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rpc/client: add constant to ValidUntilBlock
There are 2 problems: 1. `getvalidators` RPC can return empty list. 2. `+1` in single node can be too resrictive. Proper solution for (1) may require requesting standby validators. Here we add constant to fix occasional test failures.
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914b12af44
commit
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2 changed files with 3 additions and 3 deletions
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@ -489,7 +489,7 @@ func (c *Client) CalculateValidUntilBlock() (uint32, error) {
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expiresAt: blockCount + cacheTimeout,
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expiresAt: blockCount + cacheTimeout,
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}
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}
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}
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}
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return blockCount + validatorsCount, nil
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return blockCount + validatorsCount + 1, nil
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}
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}
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// AddNetworkFee adds network fee for each witness script and optional extra
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// AddNetworkFee adds network fee for each witness script and optional extra
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@ -1321,14 +1321,14 @@ func TestCalculateValidUntilBlock(t *testing.T) {
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validUntilBlock, err := c.CalculateValidUntilBlock()
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validUntilBlock, err := c.CalculateValidUntilBlock()
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assert.NoError(t, err)
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assert.NoError(t, err)
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assert.Equal(t, uint32(54), validUntilBlock)
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assert.Equal(t, uint32(55), validUntilBlock)
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assert.Equal(t, 1, getBlockCountCalled)
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assert.Equal(t, 1, getBlockCountCalled)
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assert.Equal(t, 1, getValidatorsCalled)
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assert.Equal(t, 1, getValidatorsCalled)
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// check, whether caching is working
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// check, whether caching is working
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validUntilBlock, err = c.CalculateValidUntilBlock()
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validUntilBlock, err = c.CalculateValidUntilBlock()
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assert.NoError(t, err)
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assert.NoError(t, err)
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assert.Equal(t, uint32(54), validUntilBlock)
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assert.Equal(t, uint32(55), validUntilBlock)
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assert.Equal(t, 2, getBlockCountCalled)
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assert.Equal(t, 2, getBlockCountCalled)
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assert.Equal(t, 1, getValidatorsCalled)
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assert.Equal(t, 1, getValidatorsCalled)
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}
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}
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