146 lines
4.5 KiB
Go
146 lines
4.5 KiB
Go
package erasurecode
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import (
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"bytes"
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"crypto/ecdsa"
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"fmt"
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objectSDK "git.frostfs.info/TrueCloudLab/frostfs-sdk-go/object"
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"github.com/klauspost/reedsolomon"
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)
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// Reconstruct returns full object reconstructed from parts.
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// All non-nil objects in parts must have EC header with the same `total` field equal to len(parts).
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// The slice must contain at least one non nil object.
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// Index of the objects in parts must be equal to it's index field in the EC header.
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// The parts slice isn't changed and can be used concurrently for reading.
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func (c *Constructor) Reconstruct(parts []*objectSDK.Object) (*objectSDK.Object, error) {
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res, err := c.ReconstructHeader(parts)
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if err != nil {
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return nil, err
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}
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c.fillPayload(parts)
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payload, err := reconstructExact(c.enc, int(res.PayloadSize()), c.payloadShards)
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if err != nil {
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return nil, fmt.Errorf("%w: %w", ErrMalformedSlice, err)
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}
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res.SetPayload(payload)
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return res, nil
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}
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// ReconstructHeader returns object header reconstructed from parts.
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// All non-nil objects in parts must have EC header with the same `total` field equal to len(parts).
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// The slice must contain at least one non nil object.
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// Index of the objects in parts must be equal to it's index field in the EC header.
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// The parts slice isn't changed and can be used concurrently for reading.
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func (c *Constructor) ReconstructHeader(parts []*objectSDK.Object) (*objectSDK.Object, error) {
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c.clear()
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if err := c.fillHeader(parts); err != nil {
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return nil, err
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}
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obj, err := c.reconstructHeader()
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if err != nil {
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return nil, fmt.Errorf("%w: %w", ErrMalformedSlice, err)
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}
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return obj, nil
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}
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// ReconstructParts reconstructs specific EC parts without reconstructing full object.
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// All non-nil objects in parts must have EC header with the same `total` field equal to len(parts).
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// The slice must contain at least one non nil object.
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// Index of the objects in parts must be equal to it's index field in the EC header.
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// Those parts for which corresponding element in required is true must be nil and will be overwritten.
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// Because partial reconstruction only makes sense for full objects, all parts must have non-empty payload.
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// If key is not nil, all reconstructed parts are signed with this key.
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func (c *Constructor) ReconstructParts(parts []*objectSDK.Object, required []bool, key *ecdsa.PrivateKey) error {
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if len(required) != len(parts) {
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return fmt.Errorf("len(parts) != len(required): %d != %d", len(parts), len(required))
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}
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c.clear()
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if err := c.fillHeader(parts); err != nil {
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return err
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}
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c.fillPayload(parts)
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if err := c.enc.ReconstructSome(c.payloadShards, required); err != nil {
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return fmt.Errorf("%w: %w", ErrMalformedSlice, err)
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}
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if err := c.enc.ReconstructSome(c.headerShards, required); err != nil {
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return fmt.Errorf("%w: %w", ErrMalformedSlice, err)
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}
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nonNilPart := 0
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for i := range parts {
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if parts[i] != nil {
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nonNilPart = i
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break
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}
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}
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ec := parts[nonNilPart].GetECHeader()
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ecParentInfo := objectSDK.ECParentInfo{
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ID: ec.Parent(),
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SplitID: ec.ParentSplitID(),
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SplitParentID: ec.ParentSplitParentID(),
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Attributes: ec.ParentAttributes(),
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}
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total := ec.Total()
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for i := range required {
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if parts[i] != nil || !required[i] {
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continue
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}
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part := objectSDK.New()
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copyRequiredFields(part, parts[nonNilPart])
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part.SetPayload(c.payloadShards[i])
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part.SetPayloadSize(uint64(len(c.payloadShards[i])))
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part.SetECHeader(objectSDK.NewECHeader(ecParentInfo, uint32(i), total, c.headerShards[i], c.headerLength))
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if err := setIDWithSignature(part, key); err != nil {
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return err
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}
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parts[i] = part
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}
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return nil
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}
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func (c *Constructor) reconstructHeader() (*objectSDK.Object, error) {
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data, err := reconstructExact(c.enc, int(c.headerLength), c.headerShards)
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if err != nil {
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return nil, err
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}
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var obj objectSDK.Object
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return &obj, obj.Unmarshal(data)
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}
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func reconstructExact(enc reedsolomon.Encoder, size int, shards [][]byte) ([]byte, error) {
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if err := enc.ReconstructData(shards); err != nil {
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return nil, err
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}
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// Technically, this error will be returned from enc.Join().
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// However, allocating based on unvalidated user data is an easy attack vector.
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// Preallocating seems to have enough benefits to justify a slight increase in code complexity.
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maxSize := 0
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for i := range shards {
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maxSize += len(shards[i])
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}
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if size > maxSize {
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return nil, reedsolomon.ErrShortData
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}
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buf := bytes.NewBuffer(make([]byte, 0, size))
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if err := enc.Join(buf, shards, size); err != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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