Close immediately after read/write. This can be a bit slower but
we store everything in memory anyway and code size is smaller.
`wallet.Close()` method is now a no-op.
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
If a method is missing from the manifest, it is most likely a typo
or regression after refactoring. There is no "turn-off" flag
for this error because we can do this precisely.
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
If wallet was opened via `NewWalletFromFile`, open it as read-only first
and re-open for write if needed.
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
Instead of flushing everything to `cache` and then to `bc.dao`, wrap `bc.dao`
directly for block/tx data and AERs and then flush to it. Block/transactions
are usually processed more quickly than other components, so they easily end
up in `cache` where they directly affect Seek performance for any executing
transaction.
Simple as it is this change improves voter NEO transfer benchmark with 1000
accounts by more than 25%, from ~18500 TPS to ~23500 TPS. It doesn't affect
much other cases.
GAS can only be distributed once in a block for particular address, so it
makes little sense trying to calculate it again and again. This fixes
neo-bench for NEO voter, because without it we get ~2500 TPS for
single-address test and with it it jumps 13-fold to normal values like
~33500.
We need to store NEO balance's LastUpdateHeight before GAS mint,
because mint can call onNEP17Payment and onNEP17Payment can call NEO
transfer which also calls GAS mint. Storing balance height allows to
avoid recursion.
`StateRootInHeader` is duplicated similarly to `Network`.
It will be removed in future as it is surely a protocol parameter.
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
CLI:
* Typos are fixed
* Documentation on NEP-11 tokens is added
* NeoGo node configuration is moved to a separate file
Compiler:
* Typos and indentations are fixed
* Ops dump example is updated
Consensus:
* Typos are fixed
* Links are fixed
Notifications:
* Minor adjustments
RPC:
* `getversion` response is updated
* `getunclamedgas` comment is removed (not valid since
https://github.com/neo-project/neo-modules/pull/243)
VM:
* Update help message
* `load*` command adjustments
* `astack` command removal
We need to copy the result of `TryGet` method, otherwice the slice can
be modified inside `Add` or `Update` methods, which leads to
inconsistent MPT pool state.
We need several stages to manage state jump process in order not to mess
up old and new contract storage items and to be sure about genesis state data
are properly removed from the storage. Other operations do not require
separate stage and can be performed each time `jumpToStateInternal` is
called.
We don't need this method to be exposed, the only its user is the
StateSync module. At the same time StateSync module manages its state by
itself which guarantees that (*Blockchain).jumpToState will be called
with proper StateSync stage.
State jump should be an atomic operation, we can't modify contract
storage items state on-the-fly. Thus, store fresh items under temp
prefix and replase the outdated ones after state sync is completed.
Related
https://github.com/nspcc-dev/neo-go/pull/2019#discussion_r693350460.
Before state sync process can be started, outdated MPT nodes
should be removed from storage. After state sync is completed,
outdated blocks/transactions/AERs should also be removed.
In this commit:
1. Request unknown MPT nodes from peers. Note, that StateSync module itself
shouldn't be responsible for nodes requests, that's a server duty.
2. Do not request the same node twice, check if it is in storage
already. If so, then the only thing remaining is to update refcounter.
MPT restore process is much simpler then regular MPT maintaining: trie
has a fixed structure, we don't need to remove or rebuild MPT nodes. The
only thing we should do is to replace Hash nodes to their unhashed
counterparts and increment refcount. It's better not to touch the
regular MPT code and create a separate structure for this.
C# node does not return empty proof enymore in case if path is bad. C#
node also throws an exception on bad Put.
Our node does not return an error on delete if the key is empty.
Allow it for (*Trie).Put. And distinguish empty value and nil value for
(*Trie).PutBatch, because batch is already capable of handling both nil
and empty value. For (*Trie).PutBatch putting nil value means deletion,
while putting empty value means just putting LeafNode with an empty
value.
Attempts to reuse elliptic.Unmarshal() and elliptic.UnmarshalCompressed() lead
to this:
name old time/op new time/op delta
PublicDecodeBytes-8 59.5µs ± 2% 61.8µs ± 1% +3.78% (p=0.000 n=10+9)
name old alloc/op new alloc/op delta
PublicDecodeBytes-8 3.99kB ± 0% 4.27kB ± 0% +6.81% (p=0.000 n=9+10)
name old allocs/op new allocs/op delta
PublicDecodeBytes-8 136 ± 0% 135 ± 0% -0.74% (p=0.000 n=10+10)
So it makes no sense. Refs. #1319.
Go 1.15 provides native (*ecdsa.PublicKey).Equal method, but we can't drop our
own Equal because the types are different and there is still code using our
Equal (forcing it to convert types is counterproductive), while changing
(*PublicKey).Equal to use (*ecdsa.PublicKey).Equal internally with some kind of
(*ecdsa.PublicKey)(p).Equal((*ecdsa.PublicKey)(key))
slows it down:
name old time/op new time/op delta
PublicEqual-8 14.9ns ± 1% 18.4ns ± 2% +23.55% (p=0.000 n=9+10)
name old alloc/op new alloc/op delta
PublicEqual-8 0.00B 0.00B ~ (all equal)
name old allocs/op new allocs/op delta
PublicEqual-8 0.00 0.00 ~ (all equal)
So leave it as is, but add this micro-bench. Refs. #1319.
