Updated System.Blockchain.GetBlock interop replaced the functionality of
the following interops:
System.Block.GetTransactions
System.Block.GetTransactionCount
Neo.Block.GetTransactions
Neo.Block.GetTransactionsCount
closes#1025
Now we put on stack stackitem.Array instead of Interop, so we're able to
use all available block properties without extra interop getters.
Removed Neo.Blockchain.GetBlock interop as we don't need it anymore.
Removed Neo.Block.GetTransaction and System.Block.GetTransaction
interops. These interops were replaced by new
System.Blockchain.GetTransactionFromBlock interop.
closes#1023
Now we put on stack stackitem.Array instead of Interop, so we don't
need old transaction-related interops anymore. Removed the following
interops:
System.Transaction.GetHash
Neo.Transaction.GetAttributes
Neo.Transaction.GetHash
Neo.Transaction.GetWitnesses
Neo.Attribute.GetData
Neo.Attribute.GetUsage
Also removed the following duplicated NEO interop:
Neo.Blockchain.GetTransaction
Two changes being done here, because they require a lot of updates to
tests. Now we're back into version 0 and we only have one type of
transaction.
It also removes GetType and GetScript interops, both are obsolete in Neo 3.
When money is being sent usually they go away from someone's pocket, so that
there is a little less money left there. Not in our case as it turns out, we
actually were adding money both to sender and receiver which is nice, but a
bit different from usual economic's expectations.
This syscall should only work for contracts created by current transaction and
that is what is supposed to be checked here. Do so by looking at the
differences between ic.dao and original lower DAO.
Our block.Block was JSONized in a bit different fashion than result.Block in
its NextConsensus and Index fields. It's not good for notifications because
third-party clients would probably expect to see the same format. Also, using
completely different Block representation is probably making our client a bit
weaker as this representation is harder to use with other neo-go components.
So use the same approach we took for Transactions and wrap block.Block which is
to be serialized in proper way.
Fix `Script` JSONization along the way, 3.0 node wraps it within `witnesses`.
Getting batch, updating Prometheus metrics and pushing events doesn't require
any locking: batch is a local cache batch that no one outside cares about,
Prometheus metrics are not critical to be in perfect sync and events are
asynchronous anyway.
Native contracts also don't require any locks and they should be processed
before dumping storage changes.
`NewNEO()` and `NewGAS()` methods are trying to initialise
both `onPersist` and `incBalance` methods of NEO and GAS AFTER
nep5TokenNative is set to the VALUE of created nep5 token.
In this situation an attemmpt to call the corresponding native contracts
methods (e.g. transfer native GAS) leads to contract invocation failure,
as far as `nep5TokenNative.incBalance` method is nil.
Fixed this by initializing both `onPersist` and `incBalance` methods
before getting the value of nep5 contract.
Native contracts deployment creates `Transfer` notifications and adds
them into interop context. However, these notifications were not stored
for two reasons:
1. typo in `Transfer` (so these notifications were not recognised during
processing of the invocation tx in (*Blockchain).storeBlock(...) method)
2. these notifications have `from` adress setted to null, so conversion
to []byte fails. Same thing could happen with `to`.
Related C# issue: https://github.com/neo-project/neo/issues/1646
For now, made both `transfer` and `Transfer` valid.
Rename THROWIFNOT to ASSERT, add ABORT opcode.
ABORT cannot be caught, but the implementation should be postponed until
exception handling is implemented.
1. Dropped `Base.ConsensusData` block field
2. Added `Block.ConsensusData` field with `Nonce` and `PrimaryIndex`
3. Removed "Neo.Header.GetConsensusData" and
"AntShares.Header.GetConsensusData" interops
The notion of NativeContractState shouldn't ever existed, native contract is a
contract and its state is saved as regular contract state which is critical
because we'll have MPT calculations over this state soon.
Initial minting should be done in Neo.Native.Deploy because it generates
notification that should have proper transaction context.
RegisterNative() shouldn't exist as a public method, native contracts are only
registered at block 0 and they can do it internally, no outside user should be
able to mess with it.
Move some structures from `native` package to `interop` also to avoid circular
references as interop.Context has to have a list of native contracts (exposing
them via Blockchainer is again too dangerous, it's too powerful tool).
Our test chain is used in core,rpc and (in future) interop packages.
It is better to have all related declarations in one place to avoid
code duplication.
In NEO3 SYSCALL opcode has 4-byte ID parameter.
This commit removes support for string-based syscalls and
changes SYSCALL's parameter to be fixed 4-byte value.
When verifying transaction or block, verification script can be
a simple PUSHNULL + SYSCALL, which means that script-encontaining
entity should be verified.
