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Merge pull request #3526 from nspcc-dev/improve-doc
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@ -33,6 +33,13 @@ a dialect of Go rather than a complete port of the language:
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it's up to the programmer whether assert can be performed successfully.
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* type aliases including the built-in `any` alias are supported.
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* generics are not supported, but eventually will be (at least, partially), ref. https://github.com/nspcc-dev/neo-go/issues/2376.
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* `~` token is not supported
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* `comparable` is not supported
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* arrays (`[4]byte`) are not supported (https://github.com/nspcc-dev/neo-go/issues/3524)
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* `min()` and `max()` are not supported (https://github.com/nspcc-dev/neo-go/issues/3090)
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* `clear()` is not supported (https://github.com/nspcc-dev/neo-go/issues/3091)
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* ranging over integers in `for` is not supported (https://github.com/nspcc-dev/neo-go/issues/3525)
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* `for` loop variables are treated in pre-Go 1.22 way: a single instance is created for the whole loop
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## VM API (interop layer)
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Compiler translates interop function calls into Neo VM syscalls or (for custom
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@ -403,3 +403,25 @@ where:
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Note that `Transaction` is a NeoGo extension that isn't supported by the NeoC#
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node and must be disabled on the public Neo N3 networks.
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## DB compatibility
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Real networks with large number of blocks require a substantial amount of time
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to synchronize. When operating a number of node instances with similar
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configurations you may want to save some resources by performing synchronization
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on one node and then copying the DB over to other instances. In general, this
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can be done and this is supported, but NeoGo has a lot of options that may
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affect this:
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- any differences in `ProtocolConfiguration` section make databases
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incompatible, except for `Max*` settings, `MemPoolSize`,
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`P2PNotaryRequestPayloadPoolSize`, `SeedList`, `TimePerBlock`.
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Protocol configuration is expected to be the same on all nodes of the same
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network, so don't touch it unless you know what you're doing.
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- DB types (Level/Bolt) must be the same
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- `GarbageCollectionPeriod` must be the same
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- `KeepOnlyLatestState` must be the same
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- `RemoveUntraceableBlocks` must be the same
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BotlDB is also known to be incompatible between machines with different
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endianness. Nothing is known for LevelDB wrt this, so it's not recommended
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to copy it this way too.
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