context.Background())
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return st.ProcessingStatus() == EvacuateProcessStateCompleted
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}, 3*time.Second, 10*time.Millisecond, "invalid final state")
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require.NoError(t, err, "get final state failed")
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require.Equal(t, uint64(3), st.Evacuated(), "invalid final count")
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require.NotNil(t, st.StartedAt(), "invalid final started at")
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require.NotNil(t, st.FinishedAt(), "invalid final finished at")
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require.ElementsMatch(t, expectedShardIDs, st.ShardIDs(), "invalid final shard ids")
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require.Equal(t, "", st.ErrorMessage(), "invalid final error message")
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require.NoError(t, eg.Wait())
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}
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