Now we have VerifyTx() and PoolTx() APIs that either verify transaction in
isolation or verify it against the mempool (either the primary one or the one
given) and then add it there. There is no possibility to check against the
mempool, but not add a transaction to it, but I doubt we really need it.
It allows to remove some duplication between old PoolTx and verifyTx where
they both tried to check transaction against mempool (verifying first and then
adding it). It also saves us utility token balance check because it's done by
the mempool anyway and we no longer need to do that explicitly in verifyTx.
It makes AddBlock() and verifyBlock() transaction's checks more correct,
because previously they could miss that even though sender S has enough
balance to pay for A, B or C, he can't pay for all of them.
Caveats:
* consensus is running concurrently to other processes, so things could
change while verifyBlock() is iterating over transactions, this will be
mitigated in subsequent commits
Improves TPS value for single node by at least 11%.
Fixes#667, fixes#668.
New transactions are added to the chain with blocks. If there is no
transaction X at height N in DAO, it could only be added with block N+1, so
it has to be present there. Therefore we can replace `dao.HasTransaction()`
check with a search through in-block transactions. HasTransaction() is nasty
in that it may add useless load the DB and this code is being run with a big
Blockchain lock held, so we don't want to be delayed here at all.
Improves single-node TPS by ~2%.
The end effect is almost as if `VerifyTransactions: false` was set in the
config, but without actually compromising the guarantees provided by it.
It almost doubles performance for single-mode benchmarks and makes block
processing smoother (more smaller blocks are being produced).
C# node is quite picky as it expects there to be exactly one value returned,
but our testchain actually adds 4 signatures for multisig cases instead of 3
which makes it technically incompatible with C# node.
We make it explicit in the appropriate Block/Transaction structures, not via a
singleton as C# node does. I think this approach has a bit more potential and
allows better packages reuse for different purposes.
Two changes being done here, because they require a lot of updates to
tests. Now we're back into version 0 and we only have one type of
transaction.
It also removes GetType and GetScript interops, both are obsolete in Neo 3.
1. closes#841
2. Commented out test cases where binary transaction are used.
These test cases marked with `TODO NEO3.0: Update binary` and need to be
updated.
3. Updated other tests.
4. Added cache to calculateValidUntilBlock() RPC-client method.
1. Closes#840: added Nonce field to transaction.Transaction and
removed Nonce field from transaction.MinerTx
2. Added following methods to different tx types:
- NewMinerTx()
- NewMinerTxWithNonce(...)
- NewEnrollmentTx(...)
- NewIssueTx()
- NewPublishTx(...)
- NewRegisterTx(...)
- NewStateTx(...)
in order to avoid code duplication when new transaction is created.
3. Commented out test cases where binary transaction/block are used.
These test cases marked with `TODO NEO3.0: Update binary` and need to be
updated.
4. Updated other tests
5. Added constant Nonce to GoveringTockenTx, UtilityTokenTx and genesis
block to avoid data variability. Also marked with TODO.
add dao which takes care about all CRUD operations on storage
remove blockchain state since everything is stored on change
remove storage operations from structs(entities)
move structs to entities package
We're about stored values here, so print those, which avoids blocking in
bc.HeaderHeight() and removes duplication between blockHeight and
persistedHeight. Fixes saving the blockchain on exit (deferred function in
Run() blocked in persist()).
Test modification was required because storeBlocks() doesn't actually save
headers and thus TestGetTransaction started to fail on persist().