network: an address should either be good or bad, but not both

This commit is contained in:
Roman Khimov 2020-10-13 14:16:06 +03:00
parent 4ff5bb361a
commit b36371ed94
2 changed files with 4 additions and 2 deletions

View file

@ -107,6 +107,7 @@ func (d *DefaultDiscovery) RegisterBadAddr(addr string) {
} else {
d.badAddrs[addr] = true
delete(d.unconnectedAddrs, addr)
delete(d.goodAddrs, addr)
}
d.lock.Unlock()
}
@ -150,6 +151,7 @@ func (d *DefaultDiscovery) GoodPeers() []string {
func (d *DefaultDiscovery) RegisterGoodAddr(s string) {
d.lock.Lock()
d.goodAddrs[s] = true
delete(d.badAddrs, s)
d.lock.Unlock()
}

View file

@ -134,14 +134,14 @@ func TestDefaultDiscoverer(t *testing.T) {
time.Sleep(time.Second)
}
assert.Equal(t, len(set1), len(d.BadPeers()))
assert.Equal(t, len(set1), len(d.GoodPeers()))
assert.Equal(t, 0, len(d.GoodPeers()))
assert.Equal(t, 0, len(d.UnconnectedPeers()))
// Re-adding bad addresses is a no-op.
d.BackFill(set1...)
assert.Equal(t, 0, len(d.UnconnectedPeers()))
assert.Equal(t, len(set1), len(d.BadPeers()))
assert.Equal(t, len(set1), len(d.GoodPeers()))
assert.Equal(t, 0, len(d.GoodPeers()))
require.Equal(t, 0, d.PoolCount())
// Close should work and subsequent RequestRemote is a no-op.