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Let's assume that there are two requests in the queue with execution time t1 and t2. The timer is set to t1. The timer is triggered, schedules the t1 request, calculates the time for the next timer t2 to be triggered. But it doesn't schedules timer to this time because of the `q.timeBasedScheduleTs > nextTs` check. Signed-off-by: Dmitrii Stepanov <d.stepanov@yadro.com>
95 lines
1.5 KiB
Go
95 lines
1.5 KiB
Go
package scheduling
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import (
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"math"
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"sync"
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"time"
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)
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type clock interface {
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now() float64
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runAt(ts float64, f func())
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close()
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}
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type scheduleInfo struct {
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ts float64
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f func()
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}
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type systemClock struct {
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since time.Time
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schedule chan scheduleInfo
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wg sync.WaitGroup
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}
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func newSystemClock() *systemClock {
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c := &systemClock{
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since: time.Now(),
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schedule: make(chan scheduleInfo),
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}
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c.start()
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return c
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}
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func (c *systemClock) now() float64 {
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return time.Since(c.since).Seconds()
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}
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func (c *systemClock) runAt(ts float64, f func()) {
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c.schedule <- scheduleInfo{ts: ts, f: f}
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}
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func (c *systemClock) close() {
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close(c.schedule)
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c.wg.Wait()
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}
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func (c *systemClock) start() {
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c.wg.Add(1)
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go func() {
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defer c.wg.Done()
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t := time.NewTimer(0)
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<-t.C
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currentTs := math.MaxFloat64
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var currentTask func()
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for {
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select {
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case <-t.C:
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if currentTask != nil {
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c.wg.Add(1)
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f := currentTask
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go func() {
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defer c.wg.Done()
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f()
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}()
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currentTask = nil
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}
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currentTs = math.MaxFloat64
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case s, ok := <-c.schedule:
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if !ok {
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return
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}
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if s.ts >= currentTs {
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// current timer will fire earlier
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// so next scheduleRequest will push new schedule event
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continue
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}
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var d time.Duration
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now := c.now()
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if now < s.ts {
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d = time.Duration((s.ts - now) * 1e9)
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}
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if !t.Stop() {
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select {
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case <-t.C:
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default:
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}
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}
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t.Reset(d)
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currentTask = s.f
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currentTs = s.ts
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}
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}
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}()
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}
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