197 lines
5.8 KiB
Go
197 lines
5.8 KiB
Go
/*
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* MinIO Cloud Storage, (C) 2016 MinIO, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package legacy
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import (
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"errors"
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"reflect"
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"sync"
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"time"
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)
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// Global lookup timeout.
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const (
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globalLookupTimeout = time.Minute * 30 // 30minutes.
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treeWalkEntryLimit = 50
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treeWalkSameEntryLimit = 4
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)
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// listParams - list object params used for list object map
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type listParams struct {
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bucket string
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recursive bool
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marker string
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prefix string
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}
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// errWalkAbort - returned by doTreeWalk() if it returns prematurely.
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// doTreeWalk() can return prematurely if
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// 1) treeWalk is timed out by the timer go-routine.
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// 2) there is an error during tree walk.
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var errWalkAbort = errors.New("treeWalk abort")
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// treeWalk - represents the go routine that does the file tree walk.
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type treeWalk struct {
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added time.Time
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resultCh chan TreeWalkResult
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endWalkCh chan struct{} // To signal when treeWalk go-routine should end.
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endTimerCh chan<- struct{} // To signal when timer go-routine should end.
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}
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// TreeWalkPool - pool of treeWalk go routines.
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// A treeWalk is added to the pool by Set() and removed either by
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// doing a Release() or if the concerned timer goes off.
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// treeWalkPool's purpose is to maintain active treeWalk go-routines in a map so that
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// it can be looked up across related list calls.
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type TreeWalkPool struct {
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sync.Mutex
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pool map[listParams][]treeWalk
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timeOut time.Duration
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}
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// NewTreeWalkPool - initialize new tree walk pool.
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func NewTreeWalkPool(timeout time.Duration) *TreeWalkPool {
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tPool := &TreeWalkPool{
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pool: make(map[listParams][]treeWalk),
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timeOut: timeout,
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}
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return tPool
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}
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// Release - selects a treeWalk from the pool based on the input
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// listParams, removes it from the pool, and returns the TreeWalkResult
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// channel.
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// Returns nil if listParams does not have an associated treeWalk.
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func (t *TreeWalkPool) Release(params listParams) (resultCh chan TreeWalkResult, endWalkCh chan struct{}) {
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t.Lock()
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defer t.Unlock()
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walks, ok := t.pool[params] // Pick the valid walks.
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if ok {
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if len(walks) > 0 {
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// Pop out the first valid walk entry.
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walk := walks[0]
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walks[0] = treeWalk{} // clear references.
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walks = walks[1:]
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if len(walks) > 0 {
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t.pool[params] = walks
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} else {
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delete(t.pool, params)
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}
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walk.endTimerCh <- struct{}{}
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return walk.resultCh, walk.endWalkCh
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}
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}
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// Release return nil if params not found.
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return nil, nil
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}
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// Set - adds a treeWalk to the treeWalkPool.
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// Also starts a timer go-routine that ends when:
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// 1) time.After() expires after t.timeOut seconds.
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// The expiration is needed so that the treeWalk go-routine resources are freed after a timeout
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// if the S3 client does only partial listing of objects.
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// 2) Release() signals the timer go-routine to end on endTimerCh.
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// During listing the timer should not timeout and end the treeWalk go-routine, hence the
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// timer go-routine should be ended.
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func (t *TreeWalkPool) Set(params listParams, resultCh chan TreeWalkResult, endWalkCh chan struct{}) {
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t.Lock()
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defer t.Unlock()
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// If we are above the limit delete at least one entry from the pool.
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if len(t.pool) > treeWalkEntryLimit {
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age := time.Now()
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var oldest listParams
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for k, v := range t.pool {
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if len(v) == 0 {
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delete(t.pool, k)
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continue
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}
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// The first element is the oldest, so we only check that.
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if v[0].added.Before(age) {
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oldest = k
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}
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}
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// Invalidate and delete oldest.
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if walks, ok := t.pool[oldest]; ok {
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walk := walks[0]
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walks[0] = treeWalk{} // clear references.
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walks = walks[1:]
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if len(walks) > 0 {
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t.pool[params] = walks
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} else {
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delete(t.pool, params)
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}
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walk.endTimerCh <- struct{}{}
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}
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}
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// Should be a buffered channel so that Release() never blocks.
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endTimerCh := make(chan struct{}, 1)
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walkInfo := treeWalk{
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added: UTCNow(),
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resultCh: resultCh,
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endWalkCh: endWalkCh,
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endTimerCh: endTimerCh,
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}
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// Append new walk info.
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walks := t.pool[params]
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if len(walks) < treeWalkSameEntryLimit {
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t.pool[params] = append(walks, walkInfo)
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} else {
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// We are at limit, invalidate oldest, move list down and add new as last.
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walks[0].endTimerCh <- struct{}{}
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copy(walks, walks[1:])
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walks[len(walks)-1] = walkInfo
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}
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// Timer go-routine which times out after t.timeOut seconds.
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go func(endTimerCh <-chan struct{}) {
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select {
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// Wait until timeOut
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case <-time.After(t.timeOut):
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// Timeout has expired. Remove the treeWalk from treeWalkPool and
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// end the treeWalk go-routine.
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t.Lock()
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walks, ok := t.pool[params]
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if ok {
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// Trick of filtering without allocating
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// https://github.com/golang/go/wiki/SliceTricks#filtering-without-allocating
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nwalks := walks[:0]
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// Look for walkInfo, remove it from the walks list.
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for _, walk := range walks {
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if !reflect.DeepEqual(walk, walkInfo) {
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nwalks = append(nwalks, walk)
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}
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}
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if len(nwalks) == 0 {
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// No more treeWalk go-routines associated with listParams
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// hence remove map entry.
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delete(t.pool, params)
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} else {
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// There are more treeWalk go-routines associated with listParams
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// hence save the list in the map.
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t.pool[params] = nwalks
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}
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}
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// Signal the treeWalk go-routine to die.
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close(endWalkCh)
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t.Unlock()
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case <-endTimerCh:
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return
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}
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}(endTimerCh)
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}
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