GetBlockByIndex handler starts sending blocks right from the start index and
if that index is s.chain.BlockHeight() then we're requesting and receiving a
block we already have.
Turns out, C# node no longer broadcasts an Inv when it's creating a block,
instead it sends a ping and if we're not paying attention to the height
specified there we're technically missing a new block. Of course we'll get it
later after ping timer expiration and regular ping/pong sequence, but that's
delaying it for no good reason.
It no longer depends on blockchain state and there can't ever be an error, in
fact we can always iterate over signers, so copying these hashes doesn't make
much sense at all as well as sorting arrays in verifyTxWitnesses (witnesses
order must match signers order).
It's not needed any more with Go 1.13 as we have wrapping/unwrapping in base
packages. All errors.Wrap calls are replaced with fmt.Errorf, some strings are
improved along the way.
Closes#1192
1. We now have CMDGetBlockByIndex, so there's no need to request headers
first when we can just ask for blocks.
2. We don't ask for headers (i.e. we don't send CMDGetHeaders),
consequently, we shouldn't react on CMDHeaders.
3. But we still keep on reacting on CMDGetHeaders command as
there could be a node which needs headers.
It returned an error in case if block wasn't found (it might be when our
chain is lower). Fixed. It also should return all requested blocks, not
the first one.
We can't lock them (or there will be a deadlock), but we need to fix this:
fatal error: concurrent map iteration and map write
goroutine 1 [running]:
runtime.throw(0xdec086, 0x26)
/usr/lib64/go/1.12/src/runtime/panic.go:617 +0x72 fp=0xc02fec2bf8 sp=0xc02fec2bc8 pc=0x42d932
runtime.mapiternext(0xc02fec2d40)
/usr/lib64/go/1.12/src/runtime/map.go:860 +0x597 fp=0xc02fec2c80 sp=0xc02fec2bf8 pc=0x40efe7
github.com/nspcc-dev/neo-go/pkg/network.(*Server).Shutdown(0xc0000fc160)
/home/rik/dev/neo-go2/pkg/network/server.go:194 +0x238 fp=0xc02fec2db0 sp=0xc02fec2c80 pc=0xa89da8
github.com/nspcc-dev/neo-go/cli/server.startServer(0xc0000fcc60, 0x0, 0x0)
/home/rik/dev/neo-go2/cli/server/server.go:399 +0x7a9 fp=0xc02fec3820 sp=0xc02fec2db0 pc=0xae2079
...
GetValidators without parameter is called upon DBFT initialization and it
should receive validators for the next block (that will create it),
parameterized GetValidators is used for NextConsensus calculation where we
need a list for the current state of the chain.
In order to avoid dependency cycle at the next commits:
imports github.com/nspcc-dev/neo-go/pkg/config
imports github.com/nspcc-dev/neo-go/pkg/wallet
imports github.com/nspcc-dev/neo-go/pkg/vm
imports github.com/nspcc-dev/neo-go/pkg/smartcontract/nef
imports github.com/nspcc-dev/neo-go/pkg/config
There is no such thing as high/low priority transactions, as there are
no free transactions anymore and they are ordered by fees contained
in transaction itself.
Closes#1063.
We make it explicit in the appropriate Block/Transaction structures, not via a
singleton as C# node does. I think this approach has a bit more potential and
allows better packages reuse for different purposes.
Turns out, Neo uses block compression and not a streaming lz4 format. And it
doesn't contain uncompressed payload size which makes guessing it somewhat
suboptimal.