package stackitem import ( "bytes" "encoding/binary" "encoding/hex" "encoding/json" "errors" "fmt" "math/big" "reflect" "unicode/utf8" "github.com/nspcc-dev/neo-go/pkg/crypto/hash" "github.com/nspcc-dev/neo-go/pkg/encoding/bigint" "github.com/nspcc-dev/neo-go/pkg/util" ) // MaxBigIntegerSizeBits is the maximum size of BigInt item in bits. const MaxBigIntegerSizeBits = 32 * 8 // MaxArraySize is the maximum array size allowed in the VM. const MaxArraySize = 1024 // MaxSize is the maximum item size allowed in the VM. const MaxSize = 1024 * 1024 // Item represents the "real" value that is pushed on the stack. type Item interface { fmt.Stringer Value() interface{} // Dup duplicates current Item. Dup() Item // TryBool converts Item to a boolean value. TryBool() (bool, error) // TryBytes converts Item to a byte slice. TryBytes() ([]byte, error) // TryInteger converts Item to an integer. TryInteger() (*big.Int, error) // Equals checks if 2 StackItems are equal. Equals(s Item) bool // Type returns stack item type. Type() Type // Convert converts Item to another type. Convert(Type) (Item, error) } var errInvalidConversion = errors.New("invalid conversion type") // Make tries to make appropriate stack item from provided value. // It will panic if it's not possible. func Make(v interface{}) Item { switch val := v.(type) { case int: return &BigInteger{ value: big.NewInt(int64(val)), } case int64: return &BigInteger{ value: big.NewInt(val), } case uint8: return &BigInteger{ value: big.NewInt(int64(val)), } case uint16: return &BigInteger{ value: big.NewInt(int64(val)), } case uint32: return &BigInteger{ value: big.NewInt(int64(val)), } case uint64: b := make([]byte, 8) binary.BigEndian.PutUint64(b, val) bigInt := big.NewInt(0) bigInt.SetBytes(b) return &BigInteger{ value: bigInt, } case []byte: return &ByteArray{ value: val, } case string: return &ByteArray{ value: []byte(val), } case bool: return &Bool{ value: val, } case []Item: return &Array{ value: val, } case *big.Int: return NewBigInteger(val) case Item: return val case []int: var a []Item for _, i := range val { a = append(a, Make(i)) } return Make(a) default: i64T := reflect.TypeOf(int64(0)) if reflect.TypeOf(val).ConvertibleTo(i64T) { i64Val := reflect.ValueOf(val).Convert(i64T).Interface() return Make(i64Val) } panic( fmt.Sprintf( "invalid stack item type: %v (%v)", val, reflect.TypeOf(val), ), ) } } // ToString converts Item to string if it is a valid UTF-8. func ToString(item Item) (string, error) { bs, err := item.TryBytes() if err != nil { return "", err } if !utf8.Valid(bs) { return "", errors.New("not a valid UTF-8") } return string(bs), nil } // convertPrimitive converts primitive item to a specified type. func convertPrimitive(item Item, typ Type) (Item, error) { if item.Type() == typ { return item, nil } switch typ { case IntegerT: bi, err := item.TryInteger() if err != nil { return nil, err } return NewBigInteger(bi), nil case ByteArrayT, BufferT: b, err := item.TryBytes() if err != nil { return nil, err } if typ == BufferT { return NewBuffer(b), nil } return NewByteArray(b), nil case BooleanT: b, err := item.TryBool() if err != nil { return nil, err } return NewBool(b), nil default: return nil, errInvalidConversion } } // Struct represents a struct on the stack. type Struct struct { value []Item } // NewStruct returns an new Struct object. func NewStruct(items []Item) *Struct { return &Struct{ value: items, } } // Value implements Item interface. func (i *Struct) Value() interface{} { return i.value } // Remove removes element at `pos` index from Struct value. // It will panics on bad index. func (i *Struct) Remove(pos int) { i.value = append(i.value[:pos], i.value[pos+1:]...) } // Append adds Item at the end of Struct value. func (i *Struct) Append(item Item) { i.value = append(i.value, item) } // Clear removes all elements from Struct item value. func (i *Struct) Clear() { i.value = i.value[:0] } // Len returns length of Struct value. func (i *Struct) Len() int { return len(i.value) } // String implements Item interface. func (i *Struct) String() string { return "Struct" } // Dup implements Item interface. func (i *Struct) Dup() Item { // it's a reference type, so no copying here. return i } // TryBool implements Item interface. func (i *Struct) TryBool() (bool, error) { return true, nil } // TryBytes implements Item interface. func (i *Struct) TryBytes() ([]byte, error) { return nil, errors.New("can't convert Struct to ByteString") } // TryInteger implements Item interface. func (i *Struct) TryInteger() (*big.Int, error) { return nil, errors.New("can't convert Struct to Integer") } // Equals implements Item interface. func (i *Struct) Equals(s Item) bool { if i == s { return true } else if s == nil { return false } val, ok := s.