Related to #1468, ported from #1475.
We should copy the key to avoid bytes substitution. Otherwise there's a
chance that at the end of dao.Store.Seek(...) execution some keys won't
be the same as the original keys found inside saveToMap function because
storage.Seek can guarantee that provided key and value are only valid
until the next `f` call.
Fixes#1144. It's quite simple approach, we just update balance info right
upon contract migration. It will slow down migration transactions, but it
takes about 1-2 seconds to Seek through balances at mainnet's 3.8M, so the
approach should still work good enough. The other idea was to make lazy
updates (maintaining contract migration map), but it's more complicated to
implement (and implies that a balance get might also do a write).
There also is a concern about memory usage, it can give a spike of some tens
of megabytes, but that also is considered to be acceptable.
And fix contract create to really update the ID, eliminating this difference
in the storage (preview2 testnet):
file BlockStorage_100000/dump-block-39000.json: block 38043: key mismatch: 0c000000617373657464df4ebe92334d1fc7e64b10f1d1e33942d9905e510000000000000009 vs 00000000617373657464df4ebe92334d1fc7e64b10f1d1e33942d9905e510000000000000009
We make it explicit in the appropriate Block/Transaction structures, not via a
singleton as C# node does. I think this approach has a bit more potential and
allows better packages reuse for different purposes.
Two changes being done here, because they require a lot of updates to
tests. Now we're back into version 0 and we only have one type of
transaction.
It also removes GetType and GetScript interops, both are obsolete in Neo 3.
The notion of NativeContractState shouldn't ever existed, native contract is a
contract and its state is saved as regular contract state which is critical
because we'll have MPT calculations over this state soon.
Initial minting should be done in Neo.Native.Deploy because it generates
notification that should have proper transaction context.
RegisterNative() shouldn't exist as a public method, native contracts are only
registered at block 0 and they can do it internally, no outside user should be
able to mess with it.
Move some structures from `native` package to `interop` also to avoid circular
references as interop.Context has to have a list of native contracts (exposing
them via Blockchainer is again too dangerous, it's too powerful tool).