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network: copy peers for Shutdown iteration
We can't lock them (or there will be a deadlock), but we need to fix this: fatal error: concurrent map iteration and map write goroutine 1 [running]: runtime.throw(0xdec086, 0x26) /usr/lib64/go/1.12/src/runtime/panic.go:617 +0x72 fp=0xc02fec2bf8 sp=0xc02fec2bc8 pc=0x42d932 runtime.mapiternext(0xc02fec2d40) /usr/lib64/go/1.12/src/runtime/map.go:860 +0x597 fp=0xc02fec2c80 sp=0xc02fec2bf8 pc=0x40efe7 github.com/nspcc-dev/neo-go/pkg/network.(*Server).Shutdown(0xc0000fc160) /home/rik/dev/neo-go2/pkg/network/server.go:194 +0x238 fp=0xc02fec2db0 sp=0xc02fec2c80 pc=0xa89da8 github.com/nspcc-dev/neo-go/cli/server.startServer(0xc0000fcc60, 0x0, 0x0) /home/rik/dev/neo-go2/cli/server/server.go:399 +0x7a9 fp=0xc02fec3820 sp=0xc02fec2db0 pc=0xae2079 ...
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@ -187,7 +187,7 @@ func (s *Server) Shutdown() {
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s.log.Info("shutting down server", zap.Int("peers", s.PeerCount()))
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s.log.Info("shutting down server", zap.Int("peers", s.PeerCount()))
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s.transport.Close()
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s.transport.Close()
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s.discovery.Close()
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s.discovery.Close()
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for p := range s.peers {
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for p := range s.Peers() {
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p.Disconnect(errServerShutdown)
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p.Disconnect(errServerShutdown)
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}
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}
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s.bQueue.discard()
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s.bQueue.discard()
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