Similar to c69670c85b, allows to eliminate one
allocation and reduce memory footprint a bit (tested on tx decoding):
name old time/op new time/op delta
DecodeFromBytes-8 1.78µs ± 3% 1.79µs ± 2% ~ (p=1.000 n=10+10)
name old alloc/op new alloc/op delta
DecodeFromBytes-8 888B ± 0% 800B ± 0% -9.91% (p=0.000 n=10+10)
name old allocs/op new allocs/op delta
DecodeFromBytes-8 11.0 ± 0% 10.0 ± 0% -9.09% (p=0.000 n=10+10)
Doesn't change much, but still simpler.
name old time/op new time/op delta
SerializeSimple-8 452ns ±10% 435ns ± 4% ~ (p=0.356 n=10+9)
name old alloc/op new alloc/op delta
SerializeSimple-8 432B ± 0% 432B ± 0% ~ (all equal)
name old allocs/op new allocs/op delta
SerializeSimple-8 7.00 ± 0% 7.00 ± 0% ~ (all equal)
Functions are usually immediately replaced (and it's OK for them to be nil,
searching through an array with length of zero is fine), Notifications are
usually appended to (and are absolutely useless in verification contexts).
* both 'to' and 'from' are either Null or Hash160, there is no other
possibility for valid NEP-17. So returning util.Uint160{} in case of
parsing error is wrong.
* but this is what allowed burns/mints to work at the expense of error
allocation inside of util.Uint160DecodeBytesBE()
* Uint160 can technically fit into regular VM integer, so even though it'd be
quite surprising to see it there, TryBytes() is more correct (and easier!)
to use
* same thing with `amount`, we have `TryInteger()` that easily covers all
possible cases and does appropriate error checking inside
Squash (*DAO).StoreAsTransaction and
(*DAO).StoreConflictingTransactions. It's better to keep them this way,
because StoreAsTransaction is always followed by
StoreConflictingTransactions, so it's an atomic operation.
The logic wasn't changed.
It is used a lot in clients (including our benchmark).
`Uint160` is already optimized.
```
name old time/op new time/op delta
Uint256DecodeStringLE-8 150ns ±15% 112ns ± 3% -25.23% (p=0.000 n=10+10)
name old alloc/op new alloc/op delta
Uint256DecodeStringLE-8 96.0B ± 0% 64.0B ± 0% -33.33% (p=0.000 n=10+10)
name old allocs/op new allocs/op delta
Uint256DecodeStringLE-8 2.00 ± 0% 1.00 ± 0% -50.00% (p=0.000 n=10+10)
```
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
We're using batches in wrong way during persist, we already have all changes
accumulated in two maps and then we move them to batch and then this is
applied. For some DBs like BoltDB this batch is just another MemoryStore, so
we essentially just shuffle the changeset from one map to another, for others
like LevelDB batch is just a serialized set of KV pairs, it doesn't help much
on subsequent PutBatch, we just duplicate the changeset again.
So introduce PutChangeSet that allows to take two maps with sets and deletes
directly. It also allows to simplify MemCachedStore logic.
neo-bench for single node with 10 workers, LevelDB:
Reference:
RPS 30189.132 30556.448 30390.482 ≈ 30379 ± 0.61%
TPS 29427.344 29418.687 29434.273 ≈ 29427 ± 0.03%
CPU % 33.304 27.179 33.860 ≈ 31.45 ± 11.79%
Mem MB 800.677 798.389 715.042 ≈ 771 ± 6.33%
Patched:
RPS 30264.326 30386.364 30166.231 ≈ 30272 ± 0.36% ⇅
TPS 29444.673 29407.440 29452.478 ≈ 29435 ± 0.08% ⇅
CPU % 34.012 32.597 33.467 ≈ 33.36 ± 2.14% ⇅
Mem MB 549.126 523.656 517.684 ≈ 530 ± 3.15% ↓ 31.26%
BoltDB:
Reference:
RPS 31937.647 31551.684 31850.408 ≈ 31780 ± 0.64%
TPS 31292.049 30368.368 31307.724 ≈ 30989 ± 1.74%
CPU % 33.792 22.339 35.887 ≈ 30.67 ± 23.78%
Mem MB 1271.687 1254.472 1215.639 ≈ 1247 ± 2.30%
Patched:
RPS 31746.818 30859.485 31689.761 ≈ 31432 ± 1.58% ⇅
TPS 31271.499 30340.726 30342.568 ≈ 30652 ± 1.75% ⇅
CPU % 34.611 34.414 31.553 ≈ 33.53 ± 5.11% ⇅
Mem MB 1262.960 1231.389 1335.569 ≈ 1277 ± 4.18% ⇅
VM always has istack and it doesn't even change, so doing this microallocation
makes no sense. Notice that estack is a bit harder to change we do replace it
in some cases and we compare pointers to it as well.
It requires only two methods from Blockchainer: AddBlock and
BlockHeight. New interface will allow to easily reuse the block queue
for state exchange purposes.
