Airat Arifullin
cb813e27a8
* Sending empty chunks by `writeChunk` should not release new objects as this doesn't change `payloadSizeLimiter` internal state. * This also fixes the bug with patcher when an offset of a patch equals to `MaxSize` - `payloadSizeLimiter` releases object again although state is the same. This led to error because EC-encoder receieved empty payload and couldn't not process it. Signed-off-by: Airat Arifullin <a.arifullin@yadro.com>
330 lines
8.3 KiB
Go
330 lines
8.3 KiB
Go
package transformer
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import (
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"context"
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"crypto/ecdsa"
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"crypto/sha256"
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"fmt"
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buffPool "git.frostfs.info/TrueCloudLab/frostfs-sdk-go/api/util/pool"
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"git.frostfs.info/TrueCloudLab/frostfs-sdk-go/checksum"
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"git.frostfs.info/TrueCloudLab/frostfs-sdk-go/object"
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oid "git.frostfs.info/TrueCloudLab/frostfs-sdk-go/object/id"
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"git.frostfs.info/TrueCloudLab/frostfs-sdk-go/session"
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"git.frostfs.info/TrueCloudLab/frostfs-sdk-go/version"
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"git.frostfs.info/TrueCloudLab/tzhash/tz"
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)
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type payloadSizeLimiter struct {
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Params
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written, writtenCurrent uint64
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current, parent *object.Object
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payload []byte
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currentHashers, parentHashers []payloadChecksumHasher
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previous []oid.ID
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splitID *object.SplitID
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parAttrs []object.Attribute
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nextTarget ObjectWriter
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}
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type Params struct {
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Key *ecdsa.PrivateKey
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NextTargetInit TargetInitializer
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SessionToken *session.Object
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NetworkState EpochSource
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MaxSize uint64
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WithoutHomomorphicHash bool
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// SizeHint is a hint for the total payload size to be processed.
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// It is used primarily to optimize allocations and doesn't affect
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// functionality. Primary usecases are providing file size when putting an object
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// with the frostfs-cli or using Content-Length header in gateways.
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SizeHint uint64
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Pool *buffPool.BufferPool
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}
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// NewPayloadSizeLimiter returns ObjectTarget instance that restricts payload length
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// of the writing object and writes generated objects to targets from initializer.
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//
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// Calculates and adds homomorphic hash to resulting objects only if withoutHomomorphicHash
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// is false.
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//
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// Objects w/ payload size less or equal than max size remain untouched.
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func NewPayloadSizeLimiter(p Params) ChunkedObjectWriter {
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return &payloadSizeLimiter{
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Params: p,
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splitID: object.NewSplitID(),
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}
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}
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func (s *payloadSizeLimiter) WriteHeader(_ context.Context, hdr *object.Object) error {
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s.current = fromObject(hdr)
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s.initialize()
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return nil
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}
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func (s *payloadSizeLimiter) Write(ctx context.Context, p []byte) (int, error) {
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if err := s.writeChunk(ctx, p); err != nil {
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return 0, err
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}
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return len(p), nil
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}
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func (s *payloadSizeLimiter) Close(ctx context.Context) (*AccessIdentifiers, error) {
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return s.release(ctx, true)
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}
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func (s *payloadSizeLimiter) initialize() {
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s.current = fromObject(s.current)
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// if it is an object after the 1st
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if ln := len(s.previous); ln > 0 {
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// initialize parent object once (after 1st object)
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if ln == 1 {
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ver := version.Current()
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s.parent = fromObject(s.current)
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s.parent.ResetRelations()
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s.parent.SetSignature(nil)
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s.parent.SetAttributes(s.parAttrs...)
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s.parent.SetVersion(&ver)
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s.parentHashers = append(s.parentHashers[:0], s.currentHashers...)
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}
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// set previous object to the last previous identifier
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s.current.SetPreviousID(s.previous[ln-1])
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}
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s.initializeCurrent()
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}
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func fromObject(obj *object.Object) *object.Object {
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cnr, _ := obj.ContainerID()
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res := object.New()
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res.SetContainerID(cnr)
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res.SetOwnerID(obj.OwnerID())
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res.SetAttributes(obj.Attributes()...)
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res.SetType(obj.Type())
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// obj.SetSplitID creates splitHeader but we don't need to do it in case
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// of small objects, so we should make nil check.
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if obj.SplitID() != nil {
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res.SetSplitID(obj.SplitID())
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}
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return res
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}
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func (s *payloadSizeLimiter) initializeCurrent() {
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s.nextTarget = s.NextTargetInit()
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s.writtenCurrent = 0
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s.initPayloadHashers()
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var payloadSize uint64
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// Check whether SizeHint is valid.
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if remaining := s.SizeHint - s.written; remaining <= s.SizeHint {
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if remaining >= s.MaxSize {
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payloadSize = s.MaxSize
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} else {
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payloadSize = remaining % s.MaxSize
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}
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}
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if s.Pool == nil {
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s.payload = make([]byte, 0, payloadSize)
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} else {
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buffer := s.Pool.Get(uint32(payloadSize))
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s.payload = buffer.Data[:0]
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}
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}
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func (s *payloadSizeLimiter) initPayloadHashers() {
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s.currentHashers = append(s.currentHashers[:0], payloadChecksumHasher{
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hasher: sha256.New(),
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typ: checksum.SHA256,
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})
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if !s.WithoutHomomorphicHash {
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s.currentHashers = append(s.currentHashers, payloadChecksumHasher{
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hasher: tz.New(),
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typ: checksum.TZ,
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})
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}
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}
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func (s *payloadSizeLimiter) release(ctx context.Context, finalize bool) (*AccessIdentifiers, error) {
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// Arg finalize is true only when called from Close method.
