package core import ( "bytes" "encoding/base64" "errors" "fmt" "sort" "github.com/nspcc-dev/neo-go/pkg/core/interop" "github.com/nspcc-dev/neo-go/pkg/core/state" "github.com/nspcc-dev/neo-go/pkg/crypto/hash" "github.com/nspcc-dev/neo-go/pkg/smartcontract/manifest" "github.com/nspcc-dev/neo-go/pkg/vm" "github.com/nspcc-dev/neo-go/pkg/vm/stackitem" ) const ( // MaxContractDescriptionLen is the maximum length for contract description. MaxContractDescriptionLen = 65536 // MaxContractScriptSize is the maximum script size for a contract. MaxContractScriptSize = 1024 * 1024 // MaxContractParametersNum is the maximum number of parameters for a contract. MaxContractParametersNum = 252 // MaxContractStringLen is the maximum length for contract metadata strings. MaxContractStringLen = 252 ) var errGasLimitExceeded = errors.New("gas limit exceeded") // storageFind finds stored key-value pair. func storageFind(ic *interop.Context) error { stcInterface := ic.VM.Estack().Pop().Value() stc, ok := stcInterface.(*StorageContext) if !ok { return fmt.Errorf("%T is not a StorageContext", stcInterface) } prefix := ic.VM.Estack().Pop().Bytes() siMap, err := ic.DAO.GetStorageItemsWithPrefix(stc.ID, prefix) if err != nil { return err } filteredMap := stackitem.NewMap() for k, v := range siMap { filteredMap.Add(stackitem.NewByteArray(append(prefix, []byte(k)...)), stackitem.NewByteArray(v.Value)) } sort.Slice(filteredMap.Value().([]stackitem.MapElement), func(i, j int) bool { return bytes.Compare(filteredMap.Value().([]stackitem.MapElement)[i].Key.Value().([]byte), filteredMap.Value().([]stackitem.MapElement)[j].Key.Value().([]byte)) == -1 }) item := vm.NewMapIterator(filteredMap) ic.VM.Estack().PushVal(item) return nil } // createContractStateFromVM pops all contract state elements from the VM // evaluation stack, does a lot of checks and returns Contract if it // succeeds. func createContractStateFromVM(ic *interop.Context) (*state.Contract, error) { script := ic.VM.Estack().Pop().Bytes() if len(script) > MaxContractScriptSize { return nil, errors.New("the script is too big") } manifestBytes := ic.VM.Estack().Pop().Bytes() if len(manifestBytes) > manifest.MaxManifestSize { return nil, errors.New("manifest is too big") } if !ic.VM.AddGas(int64(StoragePrice * (len(script) + len(manifestBytes)))) { return nil, errGasLimitExceeded } var m manifest.Manifest err := m.UnmarshalJSON(manifestBytes) if err != nil { return nil, fmt.Errorf("unable to retrieve manifest from stack: %w", err) } return &state.Contract{ Script: script, Manifest: m, }, nil } // contractCreate creates a contract. func contractCreate(ic *interop.Context) error { newcontract, err := createContractStateFromVM(ic) if err != nil { return err } contract, err := ic.DAO.GetContractState(newcontract.ScriptHash()) if contract != nil { return errors.New("contract already exists") } id, err := ic.DAO.GetAndUpdateNextContractID() if err != nil { return err } newcontract.ID = id if !newcontract.Manifest.IsValid(newcontract.ScriptHash()) { return errors.New("failed to check contract script hash against manifest") } if err := ic.DAO.PutContractState(newcontract); err != nil { return err } cs, err := contractToStackItem(newcontract) if err != nil { return fmt.Errorf("cannot convert contract to stack item: %w", err) } ic.VM.Estack().PushVal(cs) return nil } // contractUpdate migrates a contract. This method assumes that Manifest and Script // of the contract can be updated independently. func contractUpdate(ic *interop.Context) error { contract, _ := ic.DAO.GetContractState(ic.VM.GetCurrentScriptHash()) if contract == nil { return errors.New("contract doesn't exist") } script := ic.VM.Estack().Pop().Bytes() if len(script) > MaxContractScriptSize { return errors.New("the script is too big") } manifestBytes := ic.VM.Estack().Pop().Bytes() if len(manifestBytes) > manifest.MaxManifestSize { return errors.New("manifest is too big") } if !ic.VM.AddGas(int64(StoragePrice * (len(script) + len(manifestBytes)))) { return errGasLimitExceeded } // if script was provided, update the old contract script and Manifest.ABI hash if l := len(script); l > 0 { if l > MaxContractScriptSize { return errors.New("invalid script len") } newHash := hash.Hash160(script) if newHash.Equals(contract.ScriptHash()) { return errors.New("the script is the same") } else if _, err := ic.DAO.GetContractState(newHash); err == nil { return errors.New("contract already exists") } oldHash := contract.ScriptHash() // re-write existing contract variable, as we need it to be up-to-date during manifest update contract = &state.Contract{ ID: contract.ID, Script: script, Manifest: contract.Manifest, } contract.Manifest.ABI.Hash = newHash if err := ic.DAO.PutContractState(contract); err != nil { return fmt.Errorf("failed to update script: %w", err) } if err := ic.DAO.DeleteContractState(oldHash); err != nil { return fmt.Errorf("failed to update script: %w", err) } } // if manifest was provided, update the old contract manifest and check associated // storage items if needed if len(manifestBytes) > 0 { var newManifest manifest.Manifest err := newManifest.UnmarshalJSON(manifestBytes) if err != nil { return fmt.Errorf("unable to retrieve manifest from stack: %w", err) } // we don't have to perform `GetContractState` one more time as it's already up-to-date contract.Manifest = newManifest if !contract.Manifest.IsValid(contract.ScriptHash()) { return errors.New("failed to check contract script hash against new manifest") } if !contract.HasStorage() { siMap, err := ic.DAO.GetStorageItems(contract.ID) if err != nil { return fmt.Errorf("failed to update manifest: %w", err) } if len(siMap) != 0 { return errors.New("old contract shouldn't have storage") } } if err := ic.DAO.PutContractState(contract); err != nil { return fmt.Errorf("failed to update manifest: %w", err) } } return nil } // runtimeSerialize serializes top stack item into a ByteArray. func runtimeSerialize(ic *interop.Context) error { return vm.RuntimeSerialize(ic.VM) } // runtimeDeserialize deserializes ByteArray from a stack into an item. func runtimeDeserialize(ic *interop.Context) error { return vm.RuntimeDeserialize(ic.VM) } // runtimeEncode encodes top stack item into a base64 string. func runtimeEncode(ic *interop.Context) error { src := ic.VM.Estack().Pop().Bytes() result := base64.StdEncoding.EncodeToString(src) ic.VM.Estack().PushVal([]byte(result)) return nil } // runtimeDecode decodes top stack item from base64 string to byte array. func runtimeDecode(ic *interop.Context) error { src := ic.VM.Estack().Pop().String() result, err := base64.StdEncoding.DecodeString(src) if err != nil { return err } ic.VM.Estack().PushVal(result) return nil }