Do not allocate a separate buffer for the transfer.
```
name old time/op new time/op delta
NEP17TransferLog_Append-8 58.8µs ± 3% 32.1µs ± 1% -45.40% (p=0.000 n=10+9)
name old alloc/op new alloc/op delta
NEP17TransferLog_Append-8 118kB ± 1% 44kB ± 3% -63.00% (p=0.000 n=9+10)
name old allocs/op new allocs/op delta
NEP17TransferLog_Append-8 901 ± 1% 513 ± 3% -43.08% (p=0.000 n=9+8)
```
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
Refactor code and be fine with sending to just 2/3 of proper peers. Previously
it was an edge case, but it can be a normal thing to do also as broadcasting
to everyone is obviously too expensive and excessive (hi, #608).
Baseline (four node, 10 workers):
RPS 8180.760 8137.822 7858.358 7820.011 8051.076 ≈ 8010 ± 2.04%
TPS 7819.831 7521.172 7519.023 7242.965 7426.000 ≈ 7506 ± 2.78%
CPU % 41.983 38.775 40.606 39.375 35.537 ≈ 39.3 ± 6.15%
Mem MB 2947.189 2743.658 2896.688 2813.276 2863.108 ≈ 2853 ± 2.74%
Patched:
RPS 9714.567 9676.102 9358.609 9371.408 9301.372 ≈ 9484 ± 2.05% ↑ 18.40%
TPS 8809.796 8796.854 8534.754 8661.158 8426.162 ≈ 8646 ± 1.92% ↑ 15.19%
CPU % 44.980 45.018 33.640 29.645 43.830 ≈ 39.4 ± 18.41% ↑ 0.25%
Mem MB 2989.078 2976.577 2306.185 2351.929 2910.479 ≈ 2707 ± 12.80% ↓ 5.12%
There is a nuance with this patch however. While typically it works the way
outlined above, sometimes it works like this:
RPS ≈ 6734.368
TPS ≈ 6299.332
CPU ≈ 25.552%
Mem ≈ 2706.046MB
And that's because the log looks like this:
DeltaTime, TransactionsCount, TPS
5014, 44212, 8817.710
5163, 49690, 9624.249
5166, 49523, 9586.334
5189, 49693, 9576.604
5198, 49339, 9491.920
5147, 49559, 9628.716
5192, 49680, 9568.567
5163, 49750, 9635.871
5183, 49189, 9490.450
5159, 49653, 9624.540
5167, 47945, 9279.079
5179, 2051, 396.022
5015, 4, 0.798
5004, 0, 0.000
5003, 0, 0.000
5003, 0, 0.000
5003, 0, 0.000
5003, 0, 0.000
5004, 0, 0.000
5003, 2925, 584.649
5040, 49099, 9741.865
5161, 49718, 9633.404
5170, 49228, 9521.857
5179, 49773, 9610.543
5167, 47253, 9145.152
5202, 49788, 9570.934
5177, 47704, 9214.603
5209, 46610, 8947.975
5249, 49156, 9364.831
5163, 18284, 3541.352
5072, 174, 34.306
On a network with 4 CNs and 1 RPC node there is 1/256 probability that a block
won't be broadcasted to RPC node, so it won't see it until ping timeout kicks
in. While it doesn't see a block it can't accept new incoming transactions so
the bench gets stuck basically. To me that's an acceptable trade-off because
normal networks are much larger than that and the effect of this patch is way
more important there, but still that's what we have and we need to take into
account.
send() can return errStateMismatch, errGone and errBusy. errGone means the
peer is dead and it won't ever be active again, it doesn't make sense retrying
sends to it. errStateMismatch is technically "not yet ready", but we can't
wait for it either, no one knows how much will it take to complete
handshake. So only errBusy means we can retry.
So keep track of dead peers and adjust tries counting appropriately.
It doesn't change much, we can't magically get more valid peers and if some
die while we're iterating we'd detect that by an error returned from send().
When transaction spreads through the network many nodes are likely to get it
in roughly the same time. They will rebroadcast it also in roughly the same
time. As we have a number of peers it's quite likely that we'd get an Inv with
the same transaction from multiple peers simultaneously. We will ask them for
this transaction (independently!) and again we're likely to get it in roughly
the same time. So we can easily end up with multiple threads processing the
same transaction. Only one will succeed, but we can actually easily avoid
doing it in the first place saving some CPU cycles for other things.
Notice that we can't do it _before_ receiving a transaction because nothing
guarantees that the peer will respond to our transaction request, so
communication overhead is unavoidable at the moment, but saving on processing
already gives quite interesting results.
