2019-09-25 16:54:31 +00:00
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package network
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import (
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"github.com/CityOfZion/neo-go/pkg/core"
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2020-01-14 12:32:07 +00:00
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"github.com/CityOfZion/neo-go/pkg/core/block"
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2019-09-25 16:54:31 +00:00
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"github.com/Workiva/go-datastructures/queue"
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2019-12-30 07:43:05 +00:00
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"go.uber.org/zap"
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2019-09-25 16:54:31 +00:00
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)
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type blockQueue struct {
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2019-12-30 07:43:05 +00:00
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log *zap.Logger
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2019-09-25 16:54:31 +00:00
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queue *queue.PriorityQueue
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checkBlocks chan struct{}
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chain core.Blockchainer
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}
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2019-12-30 07:43:05 +00:00
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func newBlockQueue(capacity int, bc core.Blockchainer, log *zap.Logger) *blockQueue {
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if log == nil {
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return nil
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}
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2019-09-25 16:54:31 +00:00
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return &blockQueue{
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2019-12-30 07:43:05 +00:00
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log: log,
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2019-09-25 16:54:31 +00:00
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queue: queue.NewPriorityQueue(capacity, false),
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checkBlocks: make(chan struct{}, 1),
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chain: bc,
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}
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}
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func (bq *blockQueue) run() {
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for {
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_, ok := <-bq.checkBlocks
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if !ok {
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break
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}
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for {
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item := bq.queue.Peek()
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if item == nil {
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break
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}
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2020-01-14 12:32:07 +00:00
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minblock := item.(*block.Block)
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2019-09-25 16:54:31 +00:00
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if minblock.Index <= bq.chain.BlockHeight()+1 {
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_, _ = bq.queue.Get(1)
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2019-10-29 17:51:17 +00:00
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updateBlockQueueLenMetric(bq.length())
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2019-09-25 16:54:31 +00:00
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if minblock.Index == bq.chain.BlockHeight()+1 {
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err := bq.chain.AddBlock(minblock)
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if err != nil {
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2019-12-30 07:43:05 +00:00
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bq.log.Warn("blockQueue: failed adding block into the blockchain",
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zap.String("error", err.Error()),
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zap.Uint32("blockHeight", bq.chain.BlockHeight()),
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zap.Uint32("nextIndex", minblock.Index))
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2019-09-25 16:54:31 +00:00
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}
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}
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} else {
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break
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}
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}
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}
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}
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2020-01-14 12:32:07 +00:00
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func (bq *blockQueue) putBlock(block *block.Block) error {
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2019-09-25 16:54:31 +00:00
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if bq.chain.BlockHeight() >= block.Index {
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// can easily happen when fetching the same blocks from
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// different peers, thus not considered as error
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return nil
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}
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err := bq.queue.Put(block)
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2019-10-29 17:51:17 +00:00
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// update metrics
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updateBlockQueueLenMetric(bq.length())
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2019-09-25 16:54:31 +00:00
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select {
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case bq.checkBlocks <- struct{}{}:
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// ok, signalled to goroutine processing queue
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default:
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// it's already busy processing blocks
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}
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return err
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}
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func (bq *blockQueue) discard() {
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close(bq.checkBlocks)
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bq.queue.Dispose()
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}
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func (bq *blockQueue) length() int {
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return bq.queue.Len()
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}
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