(*Struct) if !ok || len(i.value) != len(val.value) { return false } for j := range i.value { if !i.value[j].Equals(val.value[j]) { return false } } return true } // Type implements Item interface. func (i *Struct) Type() Type { return StructT } // Convert implements Item interface. func (i *Struct) Convert(typ Type) (Item, error) { switch typ { case StructT: return i, nil case ArrayT: arr := make([]Item, len(i.value)) copy(arr, i.value) return NewArray(arr), nil case BooleanT: return NewBool(true), nil default: return nil, errInvalidConversion } } // Clone returns a Struct with all Struct fields copied by value. // Array fields are still copied by reference. func (i *Struct) Clone() *Struct { ret := &Struct{make([]Item, len(i.value))} for j := range i.value { switch t := i.value[j].(type) { case *Struct: ret.value[j] = t.Clone() default: ret.value[j] = t } } return ret } // Null represents null on the stack. type Null struct{} // String implements Item interface. func (i Null) String() string { return "Null" } // Value implements Item interface. func (i Null) Value() interface{} { return nil } // Dup implements Item interface. // There is no need to perform a real copy here, // as Null has no internal state. func (i Null) Dup() Item { return i } // TryBool implements Item interface. func (i Null) TryBool() (bool, error) { return false, nil } // TryBytes implements Item interface. func (i Null) TryBytes() ([]byte, error) { return nil, errors.New("can't convert Null to ByteString") } // TryInteger implements Item interface. func (i Null) TryInteger() (*big.Int, error) { return nil, errors.New("can't convert Null to Integer") } // Equals implements Item interface. func (i Null) Equals(s Item) bool { _, ok := s.(Null) return ok } // Type implements Item interface. func (i Null) Type() Type { return AnyT } // Convert implements Item interface. func (i Null) Convert(typ Type) (Item, error) { if typ == AnyT || !typ.IsValid() { return nil, errInvalidConversion } return i, nil } // BigInteger represents a big integer on the stack. type BigInteger struct { value *big.Int } // NewBigInteger returns an new BigInteger object. func NewBigInteger(value *big.Int) *BigInteger { if value.BitLen() > MaxBigIntegerSizeBits { panic("integer is too big") } return &BigInteger{ value: value, } } // Bytes converts i to a slice of bytes. func (i *BigInteger) Bytes() []byte { return bigint.ToBytes(i.value) } // TryBool implements Item interface. func (i *BigInteger) TryBool() (bool, error) { return i.value.Sign() != 0, nil } // TryBytes implements Item interface. func (i *BigInteger) TryBytes() ([]byte, error) { return i.Bytes(), nil } // TryInteger implements Item interface. func (i *BigInteger) TryInteger() (*big.Int, error) { return i.value, nil } // Equals implements Item interface. func (i *BigInteger) Equals(s Item) bool { if i == s { return true } else if s == nil { return false } val, ok := s.(*BigInteger) return ok && i.value.Cmp(val.value) == 0 } // Value implements Item interface. func (i *BigInteger) Value() interface{} { return i.value } func (i *BigInteger) String() string { return "BigInteger" } // Dup implements Item interface. func (i *BigInteger) Dup() Item { n := new(big.Int) return &BigInteger{n.Set(i.value)} } // Type implements Item interface. func (i *BigInteger) Type() Type { return IntegerT } // Convert implements Item interface. func (i *BigInteger) Convert(typ Type) (Item, error) { return convertPrimitive(i, typ) } // MarshalJSON implements the json.Marshaler interface. func (i *BigInteger) MarshalJSON() ([]byte, error) { return json.Marshal(i.value) } // Bool represents a boolean Item. type Bool struct { value bool } // NewBool returns an new Bool object. func NewBool(val bool) *Bool { return &Bool{ value: val, } } // Value implements Item interface. func (i *Bool) Value() interface{} { return i.value } // MarshalJSON implements the json.Marshaler interface. func (i *Bool) MarshalJSON() ([]byte, error) { return json.Marshal(i.value) } func (i *Bool) String() string { return "Boolean" } // Dup implements Item interface. func (i *Bool) Dup() Item { return &Bool{i.value} } // TryBool implements Item interface. func (i *Bool) TryBool() (bool, error) { return i.value, nil } // Bytes converts Bool to bytes. func (i *Bool) Bytes() []byte { if i.value { return []byte{1} } return []byte{0} } // TryBytes implements Item interface. func (i *Bool) TryBytes() ([]byte, error) { return i.Bytes(), nil } // TryInteger implements Item interface. func (i *Bool) TryInteger() (*big.Int, error) { if i.value { return big.NewInt(1), nil } return big.NewInt(0), nil } // Equals implements Item interface. func (i *Bool) Equals(s Item) bool { if i == s { return true } else if s == nil { return false } val, ok := s.