Turns out, it's almost always allocating because we're mostly dealing with
small integers while the buffer size is calculated in 8-byte chunks here, so
preallocated buffer is always insufficient.
name old time/op new time/op delta
ToPreallocatedBytes-8 28.5ns ± 7% 19.7ns ± 5% -30.72% (p=0.000 n=10+10)
name old alloc/op new alloc/op delta
ToPreallocatedBytes-8 16.0B ± 0% 0.0B -100.00% (p=0.000 n=10+10)
name old allocs/op new allocs/op delta
ToPreallocatedBytes-8 1.00 ± 0% 0.00 -100.00% (p=0.000 n=10+10)
Fix StorageItem reuse at the same time. We don't copy when getting values from
the storage, but we don when we're putting them, so buffer reuse could corrupt
old values.
After `state.StorageItem` became a slice of bytes
we no longer panic on accessing `si.Value`. This helps
to ensure that nothing was broken. Providing `nil` to `FromBytes`
is probably an error anyway.