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compiler: do not allocate static slot for constants
Their value is known at compile time.
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parent
18204ec21a
commit
0b44a43043
2 changed files with 24 additions and 2 deletions
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@ -109,8 +109,13 @@ func countGlobals(f ast.Node) (i int) {
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return false
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// After skipping all funcDecls we are sure that each value spec
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// is a global declared variable or constant.
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case *ast.ValueSpec:
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i += len(n.Names)
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case *ast.GenDecl:
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if n.Tok == token.VAR {
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for _, s := range n.Specs {
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i += len(s.(*ast.ValueSpec).Names)
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}
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}
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return false
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}
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return true
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})
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@ -1,6 +1,7 @@
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package compiler_test
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import (
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"bytes"
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"fmt"
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"math/big"
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"strings"
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@ -238,3 +239,19 @@ func TestMultipleFuncSameName(t *testing.T) {
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eval(t, src, big.NewInt(42))
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})
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}
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func TestConstDontUseSlots(t *testing.T) {
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const count = 256
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buf := bytes.NewBufferString("package foo\n")
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for i := 0; i < count; i++ {
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buf.WriteString(fmt.Sprintf("const n%d = 1\n", i))
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}
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buf.WriteString("func Main() int { sum := 0\n")
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for i := 0; i < count; i++ {
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buf.WriteString(fmt.Sprintf("sum += n%d\n", i))
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}
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buf.WriteString("return sum }")
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src := buf.String()
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eval(t, src, big.NewInt(count))
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}
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