2018-03-21 16:11:04 +00:00
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package core
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import (
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2019-11-25 17:39:11 +00:00
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"github.com/CityOfZion/neo-go/pkg/core/entities"
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"github.com/CityOfZion/neo-go/pkg/io"
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2018-03-21 16:11:04 +00:00
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)
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// UnspentCoinState hold the state of a unspent coin.
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type UnspentCoinState struct {
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states []entities.CoinState
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}
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2018-04-16 20:15:30 +00:00
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// NewUnspentCoinState returns a new unspent coin state with N confirmed states.
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func NewUnspentCoinState(n int) *UnspentCoinState {
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u := &UnspentCoinState{
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states: make([]entities.CoinState, n),
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}
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for i := 0; i < n; i++ {
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u.states[i] = entities.CoinStateConfirmed
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}
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return u
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}
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// EncodeBinary encodes UnspentCoinState to the given BinWriter.
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func (s *UnspentCoinState) EncodeBinary(bw *io.BinWriter) {
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bw.WriteVarUint(uint64(len(s.states)))
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for _, state := range s.states {
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bw.WriteBytes([]byte{byte(state)})
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2018-03-21 16:11:04 +00:00
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}
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}
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// DecodeBinary decodes UnspentCoinState from the given BinReader.
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func (s *UnspentCoinState) DecodeBinary(br *io.BinReader) {
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lenStates := br.ReadVarUint()
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s.states = make([]entities.CoinState, lenStates)
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for i := 0; i < int(lenStates); i++ {
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var state uint8
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br.ReadLE(&state)
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s.states[i] = entities.CoinState(state)
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Implement rpc server method: sendrawtransaction (#174)
* Added new config attributes: 'SecondsPerBlock','LowPriorityThreshold'
* Added new files:
* Added new method: CompareTo
* Fixed empty Slice case
* Added new methods: LessThan, GreaterThan, Equal, CompareTo
* Added new method: InputIntersection
* Added MaxTransactionSize, GroupOutputByAssetID
* Added ned method: ScriptHash
* Added new method: IsDoubleSpend
* Refactor blockchainer, Added Feer interface, Verify and GetMemPool method
* 1) Added MemPool
2) Added new methods to satisfy the blockchainer interface: IsLowPriority, Verify, GetMemPool
* Added new methods: RelayTxn, RelayDirectly
* Fixed tests
* Implemented RPC server method sendrawtransaction
* Refactor getrawtransaction, sendrawtransaction in separate methods
* Moved 'secondsPerBlock' to config file
* Implemented Kim suggestions:
1) Fixed data race issues
2) refactor Verify method
3) Get rid of unused InputIntersection method due to refactoring Verify method
4) Fixed bug in https://github.com/CityOfZion/neo-go/pull/174#discussion_r264108135
5) minor simplications of the code
* Fixed minor issues related to
1) space
2) getter methods do not need pointer on the receiver
3) error message
4) refactoring CompareTo method in uint256.go
* Fixed small issues
* Use sync.RWMutex instead of sync.Mutex
* Refined (R)Lock/(R)Unlock
* return error instead of bool in Verify methods
2019-03-20 12:30:05 +00:00
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}
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}
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