1. closes#841
2. Commented out test cases where binary transaction are used.
These test cases marked with `TODO NEO3.0: Update binary` and need to be
updated.
3. Updated other tests.
4. Added cache to calculateValidUntilBlock() RPC-client method.
1. Closes#840: added Nonce field to transaction.Transaction and
removed Nonce field from transaction.MinerTx
2. Added following methods to different tx types:
- NewMinerTx()
- NewMinerTxWithNonce(...)
- NewEnrollmentTx(...)
- NewIssueTx()
- NewPublishTx(...)
- NewRegisterTx(...)
- NewStateTx(...)
in order to avoid code duplication when new transaction is created.
3. Commented out test cases where binary transaction/block are used.
These test cases marked with `TODO NEO3.0: Update binary` and need to be
updated.
4. Updated other tests
5. Added constant Nonce to GoveringTockenTx, UtilityTokenTx and genesis
block to avoid data variability. Also marked with TODO.
Which makes iterating over map stable which is important for serialization and
and even fixes occasional test failures. We use the same ordering here as
NEO 3.0 uses, but it should also be fine for NEO 2.0 because it has no
defined order.
Most of the time it's persisted into the MemoryStore or MemCachedStore, when
that's the case there is no real need to go through the Batch mechanism as it
incurs multiple copies of the data.
Importing 1.5M mainnet blocks with verification turned off, before:
real 12m39,484s
user 20m48,300s
sys 2m25,022s
After:
real 11m15,053s
user 18m2,755s
sys 2m4,162s
So it's around 10% improvement which looks good enough.
Frequently one needs to check if struct serializes/deserializes
properly. This commit implements helpers for such cases including:
1. JSON
2. io.Serializable interface
When serializing multiple accounts, cost of a buffer grow
can become significant. This commit tries to amortize it by
reusing the same buffer in a single `Persist()` call.
Fixes difference in state changes at mainnet's block 2442790 because contract
migration in b4eb2dc35226e6520ee4e09a56197dff91547b50a7f57edc82930fc18c75dffc
doesn't actually transfer the storage state, it only deletes the old one.
And add an error check just in case.
This is an append-only log which is read only during some RPCs.
It is rather slow to get it from base every time we need to append to
it. This commit stores all NEP5Transfers in batches, so that
only a last batch needs to be unmarshaled during block processing.
That's how it was intended to behave originally. One thing questionable here
is contract price (policy thing, basically) being moved to smartcontract
package, but it's probably fine for NEO 2.0 (as it won't change) and we'll
make something better for NEO 3.0.
1.5M block import time (VerifyBlocks disabled) on AMD Ryzen 5 1600/16GB/HDD,
before:
real 159m16.551s
user 69m58.279s
sys 7m34.334s
after:
real 139m41.836s
user 67m12.477s
sys 6m19.420s
12% which is even a bit more than could be expected from inputs analysis (that
has around 10% cache hits for a block-wide cache), worth doing.
This change reduces pressure on DB by doing the following things:
* not storing additional KV pair for SpentCoin
* storing Output right in the UnspentCoin, thus eliminating the need to get a
full transaction from DB
At the same time it makes UnspentCoin more fat and hot, but it should probably
worth it.
Also drop `GetUnspentCoinStateOrNew` as it shouldn't ever existed, UTXOs
can't come out of nowhere.
1.5M block import time (VerifyBlocks disabled) on AMD Ryzen 5 1600/16GB/HDD,
before:
real 302m9.895s
user 96m17.200s
sys 13m37.084s
after:
real 159m16.551s
user 69m58.279s
sys 7m34.334s
So it's almost two-fold which is a great improvement.
C# uses ToArray() or UintXXX(bytes) here which interprets hashes as they
should be interpreted (BE, although they always convert to LE when converting
to String just for the fun of it). It leads to state difference for us at
block 2025204 where even though we have the same value for the key, the key
itself differs, ours:
dd2b538e2a0c1db1ae5061c15be14f916bd1e678e512ffcda6d9499d8e7fe97ee71fd6b8004583d9afe09cc4dadbd5deb63d01e061009b7cffdaa674beae0f930ebe6085af900093e5fe56b34a5c220ccdcf6efc336fc5000000000000000000000000000000000010
theirs:
dd2b538e2a0c1db1ae5061c15be14f916bd1e67861e0013db6ded5dbdac49ce0afd9834500b8d61fe77ee97f8e9d49d9a6cdff12e5009b7cffdaa674beae0f930ebe6085af900093e5fe56b34a5c220ccdcf6efc336fc5000000000000000000000000000000000010
In this key there is a tx hash encoded
(e512ffcda6d9499d8e7fe97ee71fd6b84583d9afe09cc4dadbd5deb63d01e061 in LE used
by all the tools like neoscan).
I love Neo.