package core import ( "fmt" "github.com/CityOfZion/neo-go/pkg/core/storage" "github.com/CityOfZion/neo-go/pkg/io" "github.com/CityOfZion/neo-go/pkg/util" ) // SpentCoins is mapping between transactions and their spent // coin state. type SpentCoins map[util.Uint256]*SpentCoinState func (s SpentCoins) getAndUpdate(store storage.Store, hash util.Uint256) (*SpentCoinState, error) { if spent, ok := s[hash]; ok { return spent, nil } spent := &SpentCoinState{} key := storage.AppendPrefix(storage.STSpentCoin, hash.BytesReverse()) if b, err := store.Get(key); err == nil { r := io.NewBinReaderFromBuf(b) spent.DecodeBinary(r) if r.Err != nil { return nil, fmt.Errorf("failed to decode (UnspentCoinState): %s", r.Err) } } else { spent = &SpentCoinState{ items: make(map[uint16]uint32), } } s[hash] = spent return spent, nil } func (s SpentCoins) commit(b storage.Batch) error { buf := io.NewBufBinWriter() for hash, state := range s { state.EncodeBinary(buf.BinWriter) if buf.Err != nil { return buf.Err } key := storage.AppendPrefix(storage.STSpentCoin, hash.BytesReverse()) b.Put(key, buf.Bytes()) buf.Reset() } return nil } // SpentCoinState represents the state of a spent coin. type SpentCoinState struct { txHash util.Uint256 txHeight uint32 // A mapping between the index of the prevIndex and block height. items map[uint16]uint32 } // NewSpentCoinState returns a new SpentCoinState object. func NewSpentCoinState(hash util.Uint256, height uint32) *SpentCoinState { return &SpentCoinState{ txHash: hash, txHeight: height, items: make(map[uint16]uint32), } } // DecodeBinary implements Serializable interface. func (s *SpentCoinState) DecodeBinary(br *io.BinReader) { br.ReadLE(&s.txHash) br.ReadLE(&s.txHeight) s.items = make(map[uint16]uint32) lenItems := br.ReadVarUint() for i := 0; i < int(lenItems); i++ { var ( key uint16 value uint32 ) br.ReadLE(&key) br.ReadLE(&value) s.items[key] = value } } // EncodeBinary implements Serializable interface. func (s *SpentCoinState) EncodeBinary(bw *io.BinWriter) { bw.WriteLE(s.txHash) bw.WriteLE(s.txHeight) bw.WriteVarUint(uint64(len(s.items))) for k, v := range s.items { bw.WriteLE(k) bw.WriteLE(v) } }