Previously RPC server shutdown procedure listened to the execution
channel and stopped at the first element that arrived in the queue. This
could lead to the following problems:
* stopper could steal the execution result from subscriber
* stopper didn't wait for other subscription actions to complete
Add dedicated channel to `Server` for subscription routine. Close the
channel on `handleSubEvents` return and wait for signal in `Shutdown`.
Signed-off-by: Leonard Lyubich <leonard@morphbits.io>
Previously RPC server could never be shut down completely due to
some start precondition failure (in particular, inability to serve HTTP
on any configured endpoint). The problem was caused by next facts:
* start method ran subscription routine after HTTP init succeeded only
* stop method blocked waiting for the subscription routine to return
Run `handleSubEvents` routine on fresh `Start` unconditionally. With
this change, `Shutdown` method won't produce deadlock since
`handleSubEvents` closes wait channel.
Refs #2896.
Signed-off-by: Leonard Lyubich <leonard@morphbits.io>
There is an existing problem with RPC server shutdown freeze after start
failure due to some init actions (at least HTTP listen) described in
#2896.
Add dedicated unit test which checks that `Shutdown` returns within 5s
after `Start` method encounters internal problems.
Signed-off-by: Leonard Lyubich <leonard@morphbits.io>
Move them to the core/network packages, close#2950. The name of
mempool's unsorted transactions metrics has been changed along the
way to match the core's metrics naming convention.
Signed-off-by: Anna Shaleva <shaleva.ann@nspcc.ru>
Everywhere including examples, external interop APIs, bindings generators
code and in other valuable places. A couple of `interface{}` usages are
intentionally left in the CHANGELOG.md, documentation and tests.
It has a special `requestF` and a special initialization function, but other
than that it's an absolutely regular WSClient. Can be used to call, can be
used to subscribe. Fixes#2909.
According to docs, `Server` uses provided error channel only to write
encountered error to it. In this case, there is no need to accept rw
channel to create `Server` instance. Strengthening the type to
write-only will allow the caller to ensure control of reading errors
from the provided channel.
The change is backward compatible since any `chan` is `chan<-`.
Signed-off-by: Leonard Lyubich <ctulhurider@gmail.com>
We have both from and to here, so technically we can either drop the neg/neg
trick from the processTokenTransfer() or drop one field from the structure
(the other side is a part of the key). Drop the field since this can make the
DB a bit more compact. Change Amount to be a pointer along the way since
that's the "native" thing for big.Int, we've used non-pointer field
specifically to avoid Neg/Neg problems, but it looks like this is not
necessary.
This structure is only used by the RPC server and I doubt anyone uses it via
the *Blockchain.
And include some node-specific configurations there with backwards
compatibility. Note that in the future we'll remove Ledger's
fields from the ProtocolConfiguration and it'll be possible to access them in
Blockchain directly (not via .Ledger).
The other option tried was using two configuration types separately, but that
incurs more changes to the codebase, single structure that behaves almost like
the old one is better for backwards compatibility.
Fixes#2676.
It doesn't store id->hash mappings for native contracts. We need blockchain's
GetContractScriptHash to serve both anyway, so it was changed a bit. The only
other direct user of native.GetContractScriptHash is the VM CLI, but I doubt
anyone will use it for native contracts (they have ~zero VM code anyway).
There are no changes visible from the user side (at least for those
users who doesn't put Prometheus's or pprof's port in quotes), just
internal refactoring. From now and on, BasicService configuration is
used by RPC server config, TLS for RPC server, pprof and Prometheus.
It's more generic and convenient than MillisecondsPerBlock. This setting is
made in backwards-compatible fashion, but it'll override SecondsPerBlock if
both are used. Configurations are specifically not changed here, it's
important to check compatibility.
Fixes#2675.
Follow neo-project/neo#2807. Notice that this data is not cached, our previous
implementation wasn't too and it shouldn't be a problem (not on the hot path).