*: enable godot linter and fix all its warnings

It's important for NeoGo to have clean documentation. No functional changes.
This commit is contained in:
Roman Khimov 2021-05-12 23:17:03 +03:00
parent 3fdba9265f
commit 9d2712573f
60 changed files with 127 additions and 126 deletions

View file

@ -463,7 +463,7 @@ func (c *Client) InvokeContractVerify(contract util.Uint160, params []smartcontr
return c.invokeSomething("invokecontractverify", p, signers, witnesses...)
}
// invokeSomething is an inner wrapper for Invoke* functions
// invokeSomething is an inner wrapper for Invoke* functions.
func (c *Client) invokeSomething(method string, p request.RawParams, signers []transaction.Signer, witnesses ...transaction.Witness) (*result.Invoke, error) {
var resp = new(result.Invoke)
if signers != nil {