neo-go/pkg/rpc/client/wsclient.go

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package client
import (
"context"
"encoding/json"
"errors"
"time"
"github.com/gorilla/websocket"
"github.com/nspcc-dev/neo-go/pkg/rpc/request"
"github.com/nspcc-dev/neo-go/pkg/rpc/response"
)
// WSClient is a websocket-enabled RPC client that can be used with appropriate
// servers. It's supposed to be faster than Client because it has persistent
// connection to the server and at the same time is exposes some functionality
// that is only provided via websockets (like event subscription mechanism).
type WSClient struct {
Client
ws *websocket.Conn
done chan struct{}
notifications chan *request.In
responses chan *response.Raw
requests chan *request.Raw
shutdown chan struct{}
}
// requestResponse is a combined type for request and response since we can get
// any of them here.
type requestResponse struct {
request.In
Error *response.Error `json:"error,omitempty"`
Result json.RawMessage `json:"result,omitempty"`
}
const (
// Message limit for receiving side.
wsReadLimit = 10 * 1024 * 1024
// Disconnection timeout.
wsPongLimit = 60 * time.Second
// Ping period for connection liveness check.
wsPingPeriod = wsPongLimit / 2
// Write deadline.
wsWriteLimit = wsPingPeriod / 2
)
// NewWS returns a new WSClient ready to use (with established websocket
// connection). You need to use websocket URL for it like `ws://1.2.3.4/ws`.
func NewWS(ctx context.Context, endpoint string, opts Options) (*WSClient, error) {
cl, err := New(ctx, endpoint, opts)
cl.cli = nil
dialer := websocket.Dialer{HandshakeTimeout: opts.DialTimeout}
ws, _, err := dialer.Dial(endpoint, nil)
if err != nil {
return nil, err
}
wsc := &WSClient{
Client: *cl,
ws: ws,
shutdown: make(chan struct{}),
done: make(chan struct{}),
responses: make(chan *response.Raw),
requests: make(chan *request.Raw),
}
go wsc.wsReader()
go wsc.wsWriter()
wsc.requestF = wsc.makeWsRequest
return wsc, nil
}
// Close closes connection to the remote side rendering this client instance
// unusable.
func (c *WSClient) Close() {
// Closing shutdown channel send signal to wsWriter to break out of the
// loop. In doing so it does ws.Close() closing the network connection
// which in turn makes wsReader receieve err from ws,ReadJSON() and also
// break out of the loop closing c.done channel in its shutdown sequence.
close(c.shutdown)
<-c.done
}
func (c *WSClient) wsReader() {
c.ws.SetReadLimit(wsReadLimit)
c.ws.SetPongHandler(func(string) error { c.ws.SetReadDeadline(time.Now().Add(wsPongLimit)); return nil })
for {
rr := new(requestResponse)
c.ws.SetReadDeadline(time.Now().Add(wsPongLimit))
err := c.ws.ReadJSON(rr)
if err != nil {
// Timeout/connection loss/malformed response.
break
}
if rr.RawID == nil && rr.Method != "" {
if c.notifications != nil {
c.notifications <- &rr.In
}
} else if rr.RawID != nil && (rr.Error != nil || rr.Result != nil) {
resp := new(response.Raw)
resp.ID = rr.RawID
resp.JSONRPC = rr.JSONRPC
resp.Error = rr.Error
resp.Result = rr.Result
c.responses <- resp
} else {
// Malformed response, neither valid request, nor valid response.
break
}
}
close(c.done)
close(c.responses)
if c.notifications != nil {
close(c.notifications)
}
}
func (c *WSClient) wsWriter() {
pingTicker := time.NewTicker(wsPingPeriod)
defer c.ws.Close()
defer pingTicker.Stop()
for {
select {
case <-c.shutdown:
return
case <-c.done:
return
case req, ok := <-c.requests:
if !ok {
return
}
c.ws.SetWriteDeadline(time.Now().Add(c.opts.RequestTimeout))
if err := c.ws.WriteJSON(req); err != nil {
return
}
case <-pingTicker.C:
c.ws.SetWriteDeadline(time.Now().Add(wsWriteLimit))
if err := c.ws.WriteMessage(websocket.PingMessage, []byte{}); err != nil {
return
}
}
}
}
func (c *WSClient) makeWsRequest(r *request.Raw) (*response.Raw, error) {
select {
case <-c.done:
return nil, errors.New("connection lost")
case c.requests <- r:
}
select {
case <-c.done:
return nil, errors.New("connection lost")
case resp := <-c.responses:
return resp, nil
}
}