419 lines
11 KiB
Go
419 lines
11 KiB
Go
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/*
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* Minio Cloud Storage, (C) 2016 Minio, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package dsync
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import (
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"context"
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"errors"
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golog "log"
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"math/rand"
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"os"
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"sync"
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"time"
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"github.com/minio/minio/pkg/retry"
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)
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// Indicator if logging is enabled.
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var dsyncLog bool
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func init() {
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// Check for MINIO_DSYNC_TRACE env variable, if set logging will be enabled for failed REST operations.
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dsyncLog = os.Getenv("MINIO_DSYNC_TRACE") == "1"
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rand.Seed(time.Now().UnixNano())
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}
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func log(msg ...interface{}) {
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if dsyncLog {
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golog.Println(msg...)
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}
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}
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// DRWMutexAcquireTimeout - tolerance limit to wait for lock acquisition before.
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const DRWMutexAcquireTimeout = 1 * time.Second // 1 second.
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const drwMutexInfinite = time.Duration(1<<63 - 1)
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// A DRWMutex is a distributed mutual exclusion lock.
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type DRWMutex struct {
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Names []string
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writeLocks []string // Array of nodes that granted a write lock
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readersLocks [][]string // Array of array of nodes that granted reader locks
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m sync.Mutex // Mutex to prevent multiple simultaneous locks from this node
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clnt *Dsync
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}
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// Granted - represents a structure of a granted lock.
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type Granted struct {
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index int
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lockUID string // Locked if set with UID string, unlocked if empty
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}
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func (g *Granted) isLocked() bool {
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return isLocked(g.lockUID)
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}
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func isLocked(uid string) bool {
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return len(uid) > 0
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}
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// NewDRWMutex - initializes a new dsync RW mutex.
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func NewDRWMutex(clnt *Dsync, names ...string) *DRWMutex {
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return &DRWMutex{
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writeLocks: make([]string, len(clnt.GetLockersFn())),
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Names: names,
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clnt: clnt,
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}
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}
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// Lock holds a write lock on dm.
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//
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// If the lock is already in use, the calling go routine
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// blocks until the mutex is available.
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func (dm *DRWMutex) Lock(id, source string) {
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isReadLock := false
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dm.lockBlocking(context.Background(), drwMutexInfinite, id, source, isReadLock)
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}
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// GetLock tries to get a write lock on dm before the timeout elapses.
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//
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// If the lock is already in use, the calling go routine
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// blocks until either the mutex becomes available and return success or
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// more time has passed than the timeout value and return false.
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func (dm *DRWMutex) GetLock(ctx context.Context, id, source string, timeout time.Duration) (locked bool) {
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isReadLock := false
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return dm.lockBlocking(ctx, timeout, id, source, isReadLock)
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}
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// RLock holds a read lock on dm.
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//
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// If one or more read locks are already in use, it will grant another lock.
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// Otherwise the calling go routine blocks until the mutex is available.
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func (dm *DRWMutex) RLock(id, source string) {
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isReadLock := true
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dm.lockBlocking(context.Background(), drwMutexInfinite, id, source, isReadLock)
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}
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// GetRLock tries to get a read lock on dm before the timeout elapses.
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//
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// If one or more read locks are already in use, it will grant another lock.
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// Otherwise the calling go routine blocks until either the mutex becomes
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// available and return success or more time has passed than the timeout
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// value and return false.
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func (dm *DRWMutex) GetRLock(ctx context.Context, id, source string, timeout time.Duration) (locked bool) {
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isReadLock := true
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return dm.lockBlocking(ctx, timeout, id, source, isReadLock)
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}
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// lockBlocking will try to acquire either a read or a write lock
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//
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// The function will loop using a built-in timing randomized back-off
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// algorithm until either the lock is acquired successfully or more
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// time has elapsed than the timeout value.
