//go:build go1.18 package vm import ( "testing" "github.com/nspcc-dev/neo-go/pkg/vm/opcode" "github.com/stretchr/testify/require" ) var fuzzSeedValidScripts = [][]byte{ makeProgram(opcode.PUSH1, opcode.PUSH10, opcode.ADD), makeProgram(opcode.PUSH10, opcode.JMP, 3, opcode.ABORT, opcode.RET), makeProgram(opcode.PUSHINT16, 1, 2, opcode.PUSHINT32, 3, 4, opcode.DROP), makeProgram(opcode.PUSH2, opcode.NEWARRAY, opcode.DUP, opcode.PUSH0, opcode.PUSH1, opcode.SETITEM, opcode.VALUES), append([]byte{byte(opcode.PUSHDATA1), 10}, randomBytes(10)...), append([]byte{byte(opcode.PUSHDATA1), 100}, randomBytes(100)...), // Simplified version of fuzzer output from #2659. {byte(opcode.CALL), 3, byte(opcode.ASSERT), byte(opcode.CALL), 3, byte(opcode.ASSERT), byte(opcode.DEPTH), byte(opcode.PACKSTRUCT), byte(opcode.DUP), byte(opcode.UNPACK), byte(opcode.PACKSTRUCT), byte(opcode.POPITEM), byte(opcode.DEPTH)}, } func FuzzIsScriptCorrect(f *testing.F) { for _, s := range fuzzSeedValidScripts { f.Add(s) } f.Fuzz(func(t *testing.T, script []byte) { require.NotPanics(t, func() { _ = IsScriptCorrect(script, nil) }) }) } func FuzzVMDontPanic(f *testing.F) { for _, s := range fuzzSeedValidScripts { f.Add(s) } f.Fuzz(func(t *testing.T, script []byte) { if IsScriptCorrect(script, nil) != nil { return } v := load(script) // Prevent infinite loops from being reported as fail. v.GasLimit = 1000 v.getPrice = func(opcode.Opcode, []byte) int64 { return 1 } require.NotPanics(t, func() { _ = v.Run() }) }) }