neo-go/pkg/core/entities/asset_state.go

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package entities
import (
"github.com/CityOfZion/neo-go/pkg/core/transaction"
"github.com/CityOfZion/neo-go/pkg/crypto/keys"
"github.com/CityOfZion/neo-go/pkg/io"
"github.com/CityOfZion/neo-go/pkg/util"
)
const feeMode = 0x0
// AssetState represents the state of an NEO registered Asset.
type AssetState struct {
ID util.Uint256
AssetType transaction.AssetType
Name string
Amount util.Fixed8
Available util.Fixed8
Precision uint8
FeeMode uint8
FeeAddress util.Uint160
Owner keys.PublicKey
Admin util.Uint160
Issuer util.Uint160
Expiration uint32
IsFrozen bool
}
// DecodeBinary implements Serializable interface.
func (a *AssetState) DecodeBinary(br *io.BinReader) {
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br.ReadBytes(a.ID[:])
br.ReadLE(&a.AssetType)
a.Name = br.ReadString()
br.ReadLE(&a.Amount)
br.ReadLE(&a.Available)
br.ReadLE(&a.Precision)
br.ReadLE(&a.FeeMode)
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br.ReadBytes(a.FeeAddress[:])
a.Owner.DecodeBinary(br)
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br.ReadBytes(a.Admin[:])
br.ReadBytes(a.Issuer[:])
br.ReadLE(&a.Expiration)
br.ReadLE(&a.IsFrozen)
}
// EncodeBinary implements Serializable interface.
func (a *AssetState) EncodeBinary(bw *io.BinWriter) {
bw.WriteBytes(a.ID[:])
bw.WriteLE(a.AssetType)
bw.WriteString(a.Name)
bw.WriteLE(a.Amount)
bw.WriteLE(a.Available)
bw.WriteLE(a.Precision)
bw.WriteLE(a.FeeMode)
bw.WriteBytes(a.FeeAddress[:])
a.Owner.EncodeBinary(bw)
bw.WriteBytes(a.Admin[:])
bw.WriteBytes(a.Issuer[:])
bw.WriteLE(a.Expiration)
bw.WriteLE(a.IsFrozen)
}
// GetName returns the asset name based on its type.
func (a *AssetState) GetName() string {
if a.AssetType == transaction.GoverningToken {
return "NEO"
} else if a.AssetType == transaction.UtilityToken {
return "NEOGas"
}
return a.Name
}