Commit graph

207 commits

Author SHA1 Message Date
Roman Khimov
72e4eb7172 network: fix wrong NewPing() parameters
They have the opposite order, height first and nonce second. It was done wrong
in 4e6ed902 and never fixed since. Fixes sending wrong peer state leading to
useless getheaders messages (and disconnects when the other side is lagging
behind).
2020-01-30 14:03:52 +03:00
Roman Khimov
da09fda575 network: add debug on message receival 2020-01-30 14:03:52 +03:00
Roman Khimov
1c28dd2567 network: add message type to disconnect error message
If it was caused by message processing, but only after the handshake to
preserve errIdenticalID and other handshaking errors.
2020-01-30 14:03:52 +03:00
Roman Khimov
b79abd1e27 network: detect duplicate connections before handshake completes
We can have more than one connection attempt in progress and not yet completed
the handshake, so if there is a Version already received we should look it.
2020-01-30 14:03:52 +03:00
Roman Khimov
06c3fbe455 network: rework ping sends, fix overpinging
Our node was too pingy because of wrong timer setups (that divided timeout
Duration by time.Second), it also was wrong in its time calculations (using
UTC time to calculate intervals). At the same time missing block is a
server-wide problem, so it's better solved with server-wide protocol loop.
2020-01-28 17:39:52 +03:00
Roman Khimov
39800aecb3 network: fix getdata handling
It was broken by 0ba6b2a7, the peer only responded with one message instead of
full requested set.
2020-01-28 17:39:52 +03:00
Roman Khimov
9aa5d0cf1e
Merge pull request #615 from nspcc-dev/network-peer-updates
Network peer updates
2020-01-23 13:15:43 +03:00
Roman Khimov
99dfdc19e7 network: drop now useless addrReq queue from the server
Just broadcast a high-priority message to everyone.
2020-01-22 11:28:59 +03:00
Roman Khimov
ea3b76ded1 network: make NewServer return an error, fix #612
It can return nil in two cases, so we're better return an error and handle
it.
2020-01-22 11:17:51 +03:00
Roman Khimov
f2ffffddb7 network: rework broadcasting functions, tune priorities
This gives more priority to anything related to consensus.
2020-01-22 11:01:13 +03:00
Roman Khimov
34b863d645 network: introduce Server's MkMsg()
That wraps NewMessage() for a configured network.
2020-01-21 17:31:51 +03:00
Roman Khimov
1f672e0da7 network: move SendVersion() to the Peer
Only leave server-specific `getVersionMsg()` in the Server, all the other
logic is peer-related.
2020-01-21 17:26:08 +03:00
Roman Khimov
f56383e9c8 network: use p.LastBlockIndex() in requestBlocks()
Always compare to the best known block index, comparing to the StartHeight is
just plain wrong now.
2020-01-20 19:37:17 +03:00
Roman Khimov
2c4ace022e network/config: redesign ping timeout handling a bit
1) Make timeout a timeout, don't do magic ping counts.
2) Drop additional timer from the main peer's protocol loop, create it
   dynamically and make it disconnect the peer.
3) Don't expose the ping counter to the outside, handle more logic inside the
   Peer.

Relates to #430.
2020-01-20 19:37:17 +03:00
Roman Khimov
62092c703d network: use local timestamp to decide when to ping
We don't and we won't have synchronized clocks in the network so the only
timestamp that we can compare our local time with is the one made
ourselves. What this ping mechanism is used for is to recover from missing the
block broadcast, thus it's appropriate for it to trigger after X seconds of
the local time since the last block received.

Relates to #430.
2020-01-20 19:37:17 +03:00
Roman Khimov
a8252ecc05 network: remove wrong ping condition
In reality it will never be true exactly in the case where we want this ping
mechanism to work --- when the node failed to get a block from the net. It
won't get the header either and thus its block height will be equal to header
height. The only moment when this condition is met is when the node does
initial synchronization and this synchronization works just fine without any
pings.

Relates to #430.
2020-01-20 19:37:17 +03:00
Roman Khimov
247cfa4165 network: either request blocks or ping a peer, but not both
It makes to sense to do both actions, pings are made for a different purpose.

