mirror of
https://github.com/nspcc-dev/neo-go.git
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192 lines
7.8 KiB
Go
192 lines
7.8 KiB
Go
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/*
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Package management provides an RPC wrapper for the native ContractManagement contract.
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Safe methods are encapsulated in the ContractReader structure while Contract provides
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various methods to perform state-changing calls.
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*/
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package management
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import (
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"encoding/json"
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"fmt"
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"math/big"
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"github.com/nspcc-dev/neo-go/pkg/core/native/nativenames"
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"github.com/nspcc-dev/neo-go/pkg/core/state"
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"github.com/nspcc-dev/neo-go/pkg/core/transaction"
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"github.com/nspcc-dev/neo-go/pkg/neorpc/result"
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"github.com/nspcc-dev/neo-go/pkg/rpcclient/unwrap"
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"github.com/nspcc-dev/neo-go/pkg/smartcontract"
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"github.com/nspcc-dev/neo-go/pkg/smartcontract/manifest"
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"github.com/nspcc-dev/neo-go/pkg/smartcontract/nef"
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"github.com/nspcc-dev/neo-go/pkg/util"
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)
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// Invoker is used by ContractReader to call various methods.
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type Invoker interface {
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Call(contract util.Uint160, operation string, params ...interface{}) (*result.Invoke, error)
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}
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// Actor is used by Contract to create and send transactions.
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type Actor interface {
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Invoker
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MakeCall(contract util.Uint160, method string, params ...interface{}) (*transaction.Transaction, error)
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MakeRun(script []byte) (*transaction.Transaction, error)
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MakeUnsignedCall(contract util.Uint160, method string, attrs []transaction.Attribute, params ...interface{}) (*transaction.Transaction, error)
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MakeUnsignedRun(script []byte, attrs []transaction.Attribute) (*transaction.Transaction, error)
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SendCall(contract util.Uint160, method string, params ...interface{}) (util.Uint256, uint32, error)
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SendRun(script []byte) (util.Uint256, uint32, error)
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}
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// ContractReader provides an interface to call read-only ContractManagement
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// contract's methods.
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type ContractReader struct {
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invoker Invoker
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}
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// Contract represents a ContractManagement contract client that can be used to
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// invoke all of its methods except 'update' and 'destroy' because they can be
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// called successfully only from the contract itself (that is doing an update
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// or self-destruction).
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type Contract struct {
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ContractReader
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actor Actor
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}
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// Hash stores the hash of the native ContractManagement contract.
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var Hash = state.CreateNativeContractHash(nativenames.Management)
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// Event is the event emitted on contract deployment/update/destroy.
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// Even though these events are different they all have the same field inside.
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type Event struct {
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Hash util.Uint160
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}
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const setMinFeeMethod = "setMinimumDeploymentFee"
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// NewReader creates an instance of ContractReader that can be used to read
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// data from the contract.
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func NewReader(invoker Invoker) *ContractReader {
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return &ContractReader{invoker}
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}
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// New creates an instance of Contract to perform actions using
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// the given Actor.
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func New(actor Actor) *Contract {
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return &Contract{*NewReader(actor), actor}
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}
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// GetContract allows to get contract data from its hash. This method is mostly
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// useful for historic invocations since for current contracts there is a direct
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// getcontractstate RPC API that has more options and works faster than going
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// via contract invocation.
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func (c *ContractReader) GetContract(hash util.Uint160) (*state.Contract, error) {
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itm, err := unwrap.Item(c.invoker.Call(Hash, "getContract", hash))
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if err != nil {
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return nil, err
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}
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res := new(state.Contract)
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err = res.FromStackItem(itm)
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if err != nil {
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return nil, err
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}
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return res, nil
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}
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// GetMinimumDeploymentFee returns the minimal amount of GAS needed to deploy a
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// contract on the network.
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func (c *ContractReader) GetMinimumDeploymentFee() (*big.Int, error) {
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return unwrap.BigInt(c.invoker.Call(Hash, "getMinimumDeploymentFee"))
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}
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// HasMethod checks if the contract specified has a method with the given name
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// and number of parameters.
