package connmgr import ( "errors" "fmt" "net" "net/http" "time" ) var ( // maxOutboundConn is the maximum number of active peers // that the connection manager will try to have maxOutboundConn = 10 // maxRetries is the maximum amount of successive retries that // we can have before we stop dialing that peer maxRetries = uint8(5) ) // Connmgr manages pending/active/failed cnnections type Connmgr struct { config Config PendingList map[string]*Request ConnectedList map[string]*Request actionch chan func() } //New creates a new connection manager func New(cfg Config) *Connmgr { cnnmgr := &Connmgr{ cfg, make(map[string]*Request), make(map[string]*Request), make(chan func(), 300), } go func() { listener, err := net.Listen("tcp", cfg.AddressPort) if err != nil { fmt.Println("Error connecting to outbound ", err) } defer func() { listener.Close() }() for { conn, err := listener.Accept() if err != nil { continue } go cfg.OnAccept(conn) } }() return cnnmgr } // NewRequest will make a new connection gets the address from address func in config // Then dials it and assigns it to pending func (c *Connmgr) NewRequest() error { // Fetch address addr, err := c.config.GetAddress() if err != nil { return fmt.Errorf("error getting address " + err.Error()) } r := &Request{ Addr: addr, } return c.Connect(r) } // Connect will dial the address in the Request // Updating the request object depending on the outcome func (c *Connmgr) Connect(r *Request) error { r.Retries++ conn, err := c.dial(r.Addr) if err != nil { c.failed(r) return err } r.Conn = conn r.Inbound = true // r.Permanent is set by the address manager/caller. default is false // The permanent connections will be the ones that are hardcoded, e.g seed3.ngd.network // or are reliable. The connmgr will be more leniennt to permanent addresses as they have // a track record or reputation of being reliable. return c.connected(r) } //Disconnect will remove the request from the connected/pending list and close the connection func (c *Connmgr) Disconnect(addr string) { var r *Request // fetch from connected list r, ok := c.ConnectedList[addr] if !ok { // If not in connected, check pending r, _ = c.PendingList[addr] } c.disconnected(r) } // Dial is used to dial up connections given the addres and ip in the form address:port func (c *Connmgr) dial(addr string) (net.Conn, error) { dialTimeout := 1 * time.Second conn, err := net.DialTimeout("tcp", addr, dialTimeout) if err != nil { if !isConnected() { return nil, errors.New("Fatal Error: You do not seem to be connected to the internet") } return conn, err } return conn, nil } func (c *Connmgr) failed(r *Request) { c.actionch <- func() { // priority to check if it is permanent or inbound // if so then these peers are valuable in NEO and so we will just retry another time if r.Inbound || r.Permanent { multiplier := time.Duration(r.Retries * 10) time.AfterFunc(multiplier*time.Second, func() { c.Connect(r) }, ) // if not then we should check if this request has had maxRetries // if it has then get a new address // if not then call Connect on it again } else if r.Retries > maxRetries { if c.config.GetAddress != nil { go c.NewRequest() } } else { go c.Connect(r) } } } // Disconnected is called when a peer disconnects. // we take the addr from peer, which is also it's key in the map // and we use it to remove it from the connectedList func (c *Connmgr) disconnected(r *Request) error { if r == nil { // if object is nil, we return nil return nil } // if for some reason the underlying connection is not closed, close it err := r.Conn.Close() if err != nil { return err } // remove from any pending/connected list delete(c.PendingList, r.Addr) delete(c.ConnectedList, r.Addr) // If permanent,then lets retry if r.Permanent { return c.Connect(r) } return nil } //Connected is called when the connection manager makes a successful connection. func (c *Connmgr) connected(r *Request) error { // This should not be the case, since we connected if r == nil { return errors.New("request object as nil inside of the connected function") } // reset retries to 0 r.Retries = 0 // add to connectedList c.ConnectedList[r.Addr] = r // remove from pending if it was there delete(c.PendingList, r.Addr) if c.config.OnConnection != nil { c.config.OnConnection(r.Conn, r.Addr) } return nil } // Pending is synchronous, we do not want to continue with logic // until we are certain it has been added to the pendingList func (c *Connmgr) pending(r *Request) error { if r == nil { return errors.New("request object is nil") } c.PendingList[r.Addr] = r return nil } // Run will start the connection manager func (c *Connmgr) Run() error { fmt.Println("Connection manager started") go c.loop() return nil } func (c *Connmgr) loop() { for { select { case f := <-c.actionch: f() } } } // https://stackoverflow.com/questions/50056144/check-for-internet-connection-from-application func isConnected() (ok bool) { _, err := http.Get("http://clients3.google.com/generate_204") if err != nil { return false } return true }