Baseline, four nodes with 10 workers:
RPS 7176.784 7014.511 6139.663 7191.280 7080.852 ≈ 6921 ± 5.72%
TPS 6945.409 6562.756 5927.050 6681.187 6821.794 ≈ 6588 ± 5.38%
CPU % 44.400 43.842 40.418 49.211 49.370 ≈ 45.4 ± 7.53%
Mem MB 2693.414 2640.602 2472.007 2731.482 2707.879 ≈ 2649 ± 3.53%
Patched:
RPS ≈ 7791.675 7996.559 7834.504 7746.705 7891.614 ≈ 7852 ± 1.10% ↑ 13.45%
TPS ≈ 7241.497 7711.765 7520.211 7425.890 7334.443 ≈ 7447 ± 2.17% ↑ 13.04%
CPU % 29.853 39.936 39.945 36.371 39.999 ≈ 37.2 ± 10.57% ↓ 18.06%
Mem MB 2749.635 2791.609 2828.610 2910.431 2863.344 ≈ 2829 ± 1.97% ↑ 6.80%
Most of the time on healthy network we see new transactions appearing that are
not present in the mempool. Once they get into mempool we don't ask for them
again when some other peer sends an Inv with them. Then these transactions are
usually added into block, removed from mempool and no one actually sends them
again to us. Some stale nodes can do that, but it's not very likely to
happen.
At the receiving end at the same time it's quite expensive to do full chain
HasTransaction() query, so if we can avoid doing that it's always good. Here
it technically allows resending old transaction that will be re-requested and
an attempt to add it to mempool will be made. But it'll inevitably fail
because the same HasTransaction() check is done there too. One can try to
maliciously flood the node with stale transactions but it doesn't differ from
flooding it with any other invalid transactions, so there is no new attack
vector added.
Baseline, 4 nodes with 10 workers:
RPS 6902.296 6465.662 6856.044 6785.515 6157.024 ≈ 6633 ± 4.26%
TPS 6468.431 6218.867 6610.565 6288.596 5790.556 ≈ 6275 ± 4.44%
CPU % 50.231 42.925 49.481 48.396 42.662 ≈ 46.7 ± 7.01%
Mem MB 2856.841 2684.103 2756.195 2733.485 2422.787 ≈ 2691 ± 5.40%
Patched:
RPS 7176.784 7014.511 6139.663 7191.280 7080.852 ≈ 6921 ± 5.72% ↑ 4.34%
TPS 6945.409 6562.756 5927.050 6681.187 6821.794 ≈ 6588 ± 5.38% ↑ 4.99%
CPU % 44.400 43.842 40.418 49.211 49.370 ≈ 45.4 ± 7.53% ↓ 2.78%
Mem MB 2693.414 2640.602 2472.007 2731.482 2707.879 ≈ 2649 ± 3.53% ↓ 1.56%
Network communication takes time. Handling some messages (like transaction)
also takes time. We can share this time by making handler a separate
goroutine. So while message is being handled receiver can already get and
parse the next one.
It doesn't improve metrics a lot, but still I think it makes sense and in some
scenarios this can be more beneficial than this.
e41fc2fd1b, 4 nodes, 10 workers
RPS 6732.979 6396.160 6759.624 6246.398 6589.841 ≈ 6545 ± 3.02%
TPS 6491.062 5984.190 6275.652 5867.477 6360.797 ≈ 6196 ± 3.77%
CPU % 42.053 43.515 44.768 40.344 44.112 ≈ 43.0 ± 3.69%
Mem MB 2564.130 2744.236 2636.267 2589.505 2765.926 ≈ 2660 ± 3.06%
Patched:
RPS 6902.296 6465.662 6856.044 6785.515 6157.024 ≈ 6633 ± 4.26% ↑ 1.34%
TPS 6468.431 6218.867 6610.565 6288.596 5790.556 ≈ 6275 ± 4.44% ↑ 1.28%
CPU % 50.231 42.925 49.481 48.396 42.662 ≈ 46.7 ± 7.01% ↑ 8.60%
Mem MB 2856.841 2684.103 2756.195 2733.485 2422.787 ≈ 2691 ± 5.40% ↑ 1.17%
We use them quite frequently (consider children for a new branch
node) and it is better to get rid of unneeded allocations.
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
`WriteArray` involves reflection, it makes sense to optimize
serialization of transactions and application logs which are serialized
constantly. Adding case in a type switch in `WriteArray` is not an
option because we don't want new dependencies for `io` package.
```
name old time/op new time/op delta
AppExecResult_EncodeBinary-8 852ns ± 3% 656ns ± 2% -22.94% (p=0.000 n=10+9)
name old alloc/op new alloc/op delta
AppExecResult_EncodeBinary-8 448B ± 0% 376B ± 0% -16.07% (p=0.000 n=10+10)
name old allocs/op new allocs/op delta
AppExecResult_EncodeBinary-8 7.00 ± 0% 5.00 ± 0% -28.57% (p=0.000 n=10+10)
```
```
name old time/op new time/op delta
Transaction_Bytes-8 1.29µs ± 3% 0.76µs ± 5% -41.52% (p=0.000 n=9+10)
name old alloc/op new alloc/op delta
Transaction_Bytes-8 1.21kB ± 0% 1.01kB ± 0% -16.56% (p=0.000 n=10+10)
name old allocs/op new allocs/op delta
Transaction_Bytes-8 12.0 ± 0% 7.0 ± 0% -41.67% (p=0.000 n=10+10)
```
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
We know it already, but with current loading code VM will hash it once
more. It doesn't help a lot and still it costs nothing to avoid this
overhead.
name old time/op new time/op delta
VerifyWitness-8 93.4µs ± 3% 92.7µs ± 2% ~ (p=0.353 n=10+10)
name old alloc/op new alloc/op delta
VerifyWitness-8 3.43kB ± 0% 3.40kB ± 0% -0.70% (p=0.000 n=9+9)
name old allocs/op new allocs/op delta
VerifyWitness-8 67.0 ± 0% 66.0 ± 0% -1.49% (p=0.000 n=10+10)
ReadArray() can return some error and we shouldn't overwrite it. At the same
time limiting ReadArray() to the number of Signers can make it return wrong
error if the number of witnesses actually is bigger than the number of
signers, so use MaxAttributes.