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func (c *ContractReader) HasMethod(hash util.Uint160, method string, pcount int) (bool, error) {
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return unwrap.Bool(c.invoker.Call(Hash, "hasMethod", hash, method, pcount))
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}
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// Deploy creates and sends to the network a transaction that deploys the given
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// contract (with the manifest provided), if data is not nil then it also added
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// to the invocation and will be used for "_deploy" method invocation done by
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// the ContractManagement contract. If successful, this method returns deployed
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// contract state that can be retrieved from the stack after execution.
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func (c *Contract) Deploy(exe *nef.File, manif *manifest.Manifest, data interface{}) (util.Uint256, uint32, error) {
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script, err := mkDeployScript(exe, manif, data)
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if err != nil {
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return util.Uint256{}, 0, err
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}
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return c.actor.SendRun(script)
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}
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// DeployTransaction creates and returns a transaction that deploys the given
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// contract (with the manifest provided), if data is not nil then it also added
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// to the invocation and will be used for "_deploy" method invocation done by
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// the ContractManagement contract. If successful, this method returns deployed
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// contract state that can be retrieved from the stack after execution.
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func (c *Contract) DeployTransaction(exe *nef.File, manif *manifest.Manifest, data interface{}) (*transaction.Transaction, error) {
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script, err := mkDeployScript(exe, manif, data)
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if err != nil {
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return nil, err
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}
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return c.actor.MakeRun(script)
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}
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// DeployUnsigned creates and returns an unsigned transaction that deploys the given
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// contract (with the manifest provided), if data is not nil then it also added
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// to the invocation and will be used for "_deploy" method invocation done by
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// the ContractManagement contract. If successful, this method returns deployed
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// contract state that can be retrieved from the stack after execution.
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func (c *Contract) DeployUnsigned(exe *nef.File, manif *manifest.Manifest, data interface{}) (*transaction.Transaction, error) {
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script, err := mkDeployScript(exe, manif, data)
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if err != nil {
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return nil, err
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}
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return c.actor.MakeUnsignedRun(script, nil)
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}
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func mkDeployScript(exe *nef.File, manif *manifest.Manifest, data interface{}) ([]byte, error) {
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exeB, err := exe.Bytes()
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if err != nil {
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return nil, fmt.Errorf("bad NEF: %w", err)
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}
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manifB, err := json.Marshal(manif)
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if err != nil {
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return nil, fmt.Errorf("bad manifest: %w", err)
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}
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if data != nil {
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return smartcontract.CreateCallScript(Hash, "deploy", exeB, manifB, data)
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}
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return smartcontract.CreateCallScript(Hash, "deploy", exeB, manifB)
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}
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// SetMinimumDeploymentFee creates and sends a transaction that changes the
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// minimum GAS amount required to deploy a contract. This method can be called
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// successfully only by the network's committee, so make sure you're using an
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// appropriate Actor. This invocation returns nothing and is successful when
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// transactions ends up in the HALT state.
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func (c *Contract) SetMinimumDeploymentFee(value *big.Int) (util.Uint256, uint32, error) {
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return c.actor.SendCall(Hash, setMinFeeMethod, value)
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}
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// SetMinimumDeploymentFeeTransaction creates a transaction that changes the
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// minimum GAS amount required to deploy a contract. This method can be called
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// successfully only by the network's committee, so make sure you're using an
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// appropriate Actor. This invocation returns nothing and is successful when
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// transactions ends up in the HALT state. The transaction returned is signed,
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// but not sent to the network.
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func (c *Contract) SetMinimumDeploymentFeeTransaction(value *big.Int) (*transaction.Transaction, error) {
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return c.actor.MakeCall(Hash, setMinFeeMethod, value)
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}
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// SetMinimumDeploymentFeeUnsigned creates a transaction that changes the
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// minimum GAS amount required to deploy a contract. This method can be called
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// successfully only by the network's committee, so make sure you're using an
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// appropriate Actor. This invocation returns nothing and is successful when
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// transactions ends up in the HALT state. The transaction returned is not
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// signed.
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func (c *Contract) SetMinimumDeploymentFeeUnsigned(value *big.Int) (*transaction.Transaction, error) {
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return c.actor.MakeUnsignedCall(Hash, setMinFeeMethod, nil, value)
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}
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