mirror of
https://github.com/nspcc-dev/neo-go.git
synced 2024-12-23 13:41:37 +00:00
network: adjust the way (*Server).IsInSync() works
Always return true if sync was reached once. Fix #2564.
This commit is contained in:
parent
593f4e8734
commit
0835581fa9
1 changed files with 5 additions and 1 deletions
|
@ -535,8 +535,12 @@ func (s *Server) getVersionMsg() (*Message, error) {
|
|||
// minimum number) and the height of these peers (our chain has to be not lower
|
||||
// than 2/3 of our peers have). Ideally, we would check for the highest of the
|
||||
// peers, but the problem is that they can lie to us and send whatever height
|
||||
// they want to.
|
||||
// they want to. Once sync reached, IsInSync will always return `true`, even if
|
||||
// server is temporary out of sync after that.
|
||||
func (s *Server) IsInSync() bool {
|
||||
if s.syncReached.Load() {
|
||||
return true
|
||||
}
|
||||
var peersNumber int
|
||||
var notHigher int
|
||||
|
||||
|
|
Loading…
Reference in a new issue