Airat Arifullin
07312d053e
* Make ToV2, FromV2 converters for Patch and PayloadPatch; * Add unit-tests. Signed-off-by: Airat Arifullin <a.arifullin@yadro.com>
99 lines
2.4 KiB
Go
99 lines
2.4 KiB
Go
package object
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import (
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v2object "git.frostfs.info/TrueCloudLab/frostfs-api-go/v2/object"
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"git.frostfs.info/TrueCloudLab/frostfs-api-go/v2/refs"
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oid "git.frostfs.info/TrueCloudLab/frostfs-sdk-go/object/id"
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)
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// Patch is a patch that's applied for an object.
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type Patch struct {
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// The address of the object for which the patch is being applied.
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Address oid.Address
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// The list of new attributes to set in the object's header.
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NewAttributes []Attribute
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// If ReplaceAttributes flag is true, then the header's attributes are reset and
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// filled with NewAttributes. Otherwise, the attributes are just merged.
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ReplaceAttributes bool
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// Payload patch. If this field is not set, then it assumed such Patch patches only
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// header (see NewAttributes, ReplaceAttributes).
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PayloadPatch *PayloadPatch
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}
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func (p *Patch) ToV2() *v2object.PatchRequestBody {
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v2 := new(v2object.PatchRequestBody)
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addrV2 := new(refs.Address)
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p.Address.WriteToV2(addrV2)
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v2.SetAddress(addrV2)
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attrs := make([]v2object.Attribute, len(p.NewAttributes))
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for i := range p.NewAttributes {
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attrs[i] = *p.NewAttributes[i].ToV2()
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}
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v2.SetNewAttributes(attrs)
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v2.SetReplaceAttributes(p.ReplaceAttributes)
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v2.SetPatch(p.PayloadPatch.ToV2())
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return v2
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}
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func (p *Patch) FromV2(patch *v2object.PatchRequestBody) {
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if patch == nil {
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return
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}
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if addr := patch.GetAddress(); addr != nil {
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_ = p.Address.ReadFromV2(*addr)
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}
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newAttrs := patch.GetNewAttributes()
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p.NewAttributes = make([]Attribute, len(newAttrs))
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for i := range newAttrs {
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p.NewAttributes[i] = *NewAttributeFromV2(&newAttrs[i])
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}
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p.ReplaceAttributes = patch.GetReplaceAttributes()
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if v2patch := patch.GetPatch(); v2patch != nil {
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p.PayloadPatch = new(PayloadPatch)
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p.PayloadPatch.FromV2(v2patch)
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}
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}
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// Patch is a patch that's applied for an object's payload.
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type PayloadPatch struct {
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// Range of the patch application.
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Range *Range
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// Chunk is the payload that replaces (or is appended to) the original object payload.
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Chunk []byte
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}
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func (p *PayloadPatch) ToV2() *v2object.PatchRequestBodyPatch {
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if p == nil {
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return nil
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}
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v2 := new(v2object.PatchRequestBodyPatch)
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v2.Chunk = p.Chunk
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v2.Range = p.Range.ToV2()
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return v2
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}
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func (p *PayloadPatch) FromV2(patch *v2object.PatchRequestBodyPatch) {
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if patch == nil {
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return
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}
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p.Chunk = patch.Chunk
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if patch.Range != nil {
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p.Range = NewRangeFromV2(patch.Range)
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}
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}
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