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func (dm *DRWMutex) lockBlocking(ctx context.Context, timeout time.Duration, id, source string, isReadLock bool) (locked bool) {
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restClnts := dm.clnt.GetLockersFn()
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retryCtx, cancel := context.WithTimeout(ctx, timeout)
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defer cancel()
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// Use incremental back-off algorithm for repeated attempts to acquire the lock
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for range retry.NewTimer(retryCtx) {
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// Create temp array on stack.
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locks := make([]string, len(restClnts))
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// Try to acquire the lock.
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success := lock(dm.clnt, &locks, id, source, isReadLock, dm.Names...)
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if !success {
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continue
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}
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dm.m.Lock()
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// If success, copy array to object
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if isReadLock {
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// Append new array of strings at the end
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dm.readersLocks = append(dm.readersLocks, make([]string, len(restClnts)))
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// and copy stack array into last spot
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copy(dm.readersLocks[len(dm.readersLocks)-1], locks[:])
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} else {
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copy(dm.writeLocks, locks[:])
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}
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dm.m.Unlock()
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return true
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}
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// Failed to acquire the lock on this attempt, incrementally wait
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// for a longer back-off time and try again afterwards.
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return false
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}
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// lock tries to acquire the distributed lock, returning true or false.
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func lock(ds *Dsync, locks *[]string, id, source string, isReadLock bool, lockNames ...string) bool {
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restClnts := ds.GetLockersFn()
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// Create buffered channel of size equal to total number of nodes.
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ch := make(chan Granted, len(restClnts))
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defer close(ch)
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var wg sync.WaitGroup
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for index, c := range restClnts {
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wg.Add(1)
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// broadcast lock request to all nodes
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go func(index int, isReadLock bool, c NetLocker) {
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defer wg.Done()
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g := Granted{index: index}
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if c == nil {
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ch <- g
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return
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}
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args := LockArgs{
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UID: id,
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Resources: lockNames,
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Source: source,
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}
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var locked bool
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var err error
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if isReadLock {
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if locked, err = c.RLock(args); err != nil {
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log("Unable to call RLock", err)
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}
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} else {
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if locked, err = c.Lock(args); err != nil {
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log("Unable to call Lock", err)
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}
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}
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if locked {
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g.lockUID = args.UID
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}
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ch <- g
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}(index, isReadLock, c)
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}
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quorum := false
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wg.Add(1)
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go func(isReadLock bool) {
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// Wait until we have either
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//
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// a) received all lock responses
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// b) received too many 'non-'locks for quorum to be still possible
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// c) timedout
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//
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i, locksFailed := 0, 0
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done := false
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timeout := time.After(DRWMutexAcquireTimeout)
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dquorumReads := (len(restClnts) + 1) / 2
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dquorum := dquorumReads + 1
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for ; i < len(restClnts); i++ { // Loop until we acquired all locks
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select {
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case grant := <-ch:
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if grant.isLocked() {
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// Mark that this node has acquired the lock
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(*locks)[grant.index] = grant.lockUID
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} else {
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locksFailed++
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if !isReadLock && locksFailed > len(restClnts)-dquorum ||
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isReadLock && locksFailed > len(restClnts)-dquorumReads {
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// We know that we are not going to get the lock anymore,
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// so exit out and release any locks that did get acquired
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done = true
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// Increment the number of grants received from the buffered channel.
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i++
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releaseAll(ds, locks, isReadLock, restClnts, lockNames...)
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}
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}
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case <-timeout:
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done = true
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// timeout happened, maybe one of the nodes is slow, count
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// number of locks to check whether we have quorum or not
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if !quorumMet(locks, isReadLock, dquorum, dquorumReads) {
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releaseAll(ds, locks, isReadLock, restClnts, lockNames...)
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}
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}
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if done {
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break
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}
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}
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// Count locks in order to determine whether we have quorum or not
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quorum = quorumMet(locks, isReadLock, dquorum, dquorumReads)
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// Signal that we have the quorum
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wg.Done()
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// Wait for the other responses and immediately release the locks
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// (do not add them to the locks array because the DRWMutex could
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// already has been unlocked again by the original calling thread)
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for ; i < len(restClnts); i++ {
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grantToBeReleased := <-ch
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if grantToBeReleased.isLocked() {
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// release lock
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sendRelease(ds, restClnts[grantToBeReleased.index],
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grantToBeReleased.lockUID, isReadLock, lockNames...)
