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Merge pull request #1155 from nspcc-dev/interop-compiler-fixes-for-3.0
Interop and compiler fixes for 3.0
This commit is contained in:
commit
8532d76401
4 changed files with 31 additions and 5 deletions
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@ -1173,7 +1173,13 @@ func (c *codegen) convertBuiltin(expr *ast.CallExpr) {
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switch name {
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case "len":
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emit.Opcode(c.prog.BinWriter, opcode.DUP)
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emit.Opcode(c.prog.BinWriter, opcode.ISNULL)
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emit.Instruction(c.prog.BinWriter, opcode.JMPIF, []byte{2 + 1 + 2})
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emit.Opcode(c.prog.BinWriter, opcode.SIZE)
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emit.Instruction(c.prog.BinWriter, opcode.JMP, []byte{2 + 1 + 1})
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emit.Opcode(c.prog.BinWriter, opcode.DROP)
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emit.Opcode(c.prog.BinWriter, opcode.PUSH0)
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case "append":
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arg := expr.Args[0]
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typ := c.typeInfo.Types[arg].Type
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@ -1515,7 +1521,8 @@ func (c *codegen) writeJumps(b []byte) error {
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case opcode.JMP, opcode.JMPIFNOT, opcode.JMPIF, opcode.CALL,
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opcode.JMPEQ, opcode.JMPNE,
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opcode.JMPGT, opcode.JMPGE, opcode.JMPLE, opcode.JMPLT:
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panic("short jumps are not yet supported")
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// Noop, assumed to be correct already. If you're fixing #905,
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// make sure not to break "len" handling above.
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case opcode.JMPL, opcode.JMPIFL, opcode.JMPIFNOTL,
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opcode.JMPEQL, opcode.JMPNEL,
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opcode.JMPGTL, opcode.JMPGEL, opcode.JMPLEL, opcode.JMPLTL,
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@ -187,3 +187,14 @@ func TestBuiltinPackage(t *testing.T) {
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}`
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eval(t, src, big.NewInt(1))
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}
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func TestLenForNil(t *testing.T) {
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src := `
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package foo
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func Main() bool {
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var a []int = nil
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return len(a) == 0
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}`
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eval(t, src, true)
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}
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@ -1,6 +1,10 @@
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package compiler
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var syscalls = map[string]map[string]string{
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"binary": {
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"Serialize": "System.Binary.Serialize",
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"Deserialize": "System.Binary.Deserialize",
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},
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"crypto": {
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"ECDsaVerify": "Neo.Crypto.ECDsaVerify",
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},
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@ -37,8 +41,6 @@ var syscalls = map[string]map[string]string{
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"Notify": "System.Runtime.Notify",
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"Log": "System.Runtime.Log",
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"GetTime": "System.Runtime.GetTime",
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"Serialize": "System.Binary.Serialize",
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"Deserialize": "System.Binary.Deserialize",
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},
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"blockchain": {
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"GetBlock": "System.Blockchain.GetBlock",
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@ -43,16 +43,22 @@ func GetTrigger() byte {
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return 0x00
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}
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// System returns the System trigger type value to compare with
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// GetTrigger return value.
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func System() byte {
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return 0x01
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}
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// Application returns the Application trigger type value to compare with
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// GetTrigger return value.
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func Application() byte {
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return 0x10
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return 0x40
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}
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// Verification returns the Verification trigger type value to compare with
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// GetTrigger return value.
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func Verification() byte {
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return 0x00
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return 0x20
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}
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// GasLeft returns the amount of gas available for the current execution.
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