(*Bool) return ok && i.value == val.value } // Type implements Item interface. func (i *Bool) Type() Type { return BooleanT } // Convert implements Item interface. func (i *Bool) Convert(typ Type) (Item, error) { return convertPrimitive(i, typ) } // ByteArray represents a byte array on the stack. type ByteArray struct { value []byte } // NewByteArray returns an new ByteArray object. func NewByteArray(b []byte) *ByteArray { return &ByteArray{ value: b, } } // Value implements Item interface. func (i *ByteArray) Value() interface{} { return i.value } // MarshalJSON implements the json.Marshaler interface. func (i *ByteArray) MarshalJSON() ([]byte, error) { return json.Marshal(hex.EncodeToString(i.value)) } func (i *ByteArray) String() string { return "ByteString" } // TryBool implements Item interface. func (i *ByteArray) TryBool() (bool, error) { if len(i.value) > MaxBigIntegerSizeBits/8 { return true, nil } for _, b := range i.value { if b != 0 { return true, nil } } return false, nil } // TryBytes implements Item interface. func (i *ByteArray) TryBytes() ([]byte, error) { val := make([]byte, len(i.value)) copy(val, i.value) return val, nil } // TryInteger implements Item interface. func (i *ByteArray) TryInteger() (*big.Int, error) { if len(i.value) > MaxBigIntegerSizeBits/8 { return nil, errors.New("integer is too big") } return bigint.FromBytes(i.value), nil } // Equals implements Item interface. func (i *ByteArray) Equals(s Item) bool { if i == s { return true } else if s == nil { return false } val, ok := s.(*ByteArray) return ok && bytes.Equal(i.value, val.value) } // Dup implements Item interface. func (i *ByteArray) Dup() Item { a := make([]byte, len(i.value)) copy(a, i.value) return &ByteArray{a} } // Type implements Item interface. func (i *ByteArray) Type() Type { return ByteArrayT } // Convert implements Item interface. func (i *ByteArray) Convert(typ Type) (Item, error) { return convertPrimitive(i, typ) } // Array represents a new Array object. type Array struct { value []Item } // NewArray returns a new Array object. func NewArray(items []Item) *Array { return &Array{ value: items, } } // Value implements Item interface. func (i *Array) Value() interface{} { return i.value } // Remove removes element at `pos` index from Array value. // It will panics on bad index. func (i *Array) Remove(pos int) { i.value = append(i.value[:pos], i.value[pos+1:]...) } // Append adds Item at the end of Array value. func (i *Array) Append(item Item) { i.value = append(i.value, item) } // Clear removes all elements from Array item value. func (i *Array) Clear() { i.value = i.value[:0] } // Len returns length of Array value. func (i *Array) Len() int { return len(i.value) } // MarshalJSON implements the json.Marshaler interface. func (i *Array) MarshalJSON() ([]byte, error) { return json.Marshal(i.value) } func (i *Array) String() string { return "Array" } // TryBool implements Item interface. func (i *Array) TryBool() (bool, error) { return true, nil } // TryBytes implements Item interface. func (i *Array) TryBytes() ([]byte, error) { return nil, errors.New("can't convert Array to ByteString") } // TryInteger implements Item interface. func (i *Array) TryInteger() (*big.Int, error) { return nil, errors.New("can't convert Array to Integer") } // Equals implements Item interface. func (i *Array) Equals(s Item) bool { return i == s } // Dup implements Item interface. func (i *Array) Dup() Item { // reference type return i } // Type implements Item interface. func (i *Array) Type() Type { return ArrayT } // Convert implements Item interface. func (i *Array) Convert(typ Type) (Item, error) { switch typ { case ArrayT: return i, nil case StructT: arr := make([]Item, len(i.value)) copy(arr, i.value) return NewStruct(arr), nil case BooleanT: return NewBool(true), nil default: return nil, errInvalidConversion } } // MapElement is a key-value pair of StackItems. type MapElement struct { Key Item Value Item } // Map represents Map object. It's ordered, so we