Which greatly simplifies reuse of these packages (and they're expected to be
reused since real tokens implement standards and also add something of their
own) and allows to avoid effects like
doc_test.go:68:28: ambiguous selector neoContract.BalanceOf
when neo.Contract is used. Avoids duplication in NEP-11 implementation as
well.
They have not found anything and maybe we better not have them find anything
in the future. Commented ones can be useful in future, but find too many
problems at the moment.
WARN [runner] The linter 'varcheck' is deprecated (since v1.49.0) due to: The owner seems to have abandoned the linter. Replaced by unused.
WARN [runner] The linter 'deadcode' is deprecated (since v1.49.0) due to: The owner seems to have abandoned the linter. Replaced by unused.
WARN [runner] The linter 'structcheck' is deprecated (since v1.49.0) due to: The owner seems to have abandoned the linter. Replaced by unused.
So that (*codegen).Visit is able to omit code generation for these
unused global vars. The most tricky part is to detect unused global
variables, it is done in several steps:
1. Collect the set of named used/unused global vars.
2. Collect the set of globally declared expressions that contain
function calls.
3. Pick up global vars from the set made at step 2.
4. Traverse used functions and puck up those global vars that are used
from these functions.
5. Rename all globals that are presented in the set made at step 1
but are not presented in the set made on step 3 or step 4.
Move all auxiliary function declaration after Main, so that INITSLOT
instructions counter works properly. `vmAndCompileInterop` loads program
and moves nextIP to the Main function offset if there's no _init
function. If _init is there, then nextIP will be moved to the start of
_init. In TestInline we don't handle instructions properly (CALL/JMP
don't change nextIP), we just perform instruction traversal from the
start point via Next(), thus INITSLOT counter value depends on the
starting instruction, which depends on _init presence.
If variable is unnamed and does not contain function call then it's
treated as unused and code generation may be omitted for it
initialization/declaration.
In case if global var is unnamed (and, as a consequence, unused) and
contains a function call inside its value specification, we need to emit
code for this var to be able to call the function as it can have
side-effects. See the example:
```
package foo
import "github.com/nspcc-dev/neo-go/pkg/interop/runtime"
var A = f()
func Main() int {
return 3
}
func f() int {
runtime.Notify("Valuable notification", 1)
return 2
}
```