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implemented bitwise instructions and fixed loading constants of type uint (CityOfZion/neo-storm#49)
Imported from CityOfZion/neo-storm (b8a9b14dacc4fd6a62c236b2e89545684435a8fb).
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1 changed files with 11 additions and 1 deletions
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@ -58,7 +58,7 @@ func (c *codegen) emitLoadConst(t types.TypeAndValue) {
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switch typ := t.Type.Underlying().(type) {
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case *types.Basic:
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switch typ.Kind() {
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case types.Int, types.UntypedInt:
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case types.Int, types.UntypedInt, types.Uint:
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val, _ := constant.Int64Val(t.Value)
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emitInt(c.prog, val)
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case types.String, types.UntypedString:
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@ -686,6 +686,16 @@ func (c *codegen) convertToken(tok token.Token) {
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emitOpcode(c.prog, vm.INC)
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case token.NOT:
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emitOpcode(c.prog, vm.NOT)
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case token.AND:
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emitOpcode(c.prog, vm.AND)
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case token.OR:
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emitOpcode(c.prog, vm.OR)
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case token.SHL:
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emitOpcode(c.prog, vm.SHL)
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case token.SHR:
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emitOpcode(c.prog, vm.SHR)
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case token.XOR:
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emitOpcode(c.prog, vm.XOR)
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default:
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log.Fatalf("compiler could not convert token: %s", tok)
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}
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