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core: check MPT node is not requested twice by StateSync module
This check prevents infinite loop if something goes wrong with MPT nodes restore process.
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1 changed files with 8 additions and 0 deletions
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@ -220,16 +220,24 @@ func TestStateSyncModule_Init(t *testing.T) {
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require.Equal(t, uint32(stateSyncPoint), module.BlockHeight())
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// add the rest of MPT nodes and jump to state
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alreadyRequested := make(map[util.Uint256]struct{})
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for {
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unknownHashes := module.GetUnknownMPTNodesBatch(1) // restore nodes one-by-one
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if len(unknownHashes) == 0 {
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break
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}
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if _, ok := alreadyRequested[unknownHashes[0]]; ok {
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t.Fatal("bug: node was requested twice")
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}
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alreadyRequested[unknownHashes[0]] = struct{}{}
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var callbackCalled bool
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err := bcSpout.GetStateSyncModule().Traverse(unknownHashes[0], func(node mpt.Node, nodeBytes []byte) bool {
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require.NoError(t, module.AddMPTNodes([][]byte{slice.Copy(nodeBytes)}))
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callbackCalled = true
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return true // add nodes one-by-one
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})
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require.NoError(t, err)
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require.True(t, callbackCalled)
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}
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// check that module is inactive and statejump is completed
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