We burn GAS in OnPersist for every transaction so some buffer reuse here is
quite natural.
This also doesn't change a lot in the overall TPS picture, maybe adding some
1%.
Which duplicates the check, but deduplicates error path. This check forced
double balance deserialization which is quite costly operation, so we better
do it once.
It's hardly noticeable as of TPS metrics though, maybe some 1-2%%.
Persist by its definition doesn't change MemCachedStore visible state, all KV
pairs that were acessible via it before Persist remain accessible after
Persist. The only thing it does is flushing of the current set of KV pairs
from memory to peristent store. To do that it needs read-only access to the
current KV pair set, but technically it then replaces maps, so we have to use
full write lock which makes MemCachedStore inaccessible for the duration of
Persist. And Persist can take a lot of time, it's about disk access for
regular DBs.
What we do here is we create new in-memory maps for MemCachedStore before
flushing old ones to the persistent store. Then a fake persistent store is
created which actually is a MemCachedStore with old maps, so it has exactly
the same visible state. This Store is never accessed for writes, so we can
read it without taking any internal locks and at the same time we no longer
need write locks for original MemCachedStore, we're not using it. All of this
makes it possible to use MemCachedStore as normally reads are handled going
down to whatever level is needed and writes are handled by new maps. So while
Persist for (*Blockchain).dao does its most time-consuming work we can process
other blocks (reading data for transactions and persisting storeBlock caches
to (*Blockchain).dao).
The change was tested for performance with neo-bench (single node, 10 workers,
LevelDB) on two machines and block dump processing (RC4 testnet up to 62800
with VerifyBlocks set to false) on i7-8565U.
Reference results (bbe4e9cd7b):
Ryzen 9 5950X:
RPS 23616.969 22817.086 23222.378 ≈ 23218 ± 1.72%
TPS 23047.316 22608.578 22735.540 ≈ 22797 ± 0.99%
CPU % 23.434 25.553 23.848 ≈ 24.3 ± 4.63%
Mem MB 600.636 503.060 582.043 ≈ 562 ± 9.22%
Core i7-8565U:
RPS 6594.007 6499.501 6572.902 ≈ 6555 ± 0.76%
TPS 6561.680 6444.545 6510.120 ≈ 6505 ± 0.90%
CPU % 58.452 60.568 62.474 ≈ 60.5 ± 3.33%
Mem MB 234.893 285.067 269.081 ≈ 263 ± 9.75%
DB restore:
real 0m22.237s 0m23.471s 0m23.409s ≈ 23.04 ± 3.02%
user 0m35.435s 0m38.943s 0m39.247s ≈ 37.88 ± 5.59%
sys 0m3.085s 0m3.360s 0m3.144s ≈ 3.20 ± 4.53%
After the change:
Ryzen 9 5950X:
RPS 27747.349 27407.726 27520.210 ≈ 27558 ± 0.63% ↑ 18.69%
TPS 26992.010 26993.468 27010.966 ≈ 26999 ± 0.04% ↑ 18.43%
CPU % 28.928 28.096 29.105 ≈ 28.7 ± 1.88% ↑ 18.1%
Mem MB 760.385 726.320 756.118 ≈ 748 ± 2.48% ↑ 33.10%
Core i7-8565U:
RPS 7783.229 7628.409 7542.340 ≈ 7651 ± 1.60% ↑ 16.72%
TPS 7708.436 7607.397 7489.459 ≈ 7602 ± 1.44% ↑ 16.85%
CPU % 74.899 71.020 72.697 ≈ 72.9 ± 2.67% ↑ 20.50%
Mem MB 438.047 436.967 416.350 ≈ 430 ± 2.84% ↑ 63.50%
DB restore:
real 0m20.838s 0m21.895s 0m21.794s ≈ 21.51 ± 2.71% ↓ 6.64%
user 0m39.091s 0m40.565s 0m41.493s ≈ 40.38 ± 3.00% ↑ 6.60%
sys 0m3.184s 0m2.923s 0m3.062s ≈ 3.06 ± 4.27% ↓ 4.38%
It obviously uses more memory now and utilizes CPU more aggressively, but at
the same time it allows to improve all relevant metrics and finally reach a
situation where we process 50K transactions in less than second on Ryzen 9
5950X (going higher than 25K TPS). The other observation is much more stable
block time, on Ryzen 9 it's as close to 1 second as it could be.