use slice representation // which should be fine for maps with less than 32 or so elements. Given that // our VM has quite low limit of overall stack items, it should be good enough, // but it can be extended with a real map for fast random access in the future // if need be. type Map struct { value []MapElement } // NewMap returns new Map object. func NewMap() *Map { return &Map{ value: make([]MapElement, 0), } } // NewMapWithValue returns new Map object filled with specified value. func NewMapWithValue(value []MapElement) *Map { if value != nil { return &Map{ value: value, } } return NewMap() } // Value implements Item interface. func (i *Map) Value() interface{} { return i.value } // Clear removes all elements from Map item value. func (i *Map) Clear() { i.value = i.value[:0] } // Len returns length of Map value. func (i *Map) Len() int { return len(i.value) } // TryBool implements Item interface. func (i *Map) TryBool() (bool, error) { return true, nil } // TryBytes implements Item interface. func (i *Map) TryBytes() ([]byte, error) { return nil, errors.New("can't convert Map to ByteString") } // TryInteger implements Item interface. func (i *Map) TryInteger() (*big.Int, error) { return nil, errors.New("can't convert Map to Integer") } // Equals implements Item interface. func (i *Map) Equals(s Item) bool { return i == s } func (i *Map) String() string { return "Map" } // Index returns an index of the key in map. func (i *Map) Index(key Item) int { for k := range i.value { if i.value[k].Key.Equals(key) { return k } } return -1 } // Has checks if map has specified key. func (i *Map) Has(key Item) bool { return i.Index(key) >= 0 } // Dup implements Item interface. func (i *Map) Dup() Item { // reference type return i } // Type implements Item interface. func (i *Map) Type() Type { return MapT } // Convert implements Item interface. func (i *Map) Convert(typ Type) (Item, error) { switch typ { case MapT: return i, nil case BooleanT: return NewBool(true), nil default: return nil, errInvalidConversion } } // Add adds key-value pair to the map. func (i *Map) Add(key, value Item) { if !IsValidMapKey(key) { panic("wrong key type") } index := i.Index(key) if index >= 0 { i.value[index].Value = value } else { i.value = append(i.value, MapElement{key, value}) } } // Drop removes given index from the map (no bounds check done here). func (i *Map) Drop(index int) { copy(i.value[index:], i.value[index+1:]) i.value = i.value[:len(i.value)-1] } // IsValidMapKey checks whether it's possible to use given Item as a Map // key. func IsValidMapKey(key Item) bool { switch key.(type) { case *Bool, *BigInteger, *ByteArray: return true default: return false } } // Interop represents interop data on the stack. type Interop struct { value interface{} } // NewInterop returns new Interop object. func NewInterop(value interface{}) *Interop { return &Interop{ value: value, } } // Value implements Item interface. func (i *Interop) Value() interface{} { return i.value } // String implements stringer interface. func (i *Interop) String() string { return "Interop" } // Dup implements Item interface. func (i *Interop) Dup() Item { // reference type return i } // TryBool implements Item interface. func (i *Interop) TryBool() (bool, error) { return true, nil } // TryBytes implements Item interface. func (i *Interop) TryBytes() ([]byte, error) { return nil, errors.New("can't convert Interop to ByteString") } // TryInteger implements Item interface. func (i *Interop) TryInteger() (*big.Int, error) { return nil, errors.New("can't convert Interop to Integer") } // Equals implements Item interface. func (i *Interop) Equals(s Item) bool { if i == s { return true } else if s == nil { return false } val, ok := s.(*Interop) return ok && i.value == val.value } // Type implements Item interface. func (i *Interop) Type() Type { return InteropT } // Convert implements Item interface. func (i *Interop) Convert(typ Type) (Item, error) { switch typ { case InteropT: return i, nil case BooleanT: return NewBool(true), nil default: return nil, errInvalidConversion } } // MarshalJSON implements the json.Marshaler interface. func (i *Interop) MarshalJSON() ([]byte, error) { return json.Marshal(i.value) } // Pointer represents VM-level instruction pointer. type Pointer struct { pos int script []byte hash util.Uint160 } // NewPointer returns new pointer on the specified position. func NewPointer(pos int, script []byte) *Pointer { return &Pointer{ pos: pos, script: script, hash: hash.Hash160(script), } } // String