package server import ( "encoding/binary" "github.com/CityOfZion/neo-go/pkg/peermgr" "github.com/CityOfZion/neo-go/pkg/peer" "github.com/CityOfZion/neo-go/pkg/syncmgr" "github.com/CityOfZion/neo-go/pkg/wire/payload" "github.com/CityOfZion/neo-go/pkg/wire/util" ) func setupSyncManager(s *Server) *syncmgr.Syncmgr { cfg := &syncmgr.Config{ ProcessBlock: s.processBlock, ProcessHeaders: s.processHeaders, RequestBlock: s.requestBlock, RequestHeaders: s.requestHeaders, GetNextBlockHash: s.getNextBlockHash, AskForNewBlocks: s.askForNewBlocks, FetchHeadersAgain: s.fetchHeadersAgain, FetchBlockAgain: s.fetchBlockAgain, } return syncmgr.New(cfg) } func (s *Server) onHeader(peer *peer.Peer, hdrsMessage *payload.HeadersMessage) { s.pmg.MsgReceived(peer, hdrsMessage.Command()) s.smg.OnHeader(peer, hdrsMessage) } func (s *Server) onBlock(peer *peer.Peer, blockMsg *payload.BlockMessage) { s.pmg.BlockMsgReceived(peer, peermgr.BlockInfo{ BlockHash: blockMsg.Hash, BlockIndex: blockMsg.Index, }) s.smg.OnBlock(peer, blockMsg) } func (s *Server) processBlock(block payload.Block) error { return s.chain.ProcessBlock(block) } func (s *Server) processHeaders(hdrs []*payload.BlockBase) error { return s.chain.ProcessHeaders(hdrs) } func (s *Server) requestHeaders(hash util.Uint256) error { return s.pmg.RequestHeaders(hash) } func (s *Server) requestBlock(hash util.Uint256, index uint32) error { return s.pmg.RequestBlock(peermgr.BlockInfo{ BlockHash: hash, BlockIndex: index, }) } // getNextBlockHash searches the database for the blockHash // that is the height above our best block. The hash will be taken from a header. func (s *Server) getNextBlockHash() (util.Uint256, error) { bestBlock, err := s.chain.Db.GetLastBlock() if err != nil { // Panic! // XXX: One alternative, is to get the network, erase the database and then start again from scratch. // This should never happen. The latest block will always be atleast the genesis block panic("could not get best block from database" + err.Error()) } index := make([]byte, 4) binary.BigEndian.PutUint32(index, bestBlock.Index+1) hdr, err := s.chain.Db.GetHeaderFromHeight(index) if err != nil { return util.Uint256{}, err } return hdr.Hash, nil } func (s *Server) getBestBlockHash() (util.Uint256, error) { return util.Uint256{}, nil } func (s *Server) askForNewBlocks() { // send a getblocks message with the latest block saved // when we receive something then send get data } func (s *Server) fetchHeadersAgain(util.Uint256) error { return nil } func (s *Server) fetchBlockAgain(util.Uint256) error { return nil }