Block processing consists of:
* saving block/transactions to the DB
* executing blocks/transactions
* processing notifications/saving AERs
* updating MPT
* atomically updating Blockchain state
Of these the first one is completely independent of others, it can be done in
a separate routine easily. The third one technically depends on the second,
it just doesn't have data until something is executed. At the same time it
doesn't affect future executions in any way, so we can offload
AER/notification processing to separate goroutine (while the main thread
proceeds with other transactions).
MPT update depends on all executions, so it can't be offloaded, but it can be
done concurrently to AER processing. And only the last thing actually needs
all previous ones to be finished, so it's a natural synchronization point.
So we spawn two additional routines and let the main one execute transactions
and update MPT as fast as it can. While technically all of these routines
could share single DAO (they are working with different KV sets) benchmarking
shows that using separate DAOs and then persisting them to lower one actually
works about 7-8%% better. At the same time we can simplify DAOs used, Cached
one is only relevant for AER processing because it caches NEP-17 tracking
data, everything else can do just fine with Simple.
The change was tested for performance with neo-bench (single node, 10 workers,
LevelDB) on two machines and block dump processing (RC4 testnet up to 50825
with VerifyBlocks set to false) on i7-8565U. neo-bench creates huge blocks
with lots of transactions while RC4 dump mostly consists of empty blocks.
Reference results (06c3dda5d1):
Ryzen 9 5950X:
RPS ≈ 20059.569 21186.328 20158.983 ≈ 20468 ± 3.05%
TPS ≈ 19544.993 20585.450 19658.338 ≈ 19930 ± 2.86%
CPU ≈ 18.682% 23.877% 22.852% ≈ 21.8 ± 12.62%
Mem ≈ 618.981MB 559.246MB 541.539MB ≈ 573 ± 7.08%
Core i7-8565U:
RPS ≈ 5927.082 6526.739 6372.115 ≈ 6275 ± 4.96%
TPS ≈ 5899.531 6477.187 6329.515 ≈ 6235 ± 4.81%
CPU ≈ 56.346% 61.955% 58.125% ≈ 58.8 ± 4.87%
Mem ≈ 212.191MB 224.974MB 205.479MB ≈ 214 ± 4.62%
DB restore:
real 0m12.683s 0m13.222s 0m13.382s ≈ 13.096 ± 2.80%
user 0m18.501s 0m19.163s 0m19.489s ≈ 19.051 ± 2.64%
sys 0m1.404s 0m1.396s 0m1.666s ≈ 1.489 ± 10.32%
After the change:
Ryzen 9 5950X:
RPS ≈ 23056.899 22822.015 23006.543 ≈ 22962 ± 0.54%
TPS ≈ 22594.785 22292.071 22800.857 ≈ 22562 ± 1.13%
CPU ≈ 24.262% 23.185% 25.921% ≈ 24.5 ± 5.65%
Mem ≈ 614.254MB 613.204MB 555.491MB ≈ 594 ± 5.66%
Core i7-8565U:
RPS ≈ 6378.702 6423.927 6363.788 ≈ 6389 ± 0.49%
TPS ≈ 6327.072 6372.552 6311.179 ≈ 6337 ± 0.50%
CPU ≈ 57.599% 58.622% 59.737% ≈ 58.7 ± 1.82%
Mem ≈ 198.697MB 188.746MB 200.235MB ≈ 196 ± 3.18%
DB restore:
real 0m13.576s 0m13.334s 0m12.757s ≈ 13.222 ± 3.18%
user 0m19.113s 0m19.490s 0m20.197s ≈ 19.600 ± 2.81%
sys 0m2.211s 0m1.558s 0m1.559s ≈ 1.776 ± 21.21%
On Ryzen 9 we've got 12% better RPS, 13% better TPS with 12% CPU and 3% RAM
more used. Core i7-8565U changes don't seem to be statistically significant:
1.8% more RPS, 1.6% more TPS with about the same CPU and 8.5% less RAM
used. It also is 1% worse in DB restore time.
The result is somewhat expected, on a powerful machine with lots of spare
cores we get 10%+ better results while on average resource-constrained laptop it
doesn't change much (the machine is already saturated). Overall, this seems to
be worthwhile.
If wallet size decreases, we need to remove trailing garbage if it
exists. This can happen when removing account or reading pretty-printed
wallet. It doesn't affect our CLI (we decode only file prefix), but
it is nice to always have a valid JSON file.
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
Request NEP17 balances from a set of NEP17 contracts instead of getting
them from storage. LastUpdatedBlock tracking remains untouched, because
there's no way to retrieve it dynamically.
Balances are to be removed from state.NEP17TransferInfo, so the remnant
fields are NextTransferBatch, NewBatch and a map of LastUpdatedBlocks.
These fields are more staff-related.
Also rename dao.[Get, Put, put]NEP17Balances and STNEP17Balances
preffix.
Also rename NEP17TransferInfo.Trackers to LastUpdatedBlockTrackers
because NEP17TransferInfo.Balances are to be removed.
So use base64 too and add compatibility test. Unfortunately this breaks
support for old (hex-based) files, but those should be completed a long time
ago.
We're only using queue library and it didn't change in any way, but 1.0.53 has
proper go.mod, so it's still an improvement.