Relates to #430.
2020-01-20 19:37:17 +03:00
Roman Khimov
0ba6b2a754 network: introduce peer sending queues
Two queues for high-priority and ordinary messages. Fixes #590. These queues
are deliberately made small to avoid buffer bloat problem, there is gonna be
another queueing layer above them to compensate for that. The queues are
designed to be synchronous in enqueueing, async capabilities are to be added
layer above later.
2020-01-20 17:23:26 +03:00
Roman Khimov
7f0882767c network: remove useless Done() method from the peer
It's internal state of the peer that no one should care about.
2020-01-20 17:23:26 +03:00
Roman Khimov
f39d5d5a10 network: fix unregistration on peer Disconnect
It should always signal to the server, not duplicating this send and not
missing it like it happened in the Server.run().
2020-01-20 17:23:26 +03:00
Roman Khimov
907a236285 network: move per-peer goroutines into the TCPPeer
As they're directly tied to it.
2020-01-20 17:23:26 +03:00
Roman Khimov
32213b1454
Merge pull request #601 from nspcc-dev/refactoring/core
core: refactor out Block, BlockBase and Header, closes #597.
2020-01-20 16:19:20 +03:00
Roman Khimov
bb80ba9b9e
Merge pull request #456 from nspcc-dev/pingpong_430
add ping pong processing
2020-01-20 16:10:29 +03:00
Vsevolod Brekelov
4e6ed9021c network: add ping pong processing
add pingInterval same as used in ref C# implementation with the same logic
add pingTimeout which is used to check whether pong received. If not -- drop the peer.
add pingLimit which is hardcoded to 4 in TCPPeer. It's limit for unsuccessful ping/pong calls (where pong wasn't received in pingTimeout interval)
2020-01-17 13:24:14 +03:00
Evgenii Stratonikov
28183b81d6 mempool: simplify names of exported types
With the move to a separate package, naming can be simplified:
MemPool -> Pool, PoolItem -> Item, PoolItems -> Items.
2020-01-16 10:16:24 +03:00
Evgenii Stratonikov
fed6fba9b6 core: refactor out MemPool 2020-01-16 10:16:24 +03:00
Evgenii Stratonikov
489b88afbb block: rename BlockBase to Base 2020-01-16 10:16:24 +03:00
Evgenii Stratonikov
63c56cca5c core: refactor out Block, BlockBase and Header structs
See #597.
2020-01-16 10:16:24 +03:00
Roman Khimov
7d4d57351e network: fix requestTx() behaviour for consensus service
It wasn't actually requesting transactions but rather sending an inventory
message telling everyone that we have them which is completely wrong and
easily leads to ChangeView that could be avoided.
2020-01-15 14:31:56 +03:00
Roman Khimov
0420d48e56 network: micro-optimize relayInventory
Do less allocations, we're sending the same message with the same payload.
2020-01-15 13:16:09 +03:00
Roman Khimov
7ba5267494
Merge pull request #596 from nspcc-dev/feature/single_node
network: allow single-node privnet setup. Closes #595.
2020-01-14 13:17:04 +03:00
Evgenii Stratonikov
70b23076f8 network: allow single-node privnet setup 2020-01-13 18:01:20 +03:00
Evgenii Stratonikov
5f5d0097e2 network: use TimePerBlock from config 2020-01-13 17:58:12 +03:00
Roman Khimov
2192b6602a network: fix logic and logging for sendVersion() errors
It doesn't make sense trying to read from a broken connection and the
disconnect is to be logger from the server on unregistration.
2020-01-13 17:33:29 +03:00
Evgenii Stratonikov
f3921ea3bd network: fix NPE in logging 2020-01-13 15:06:57 +03:00
Evgenii Stratonikov
9b8b77c9ea network: return error if header message is too big
Big messages can still be processed but only first
2000 headers will be used.
2020-01-10 11:14:29 +03:00
Evgenii Stratonikov
aecdf470e7 cli,pkg: use zap.Logger 2020-01-10 11:14:27 +03:00
Roman Khimov
234d94d27e network: implement getblocks command
Fixes #577, tested with C# nodes connecting to neo-go privnet.
2019-12-25 19:46:57 +03:00
Evgenii Stratonikov
884779e501 *: goimports 2019-12-17 14:51:28 +03:00
Evgenii Stratonikov
014be31a0a network: fix link in pprof 2019-12-17 14:49:28 +03:00
Vsevolod Brekelov
0085831ec5 network: add Pprof metrics
Since we have some perf issues from time to time it is good to have pprof debugger. Disabled by default.
2019-12-17 14:13:07 +03:00
Roman Khimov
8b3080b972 io: rename Read/WriteBytes to Read/WriteB
go vet is not happy about them:
  pkg/io/binaryReader.go:92:21: method ReadByte() byte should have signature ReadByte() (byte, error)
  pkg/io/binaryWriter.go:75:21: method WriteByte(u8 byte) should have signature WriteByte(byte) error
2019-12-12 20:19:50 +03:00
Roman Khimov
54d888ba70 io: add type-specific read/write methods
This seriously improves the serialization/deserialization performance for
several reasons:
 * no time spent in `binary` reflection
 * no memory allocations being made on every read/write
 * uses fast ReadBytes everywhere it's appropriate

It also makes Fixed8 Serializable just for convenience.
2019-12-12 20:19:50 +03:00
Vsevolod Brekelov
2d42b14a1d core: renames entities-> state and removed State prefix 2019-12-11 13:14:18 +03:00
Vsevolod Brekelov
ec17654986 core: refactoring blockchain state and storage
add dao which takes care about all CRUD operations on storage
remove blockchain state since everything is stored on change
remove storage operations from structs(entities)
move structs to entities package
2019-12-11 13:05:31 +03:00
Roman Khimov
7e371588a7 core/tx: remove one layer of indirection for scripts and inouts
It reduces heap pressure a little for these elements as we don't have to
allocate/free them individually. And they're directly tied to transactions or
block, not being shared or anything like that, so it makes little sense for
them to be pointer-based. It only makes building transactions a little easier,
but that's obviously a minor usecase.
2019-12-09 17:14:10 +03:00
Evgenii Stratonikov
fccb008594 io: implement ReadBytes() 2019-12-09 15:00:15 +03:00
Evgenii Stratonikov
838050f8b5 io: rename ReadBytes() to ReadVarBytes() 2019-12-09 15:00:15 +03:00
Roman Khimov
e4d821f32d
Merge pull request #546 from nspcc-dev/write-optimizations
Write optimizations
2019-12-06 19:40:38 +03:00
Roman Khimov
844491d365 *: use more efficient WriteBytes where appropriate
Before this patch on block import we could easily be spending more than 6
seconds out of 30 in Uint256 encoding for UnspentBalance, now it's completely
off the radar.
2019-12-06 18:22:21 +03:00