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util: add Uint160.Reverse()
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2 changed files with 18 additions and 0 deletions
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@ -60,6 +60,15 @@ func (u Uint160) StringLE() string {
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return hex.EncodeToString(u.BytesLE())
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return hex.EncodeToString(u.BytesLE())
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}
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}
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// Reverse returns reversed representation of u.
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func (u Uint160) Reverse() (r Uint160) {
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for i := 0; i < Uint160Size; i++ {
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r[i] = u[Uint160Size-i-1]
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}
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return
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}
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// Equals returns true if both Uint256 values are the same.
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// Equals returns true if both Uint256 values are the same.
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func (u Uint160) Equals(other Uint160) bool {
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func (u Uint160) Equals(other Uint160) bool {
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return u == other
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return u == other
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@ -94,3 +94,12 @@ func TestUInt160String(t *testing.T) {
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assert.Equal(t, hexStr, val.String())
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assert.Equal(t, hexStr, val.String())
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assert.Equal(t, hexRevStr, val.StringLE())
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assert.Equal(t, hexRevStr, val.StringLE())
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}
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}
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func TestUint160_Reverse(t *testing.T) {
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hexStr := "b28427088a3729b2536d10122960394e8be6721f"
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val, err := Uint160DecodeStringBE(hexStr)
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require.NoError(t, err)
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assert.Equal(t, hexStr, val.Reverse().StringLE())
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assert.Equal(t, val, val.Reverse().Reverse())
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}
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