And include some node-specific configurations there with backwards
compatibility. Note that in the future we'll remove Ledger's
fields from the ProtocolConfiguration and it'll be possible to access them in
Blockchain directly (not via .Ledger).
The other option tried was using two configuration types separately, but that
incurs more changes to the codebase, single structure that behaves almost like
the old one is better for backwards compatibility.
Fixes#2676.
It's more generic and convenient than MillisecondsPerBlock. This setting is
made in backwards-compatible fashion, but it'll override SecondsPerBlock if
both are used. Configurations are specifically not changed here, it's
important to check compatibility.
Fixes#2675.
Blockchain's notificationDispatcher sends events to channels and these
channels must be read from. Unfortunately, regular service shutdown procedure
does unsubscription first (outside of the read loop) and only then drains the
channel. While it waits for unsubscription request to be accepted
notificationDispatcher can try pushing more data into the same channel which
will lead to a deadlock. Reading in the same method solves this, any number of
events can be pushed until unsub channel accepts the data.
Notice that it makes the node accept Extensible payloads with any category
which is the same way C# node works. We're trusting Extensible senders,
improper payloads are harmless until they DoS the network, but we have some
protections against that too (and spamming with proper category doesn't differ
a lot).
These are arbitrary numbers, but that's what C# node uses. maxRetries could be
set lower because we have exponential backoff anyway, but this works too.