We're popping an item (array) off the stack, OK, it triggers refs.Remove() for
it. Then we're pushing an inner item to the stack, OK, it triggers refs.Add()
for this element. Why are we removing it afterwards? Looks like something went
wrong in 324107b31e (and https://github.com/nspcc-dev/neo-go/pull/1670)
since a simple test shows zero counter after POPITEM and -1 after popping the
only item left on the stack.
Signed-off-by: Roman Khimov <roman@nspcc.ru>
Mostly it's about Go 1.22+ syntax with ranging over integers, but it also
prefers ranging over slices where possible (it makes code a little better to
read).
Notice that we have a number of dangerous loops where slices are mutated
during loop execution, many of these can't be converted since we need proper
length evalutation at every iteration.
Signed-off-by: Roman Khimov <roman@nspcc.ru>
Adding an array multiple times leads to the fast update via `IncRC`.
This hides the allocation that is there on the first addition. In this
commit add another benchmark which measures Add/Remove together, to
ensure that `switch` in `refCounter.Add` is entered. Benchmark results
are meaningful, because `Add`/`Remove` have almost identical implementation.
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>