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// We finalize parent and generate linking objects only if it is more
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// than 1 object in split-chain.
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withParent := finalize && len(s.previous) > 0
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if withParent {
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for i := range s.parentHashers {
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s.parentHashers[i].writeChecksum(s.parent)
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}
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s.parent.SetPayloadSize(s.written)
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s.current.SetParent(s.parent)
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}
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// release current object
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for i := range s.currentHashers {
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s.currentHashers[i].writeChecksum(s.current)
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}
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ids, err := s.fillHeader()
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if err != nil {
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return nil, fmt.Errorf("fillHeader: %w", err)
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}
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s.current.SetPayload(s.payload)
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if err := s.nextTarget.WriteObject(ctx, s.current); err != nil {
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return nil, fmt.Errorf("could not write to next target: %w", err)
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}
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// save identifier of the released object
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s.previous = append(s.previous, ids.SelfID)
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if withParent {
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// generate and release linking object
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s.initializeLinking(ids.ParentHeader)
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s.initializeCurrent()
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if _, err := s.release(ctx, false); err != nil {
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return nil, fmt.Errorf("could not release linking object: %w", err)
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}
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}
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return ids, nil
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}
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func (s *payloadSizeLimiter) fillHeader() (*AccessIdentifiers, error) {
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curEpoch := s.NetworkState.CurrentEpoch()
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ver := version.Current()
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s.current.SetVersion(&ver)
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s.current.SetPayloadSize(s.writtenCurrent)
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s.current.SetSessionToken(s.SessionToken)
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s.current.SetCreationEpoch(curEpoch)
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var (
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parID *oid.ID
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parHdr *object.Object
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)
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if par := s.current.Parent(); par != nil && par.Signature() == nil {
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rawPar := object.NewFromV2(par.ToV2())
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rawPar.SetSessionToken(s.SessionToken)
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rawPar.SetCreationEpoch(curEpoch)
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if err := object.SetIDWithSignature(*s.Key, rawPar); err != nil {
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return nil, fmt.Errorf("could not finalize parent object: %w", err)
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}
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id, _ := rawPar.ID()
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parID = &id
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parHdr = rawPar
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s.current.SetParent(parHdr)
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}
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if err := object.SetIDWithSignature(*s.Key, s.current); err != nil {
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return nil, fmt.Errorf("could not finalize object: %w", err)
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}
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id, _ := s.current.ID()
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return &AccessIdentifiers{
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ParentID: parID,
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SelfID: id,
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ParentHeader: parHdr,
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Epoch: curEpoch,
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}, nil
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}
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func (s *payloadSizeLimiter) initializeLinking(parHdr *object.Object) {
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s.current = fromObject(s.current)
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s.current.SetParent(parHdr)
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s.current.SetChildren(s.previous...)
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s.current.SetSplitID(s.splitID)
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}
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func (s *payloadSizeLimiter) writeChunk(ctx context.Context, chunk []byte) error {
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for {
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// statement is true if the previous write of bytes reached exactly the boundary.
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if len(chunk) > 0 && s.written > 0 && s.written%s.MaxSize == 0 {
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if s.written == s.MaxSize {
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s.prepareFirstChild()
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}
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// we need to release current object
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if _, err := s.release(ctx, false); err != nil {
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return fmt.Errorf("could not release object: %w", err)
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}
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// initialize another object
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s.initialize()
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}
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var (
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ln = uint64(len(chunk))
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cut = ln
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leftToEdge = s.MaxSize - s.written%s.MaxSize
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)
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// write bytes no further than the boundary of the current object
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if ln > leftToEdge {
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cut = leftToEdge
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}
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if err := s.writeHashes(chunk[:cut]); err != nil {
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return fmt.Errorf("could not write chunk to target: %w", err)
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}
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// increase written bytes counter
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s.writtenCurrent += cut
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s.written += cut
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if cut == ln {
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return nil
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}
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// if there are more bytes in buffer we call method again to start filling another object
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chunk = chunk[cut:]
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}
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}
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func (s *payloadSizeLimiter) writeHashes(chunk []byte) error {
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s.payload = append(s.payload, chunk...)
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// The `Write` method of `hash.Hash` never returns an error.
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for i := range s.currentHashers {
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_, _ = s.currentHashers[i].hasher.Write(chunk)
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}
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for i := range s.parentHashers {
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_, _ = s.parentHashers[i].hasher.Write(chunk)
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}
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return nil
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}
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func (s *payloadSizeLimiter) prepareFirstChild() {
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// initialize split header with split ID on first object in chain
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s.current.InitRelations()
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s.current.SetSplitID(s.splitID)
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// cut source attributes
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s.parAttrs = s.current.Attributes()
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s.current.SetAttributes()
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// attributes will be added to parent in detachParent
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}
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