implements Item interface. func (p *Pointer) String() string { return "Pointer" } // Value implements Item interface. func (p *Pointer) Value() interface{} { return p.pos } // Dup implements Item interface. func (p *Pointer) Dup() Item { return &Pointer{ pos: p.pos, script: p.script, hash: p.hash, } } // TryBool implements Item interface. func (p *Pointer) TryBool() (bool, error) { return true, nil } // TryBytes implements Item interface. func (p *Pointer) TryBytes() ([]byte, error) { return nil, errors.New("can't convert Pointer to ByteString") } // TryInteger implements Item interface. func (p *Pointer) TryInteger() (*big.Int, error) { return nil, errors.New("can't convert Pointer to Integer") } // Equals implements Item interface. func (p *Pointer) Equals(s Item) bool { if p == s { return true } ptr, ok := s.(*Pointer) return ok && p.pos == ptr.pos && p.hash == ptr.hash } // Type implements Item interface. func (p *Pointer) Type() Type { return PointerT } // Convert implements Item interface. func (p *Pointer) Convert(typ Type) (Item, error) { switch typ { case PointerT: return p, nil case BooleanT: return NewBool(true), nil default: return nil, errInvalidConversion } } // ScriptHash returns pointer item hash func (p *Pointer) ScriptHash() util.Uint160 { return p.hash } // Position returns pointer item position func (p *Pointer) Position() int { return p.pos } // Buffer represents represents Buffer stack item. type Buffer struct { value []byte } // NewBuffer returns a new Buffer object. func NewBuffer(b []byte) *Buffer { return &Buffer{ value: b, } } // Value implements Item interface. func (i *Buffer) Value() interface{} { return i.value } // String implements fmt.Stringer interface. func (i *Buffer) String() string { return "Buffer" } // TryBool implements Item interface. func (i *Buffer) TryBool() (bool, error) { return true, nil } // TryBytes implements Item interface. func (i *Buffer) TryBytes() ([]byte, error) { val := make([]byte, len(i.value)) copy(val, i.value) return val, nil } // TryInteger implements Item interface. func (i *Buffer) TryInteger() (*big.Int, error) { return nil, errors.New("can't convert Buffer to Integer") } // Equals implements Item interface. func (i *Buffer) Equals(s Item) bool { return i == s } // Dup implements Item interface. func (i *Buffer) Dup() Item { return i } // MarshalJSON implements the json.Marshaler interface. func (i *Buffer) MarshalJSON() ([]byte, error) { return json.Marshal(hex.EncodeToString(i.value)) } // Type implements Item interface. func (i *Buffer) Type() Type { return BufferT } // Convert implements Item interface. func (i *Buffer) Convert(typ Type) (Item, error) { switch typ { case BooleanT: return NewBool(true), nil case BufferT: return i, nil case ByteArrayT: val := make([]byte, len(i.value)) copy(val, i.value) return NewByteArray(val), nil case IntegerT: if len(i.value) > MaxBigIntegerSizeBits/8 { return nil, errInvalidConversion } return NewBigInteger(bigint.FromBytes(i.value)), nil default: return nil, errInvalidConversion } } // Len returns length of Buffer value. func (i *Buffer) Len() int { return len(i.value) } // DeepCopy returns new deep copy of the provided item. // Values of Interop items are not deeply copied. // It does preserve duplicates only for non-primitive types. func DeepCopy(item Item) Item { seen := make(map[Item]Item) return deepCopy(item, seen) } func deepCopy(item Item, seen map[Item]Item) Item { if it := seen[item]; it != nil { return it } switch it := item.(type) { case Null: return Null{} case *Array: arr := NewArray(make([]Item, len(it.value))) seen[item] = arr for i := range it.value { arr.value[i] = deepCopy(it.value[i], seen) } return arr case *Struct: arr := NewStruct(make([]Item, len(it.value))) seen[item] = arr for i := range it.value { arr.value[i] = deepCopy(it.value[i], seen) } return arr case *Map: m := NewMap() seen[item] = m for i := range it.value { key := deepCopy(it.value[i].Key, seen) value := deepCopy(it.value[i].Value, seen) m.Add(key, value) } return m case *BigInteger: bi := new(big.Int).SetBytes(it.value.Bytes()) if it.value.Sign() == -1 { bi.Neg(bi) } return NewBigInteger(bi) case *ByteArray: val := make([]byte, len(it.value)) copy(val, it.value) return NewByteArray(val) case *Buffer: val := make([]byte, len(it.value)) copy(val, it.value) return NewBuffer(val) case *Bool: return NewBool(it.value) case *Pointer: return NewPointer(it.pos, it.script) case *Interop: return NewInterop(it.value) default: return nil } }