new mapping for interop api (CityOfZion/neo-storm#10)

* new mapping for interop api

* Fixed interop API mapping + added missing apis

* added engine apis

Imported from CityOfZion/neo-storm (ec5e6c8e2b587704a1e071e83b633d2d3a235300).
This commit is contained in:
Anthony De Meulemeester 2018-08-22 09:51:35 +02:00 committed by Roman Khimov
parent 2fbb269c0d
commit 0b33cf3193
7 changed files with 181 additions and 83 deletions

22
examples/engine/engine.go Normal file
View file

@ -0,0 +1,22 @@
package engine_contract
import (
"github.com/CityOfZion/neo-storm/interop/engine"
"github.com/CityOfZion/neo-storm/interop/runtime"
)
func Main() bool {
tx := engine.GetScriptContainer()
runtime.Notify(tx)
callingScriptHash := engine.GetCallingScriptHash()
runtime.Notify(callingScriptHash)
execScriptHash := engine.GetExecutingScriptHash()
runtime.Notify(execScriptHash)
entryScriptHash := engine.GetEntryScriptHash()
runtime.Notify(entryScriptHash)
return true
}