It at the same time pulls some new packages also like x/tools.
It was broken somewhere between 2f490a3403 and
85ce207f40 leading to panic on watch only node:
2021-07-21T16:21:39.201+0200 INFO received Commit {"validator": 3}
panic: runtime error: invalid memory address or nil pointer dereference
[signal SIGSEGV: segmentation violation code=0x1 addr=0x28 pc=0xbcc59e]
goroutine 486 [running]:
github.com/nspcc-dev/neo-go/pkg/consensus.(*service).newBlockFromContext(0xc0001629a0, 0xc000308000, 0xc0010fa000, 0x2cb417800)
github.com/nspcc-dev/neo-go/pkg/consensus/consensus.go:664 +0xbe
github.com/nspcc-dev/dbft.(*Context).MakeHeader(...)
github.com/nspcc-dev/dbft@v0.0.0-20210302103605-cc75991b7cfb/context.go:270
github.com/nspcc-dev/dbft.(*DBFT).onCommit(0xc000308000, 0x138c998, 0xc000115110)
github.com/nspcc-dev/dbft@v0.0.0-20210302103605-cc75991b7cfb/dbft.go:487 +0x575
github.com/nspcc-dev/dbft.(*DBFT).OnReceive(0xc000308000, 0x138c998, 0xc000115110)
github.com/nspcc-dev/dbft@v0.0.0-20210302103605-cc75991b7cfb/dbft.go:251 +0xef5
github.com/nspcc-dev/neo-go/pkg/consensus.(*service).eventLoop(0xc0001629a0)
github.com/nspcc-dev/neo-go/pkg/consensus/consensus.go:312 +0x7d6
created by github.com/nspcc-dev/neo-go/pkg/consensus.(*service).Start
github.com/nspcc-dev/neo-go/pkg/consensus/consensus.go:262 +0xdc
In fact, nonce is correctly provided by dbft library (since Legacy), we just
need to use it here.
Everything was wrong here, wrong file used, wrong cleanup procedure, the net
result is this (and some failing tests from time to time):
$ ls -l /tmp/test_bolt_db* | wc -l
30939
If an oracle node is resynchronized from the genesis the service receives all
requests from all blocks via AddRequests() invoked from the native
contract. Almost all of them are long obsolete and need to be removed, native
oracle contract will try to do that with RemoveRequests() calls, but they
won't change anything.
So queue up all "initial" requests in special map and manage it directly
before the module is Run() which happens after synchronization
completion. Then process any requests that are still active and work with new
blocks as usual.
Turns out C# VM doesn't have it since preview2, so our limiting of
MaxArraySize in incompatible with it. Removing this limit shouldn't be a
problem with the reference counter we have, both APPEND and SETITEM add things
to reference counter and we can't exceed MaxStackSize. PACK on the other hand
can't get more than MaxStackSize-1 of input elements.
Unify NEWSTRUCT with NEWARRAY* and use better integer checks at the same time.
Multisig limit is still 1024.
Follow neo-project/neo#2531. Even though it's not strictly required (our node
handles problematic script just fine) we better be compliant wrt
deserialization behavior. MaxDeserialized is introduced to avoid moving
MaxStackSize which is a VM parameter.
We have a lot of native contract types that are converted to stack items
before serialization, then deserialized as stack items and converted back to
regular structures. stackitem.Convertible allows to remove a lot of repetitive
io.Serializable code.
This also introduces to/from converter in testserdes which unfortunately
required to change util tests to avoid circular references.
Because `Map` stores elements in arbitrary order, addition of new
element takes linear time (`Index` iterates over all keys). Thus our
`storageFind` is actually quadratic in time. Optimize this by creating
map from sorted slice.
```
name old time/op new time/op delta
StorageFind-8 157µs ± 2% 112µs ± 1% -28.60% (p=0.000 n=10+10)
name old alloc/op new alloc/op delta
StorageFind-8 69.4kB ± 0% 60.5kB ± 0% -12.90% (p=0.000 n=9+10)
name old allocs/op new allocs/op delta
StorageFind-8 2.21k ± 0% 2.00k ± 0% -9.37% (p=0.000 n=10+7)
```
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
Resulting item can't have more than MaxStackSize elements. Technically this
limits to MaxStackSize cloned elements but it's considered to be enough to
mitigate the issue (the next size check is going to happen during push to the
stack). See neo-project/neo#2534, thanks @vang1ong7ang.
We already do this in binary opcodes, let's be consistent.
This fixes state difference at height 275663
for tx 3c498317684d63849b03e4c58ad57ce4b19bb206b7b01bcc64233de3b3e207f4
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
Asynchronous tryAddress() routines may get dial result AFTER the switch to
another test, so we need to ensure that they'll get the result intended for
this particular call. Fixes:
2021-07-07T20:25:40.1624521Z === RUN TestDefaultDiscoverer
2021-07-07T20:25:40.1625316Z discovery_test.go:159: timeout expecting for transport dial; i: 2, j: 1
2021-07-07T20:25:40.1626319Z --- FAIL: TestDefaultDiscoverer (1.19s)
We don't care much about dialing, but the same constant is used in outer
discoverer loop in case no connections are established and we have no
connections established.
