b621f5983a
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
102 lines
2.4 KiB
Go
102 lines
2.4 KiB
Go
package compression
|
|
|
|
import (
|
|
"bytes"
|
|
"strings"
|
|
|
|
"github.com/klauspost/compress/zstd"
|
|
objectSDK "github.com/nspcc-dev/neofs-sdk-go/object"
|
|
)
|
|
|
|
// CConfig represents common compression-related configuration.
|
|
type CConfig struct {
|
|
Enabled bool
|
|
UncompressableContentTypes []string
|
|
|
|
encoder *zstd.Encoder
|
|
decoder *zstd.Decoder
|
|
}
|
|
|
|
// zstdFrameMagic contains first 4 bytes of any compressed object
|
|
// https://github.com/klauspost/compress/blob/master/zstd/framedec.go#L58 .
|
|
var zstdFrameMagic = []byte{0x28, 0xb5, 0x2f, 0xfd}
|
|
|
|
// Init initializes compression routines.
|
|
func (c *CConfig) Init() error {
|
|
var err error
|
|
|
|
if c.Enabled {
|
|
c.encoder, err = zstd.NewWriter(nil)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
c.decoder, err = zstd.NewReader(nil)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// NeedsCompression returns true if the object should be compressed.
|
|
// For an object to be compressed 2 conditions must hold:
|
|
// 1. Compression is enabled in settings.
|
|
// 2. Object MIME Content-Type is allowed for compression.
|
|
func (c *CConfig) NeedsCompression(obj *objectSDK.Object) bool {
|
|
if !c.Enabled || len(c.UncompressableContentTypes) == 0 {
|
|
return c.Enabled
|
|
}
|
|
|
|
for _, attr := range obj.Attributes() {
|
|
if attr.Key() == objectSDK.AttributeContentType {
|
|
for _, value := range c.UncompressableContentTypes {
|
|
match := false
|
|
switch {
|
|
case len(value) > 0 && value[len(value)-1] == '*':
|
|
match = strings.HasPrefix(attr.Value(), value[:len(value)-1])
|
|
case len(value) > 0 && value[0] == '*':
|
|
match = strings.HasSuffix(attr.Value(), value[1:])
|
|
default:
|
|
match = attr.Value() == value
|
|
}
|
|
if match {
|
|
return false
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return c.Enabled
|
|
}
|
|
|
|
// Decompress decompresses data if it starts with the magic
|
|
// and returns data untouched otherwise.
|
|
func (c *CConfig) Decompress(data []byte) ([]byte, error) {
|
|
if len(data) < 4 || !bytes.Equal(data[:4], zstdFrameMagic) {
|
|
return data, nil
|
|
}
|
|
return c.decoder.DecodeAll(data, nil)
|
|
}
|
|
|
|
// Compress compresses data if compression is enabled
|
|
// and returns data untouched otherwise.
|
|
func (c *CConfig) Compress(data []byte) []byte {
|
|
if c.Enabled {
|
|
return c.encoder.EncodeAll(data, make([]byte, 0, len(data)))
|
|
}
|
|
return data
|
|
}
|
|
|
|
// Close closes encoder and decoder, returns any error occured.
|
|
func (c *CConfig) Close() error {
|
|
var err error
|
|
if c.encoder != nil {
|
|
err = c.encoder.Close()
|
|
}
|
|
if c.decoder != nil {
|
|
c.decoder.Close()
|
|
}
|
|
return err
|
|
}
|