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vm: add invocation tree tracing
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commit
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4 changed files with 107 additions and 0 deletions
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@ -52,6 +52,8 @@ type Context struct {
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retCount int
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// NEF represents NEF file for the current contract.
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NEF *nef.File
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// invTree is an invocation tree (or branch of it) for this context.
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invTree *InvocationTree
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}
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var errNoInstParam = errors.New("failed to read instruction parameter")
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12
pkg/vm/invocation_tree.go
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12
pkg/vm/invocation_tree.go
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@ -0,0 +1,12 @@
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package vm
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import (
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"github.com/nspcc-dev/neo-go/pkg/util"
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)
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// InvocationTree represents a tree with script hashes, traversing it
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// you can see how contracts called each other.
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type InvocationTree struct {
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Current util.Uint160
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Calls []*InvocationTree
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}
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69
pkg/vm/invocation_tree_test.go
Normal file
69
pkg/vm/invocation_tree_test.go
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@ -0,0 +1,69 @@
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package vm
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import (
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"testing"
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"github.com/nspcc-dev/neo-go/pkg/util"
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"github.com/nspcc-dev/neo-go/pkg/vm/opcode"
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"github.com/stretchr/testify/require"
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)
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func TestInvocationTree(t *testing.T) {
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script := []byte{
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byte(opcode.PUSH3), byte(opcode.DEC),
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byte(opcode.DUP), byte(opcode.PUSH0), byte(opcode.JMPEQ), (2 + 2 + 2 + 6 + 1),
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byte(opcode.CALL), (2 + 2), // CALL shouldn't affect invocation tree.
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byte(opcode.JMP), 0xf9, // DEC
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byte(opcode.SYSCALL), 0, 0, 0, 0, byte(opcode.DROP),
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byte(opcode.RET),
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byte(opcode.RET),
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byte(opcode.PUSHINT8), 0xff,
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}
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cnt := 0
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v := newTestVM()
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v.SyscallHandler = func(v *VM, _ uint32) error {
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if v.Istack().Len() > 4 { // top -> call -> syscall -> call -> syscall -> ...
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v.Estack().PushVal(1)
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return nil
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}
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cnt++
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v.LoadScriptWithHash(script, util.Uint160{byte(cnt)}, 0)
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return nil
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}
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v.EnableInvocationTree()
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v.LoadScript(script)
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topHash := v.Context().ScriptHash()
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require.NoError(t, v.Run())
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res := &InvocationTree{
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Calls: []*InvocationTree{{
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Current: topHash,
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Calls: []*InvocationTree{
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{
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Current: util.Uint160{1},
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Calls: []*InvocationTree{
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{
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Current: util.Uint160{2},
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},
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{
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Current: util.Uint160{3},
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},
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},
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},
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{
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Current: util.Uint160{4},
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Calls: []*InvocationTree{
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{
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Current: util.Uint160{5},
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},
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{
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Current: util.Uint160{6},
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},
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},
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},
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},
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}},
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}
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require.Equal(t, res, v.GetInvocationTree())
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}
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24
pkg/vm/vm.go
24
pkg/vm/vm.go
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@ -85,6 +85,9 @@ type VM struct {
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LoadToken func(id int32) error
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trigger trigger.Type
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// invTree is a top-level invocation tree (if enabled).
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invTree *InvocationTree
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}
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// New returns a new VM object ready to load AVM bytecode scripts.
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@ -240,6 +243,16 @@ func (v *VM) LoadFileWithFlags(path string, f callflag.CallFlag) error {
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return nil
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}
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// CollectInvocationTree enables collecting invocation tree data.
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func (v *VM) EnableInvocationTree() {
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v.invTree = &InvocationTree{}
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}
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// GetInvocationTree returns current invocation tree structure.
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func (v *VM) GetInvocationTree() *InvocationTree {
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return v.invTree
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}
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// Load initializes the VM with the program given.
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func (v *VM) Load(prog []byte) {
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v.LoadWithFlags(prog, callflag.NoneFlag)
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@ -252,6 +265,7 @@ func (v *VM) LoadWithFlags(prog []byte, f callflag.CallFlag) {
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v.estack.Clear()
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v.state = NoneState
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v.gasConsumed = 0
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v.invTree = nil
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v.LoadScriptWithFlags(prog, f)
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}
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@ -306,6 +320,16 @@ func (v *VM) loadScriptWithCallingHash(b []byte, exe *nef.File, caller util.Uint
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ctx.scriptHash = hash
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ctx.callingScriptHash = caller
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ctx.NEF = exe
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if v.invTree != nil {
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curTree := v.invTree
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parent := v.Context()
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if parent != nil {
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curTree = parent.invTree
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}
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newTree := &InvocationTree{Current: ctx.ScriptHash()}
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curTree.Calls = append(curTree.Calls, newTree)
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ctx.invTree = newTree
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}
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v.istack.PushItem(ctx)
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}
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