Turns out, nothing should be changed in our implementation because
nil-check is done implicitly by type casts or type switches.
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
Standard binary serialization/deserialization is mostly used in VM to put/get
elements into/from storage, so they never should exceed MaxSize (otherwise one
won't be able to deserialize these items).
This patch leaves EncodeBinaryStackItem unprotected, but that's a streaming
interface, so it's up to the user of it to ensure its appropriate use (and our
uses are mostly for native contract's data, so they're fine).
We can have very deep reference types and attempt to JSONize them can easily
lead to OOM (even though there are no recursive references inside). Therefore
we have to limit them. While regular ToJSON() is buffer size limited to
MaxSize, ToJSONWithTypes is not and limiting it to MaxSize output will require
substantial rewriting effort while not really providing fair result, MaxSize
is more about stack item size while its JSON representation can be much bigger
because of various overheads.
Initial thought was to limit it by element count based on
MaxIteratorResultItems, but the problem here is that we don't always have this
limit in contexts using ToJSONWithTypes (like notification event
marshaling). Thus we need some generic limit which would be fine for all
users.
We at the same time have maxJSONDepth used when deserializing from JSON, so
it can be used for marshaling as well, it's not often that we have deeper
structures in real results.
Inspired by neo-project/neo#2521.
If we're done with element it no longer can lead to recursion error, so fix
cases like `[arr, arr]` where we have two copies of `arr` trigger this error
for no good reason (there is no recursion there).
`storage.Seek()` is rather expensive and we need only last updated value
of gas per block in `PostPersist()`.
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
Problem: with StateRootInHeader setting on only one header of height N+1
can be added to the chain of height N, because we need local stateroot
to verify headers (which is calculated for the last stored block N).
Thus, adding chunk of headers starting from the current chain's heigh
is impossible and (*Blockchain).AddHeaders doesn't have much sense.
Solution: verify header.PrevStateRoot only for header N+1. Rest of the
headers should be added without PrevStateRoot verification.
For `nft-nd-nns` example only `namestate.go` file was compiled which is
certainly not what we want.
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
If a method is known at compile time we can still check
if it is present in the list of methods of at least one contract.
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
On many occassions we can determine at compile-time if contract config lacks
some properties it needs. This includes all native contract invocations
through stdlib, as both hashes and methods are known at compile-time
there.
Signed-off-by: Evgeniy Stratonikov <evgeniy@nspcc.ru>
(*NEO).GetCandidates along with getCandidatesCall use candidates sorted
by serialized ECPoint bytes.
(*NEO).computeCommitteeMembers use candidates sorted by votes, and then
by deserialized ECPoint, i.e. using default ECPoint comparator.
Update neofs-api-go to `v1.27.1`.
Add `WithURIAddress` client option.
Stop using `V2` abstractions outside
of the `api-go` library.
Signed-off-by: Pavel Karpy <carpawell@nspcc.ru>
This commit fixes the following Go vs C# state diff:
block 74613: value mismatch for key EwAAAHN0cmVhbXMvDg==: eyJpZCI6MTQsInN0YXJ0IjoxNjIyNTAwMjAwMDAwLCJzdG9wIjoxNjIyNTAyMDAwMDAwLCJkZXBvc2l0IjoxMDAwMDAwMDAsInJlbWFpbmluZyI6MTAwMDAwMDAwLCJzZW5kZXIiOiJmeEY4RDl2ZFU3K0gwcDV3NTlyWllMNytNSlE9IiwicmVjaXBpZW50IjoiSVV6c3pveFV0S1NGVnlZRGczSmdTQTFlbTFNPSJ9 vs eyJpZCI6MTQsInN0YXJ0IjoxNjIyNTAwMjAwMDAwLCJzdG9wIjoxNjIyNTAyMDAwMDAwLCJkZXBvc2l0IjoxMDAwMDAwMDAsInJlbWFpbmluZyI6MTAwMDAwMDAwLCJzZW5kZXIiOiJmeEY4RDl2ZFU3XHUwMDJCSDBwNXc1OXJaWUw3XHUwMDJCTUpRPSIsInJlY2lwaWVudCI6IklVenN6b3hVdEtTRlZ5WURnM0pnU0ExZW0xTT0ifQ==
I.e.:
```
{"id":14,"start":1622500200000,"stop":1622502000000,"deposit":100000000,"remaining":100000000,"sender":"fxF8D9vdU7+H0p5w59rZYL7+MJQ=","recipient":"IUzszoxUtKSFVyYDg3JgSA1em1M="}
```
vs
```
{"id":14,"start":1622500200000,"stop":1622502000000,"deposit":100000000,"remaining":100000000,"sender":"fxF8D9vdU7\u002BH0p5w59rZYL7\u002BMJQ=","recipient":"IUzszoxUtKSFVyYDg3JgSA1em1M="}
```
This is not a problem in practice, as all keys are prefixed
by a contract ID. However in theory it can lead to a different
state root after new portion of changes thus this fix.
This has the drawback of traversing expression each time the argument is
used. However this is not the case in our syscall/native wrappers.
The old behaviour can be restored by explicit local assignment.