119 lines
2.3 KiB
Go
119 lines
2.3 KiB
Go
package netmap
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import (
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"bytes"
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"sync"
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"github.com/nspcc-dev/neofs-node/pkg/core/netmap/node"
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"github.com/nspcc-dev/netmap"
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)
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// Info represent node information.
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//
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// It is a type alias of
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// github.com/nspcc-dev/neofs-node/pkg/core/netmap/node.Info.
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type Info = node.Info
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// Bucket represents NeoFS network map as a graph.
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//
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// If is a type alias of
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// github.com/nspcc-dev/netmap.Bucket.
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type Bucket = netmap.Bucket
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// NetMap represents NeoFS network map
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// with concurrent access support.
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type NetMap struct {
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mtx *sync.RWMutex
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root *Bucket
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items []Info
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}
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// New creates and initializes a new NetMap.
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//
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// Using the NetMap that has been created with new(NetMap)
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// expression (or just declaring a NetMap variable) is unsafe
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// and can lead to panic.
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func New() *NetMap {
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return &NetMap{
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mtx: new(sync.RWMutex),
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root: new(Bucket),
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}
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}
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// Root returns the root bucket of the network map.
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//
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// Changing the result is unsafe and
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// affects the network map.
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func (n NetMap) Root() *Bucket {
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n.mtx.RLock()
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defer n.mtx.RUnlock()
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return n.root
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}
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// SetRoot sets the root bucket of the network map.
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//
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// Subsequent changing the source bucket
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// is unsafe and affects the network map.
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func (n *NetMap) SetRoot(v *Bucket) {
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n.mtx.Lock()
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n.root = v
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n.mtx.Unlock()
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}
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// Nodes returns node list of the network map.
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//
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// Changing the result is unsafe and
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// affects the network map.
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func (n NetMap) Nodes() []Info {
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n.mtx.RLock()
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defer n.mtx.RUnlock()
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return n.items
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}
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// SetNodes sets node list of the network map.
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//
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// Subsequent changing the source slice
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// is unsafe and affects the network map.
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func (n *NetMap) SetNodes(v []Info) {
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n.mtx.Lock()
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n.items = v
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n.mtx.Unlock()
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}
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// AddNode adds node information to the network map
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//
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// If node with provided information is already presented
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// in network map, nothing happens,
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func (n *NetMap) AddNode(nodeInfo Info) error {
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n.mtx.Lock()
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defer n.mtx.Unlock()
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num := -1
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// looking for existed node info item
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for i := range n.items {
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if bytes.Equal(
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n.items[i].PublicKey(),
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nodeInfo.PublicKey(),
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) {
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num = i
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break
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}
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}
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// add node if it does not exist
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if num < 0 {
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n.items = append(n.items, nodeInfo)
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num = len(n.items) - 1
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}
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return n.root.AddStrawNode(netmap.Node{
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N: uint32(num),
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C: n.items[num].Capacity(),
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P: n.items[num].Price(),
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}, nodeInfo.Options()...)
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}
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