package enginecontract import ( "github.com/nspcc-dev/neo-go/pkg/interop/runtime" ) // Main is that famous Main() function, you know. func Main() bool { tx := runtime.GetScriptContainer() runtime.Notify(tx) callingScriptHash := runtime.GetCallingScriptHash() runtime.Notify(callingScriptHash) execScriptHash := runtime.GetExecutingScriptHash() runtime.Notify(execScriptHash) entryScriptHash := runtime.GetEntryScriptHash() runtime.Notify(entryScriptHash) return true }