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Merge pull request #1162 from nspcc-dev/neo3/compiler/dynamic_appcall
compiler: compile appcall with dynamic argument
This commit is contained in:
commit
f32920bf39
2 changed files with 20 additions and 1 deletions
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@ -1216,7 +1216,7 @@ func (c *codegen) convertBuiltin(expr *ast.CallExpr) {
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case "AppCall":
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c.emitReverse(len(expr.Args))
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buf := c.getByteArray(expr.Args[0])
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if len(buf) != 20 {
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if buf != nil && len(buf) != 20 {
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c.prog.Err = errors.New("invalid script hash")
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}
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emit.Syscall(c.prog.BinWriter, "System.Contract.Call")
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@ -127,6 +127,25 @@ func TestAppCall(t *testing.T) {
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assertResult(t, v, []byte{1, 2, 3, 4})
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})
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t.Run("convert from var", func(t *testing.T) {
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src := `
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package foo
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import "github.com/nspcc-dev/neo-go/pkg/interop/engine"
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func Main() []byte {
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x := []byte{1, 2}
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y := []byte{3, 4}
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var addr = []byte(` + fmt.Sprintf("%#v", string(ih.BytesBE())) + `)
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result := engine.AppCall(addr, x, y)
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return result.([]byte)
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}
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`
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v := spawnVM(t, ic, src)
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require.NoError(t, v.Run())
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assertResult(t, v, []byte{1, 2, 3, 4})
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})
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}
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func getAppCallScript(h string) string {
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