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}
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}
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}(isReadLock)
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wg.Wait()
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return quorum
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}
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// quorumMet determines whether we have acquired the required quorum of underlying locks or not
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func quorumMet(locks *[]string, isReadLock bool, quorum, quorumReads int) bool {
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count := 0
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for _, uid := range *locks {
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if isLocked(uid) {
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count++
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}
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}
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var metQuorum bool
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if isReadLock {
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metQuorum = count >= quorumReads
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} else {
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metQuorum = count >= quorum
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}
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return metQuorum
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}
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// releaseAll releases all locks that are marked as locked
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func releaseAll(ds *Dsync, locks *[]string, isReadLock bool, restClnts []NetLocker, lockNames ...string) {
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for lock := range restClnts {
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if isLocked((*locks)[lock]) {
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sendRelease(ds, restClnts[lock], (*locks)[lock], isReadLock, lockNames...)
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(*locks)[lock] = ""
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}
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}
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}
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// Unlock unlocks the write lock.
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//
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// It is a run-time error if dm is not locked on entry to Unlock.
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func (dm *DRWMutex) Unlock() {
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restClnts := dm.clnt.GetLockersFn()
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// create temp array on stack
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locks := make([]string, len(restClnts))
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{
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dm.m.Lock()
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defer dm.m.Unlock()
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// Check if minimally a single bool is set in the writeLocks array
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lockFound := false
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for _, uid := range dm.writeLocks {
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if isLocked(uid) {
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lockFound = true
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break
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}
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}
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if !lockFound {
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panic("Trying to Unlock() while no Lock() is active")
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}
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// Copy write locks to stack array
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copy(locks, dm.writeLocks[:])
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// Clear write locks array
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dm.writeLocks = make([]string, len(restClnts))
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}
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isReadLock := false
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unlock(dm.clnt, locks, isReadLock, restClnts, dm.Names...)
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}
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// RUnlock releases a read lock held on dm.
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//
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// It is a run-time error if dm is not locked on entry to RUnlock.
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func (dm *DRWMutex) RUnlock() {
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// create temp array on stack
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restClnts := dm.clnt.GetLockersFn()
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locks := make([]string, len(restClnts))
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{
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dm.m.Lock()
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defer dm.m.Unlock()
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if len(dm.readersLocks) == 0 {
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panic("Trying to RUnlock() while no RLock() is active")
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}
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// Copy out first element to release it first (FIFO)
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copy(locks, dm.readersLocks[0][:])
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// Drop first element from array
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dm.readersLocks = dm.readersLocks[1:]
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}
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isReadLock := true
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unlock(dm.clnt, locks, isReadLock, restClnts, dm.Names...)
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}
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func unlock(ds *Dsync, locks []string, isReadLock bool, restClnts []NetLocker, names ...string) {
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// We don't need to synchronously wait until we have released all the locks (or the quorum)
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// (a subsequent lock will retry automatically in case it would fail to get quorum)
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for index, c := range restClnts {
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if isLocked(locks[index]) {
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// broadcast lock release to all nodes that granted the lock
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sendRelease(ds, c, locks[index], isReadLock, names...)
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}
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}
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}
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// sendRelease sends a release message to a node that previously granted a lock
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func sendRelease(ds *Dsync, c NetLocker, uid string, isReadLock bool, names ...string) {
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if c == nil {
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log("Unable to call RUnlock", errors.New("netLocker is offline"))
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return
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}
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args := LockArgs{
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UID: uid,
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Resources: names,
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}
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if isReadLock {
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if _, err := c.RUnlock(args); err != nil {
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log("Unable to call RUnlock", err)
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}
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} else {
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if _, err := c.Unlock(args); err != nil {
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log("Unable to call Unlock", err)
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}
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}
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}
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