1a1a19da7d
* deleted transfer_output added asset type and transaction result to core * removed writing 0x00 when buffer length is 0 * Refactored emit into VM package + moved tx to own package. * implemented transaction along with claimTransaction. * refactored naming of transaction + added decode address for uint160 types * removed unnecessary folder and files. * transaction/smartcontract logic * bumped version 0.24.0 |
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.. | ||
tests | ||
analysis.go | ||
codegen.go | ||
compiler.go | ||
emit.go | ||
func_scope.go | ||
README.md |
NEO-GO Compiler
The neo-go compiler compiles Go programs to bytecode that the NEO virtual machine can understand.
NOTE: The neo-go compiler is under very active development and will be updated on a weekly basis. The API is likely going to change, hence do not use this in production environments (mainnet) yet.
For help, questions and discussion feel free to join the City Of Zion discord and hop in the #golang channel. Or reach out to me on twitter @anthdm
Currently supported
Go internals
- type checker
- multiple assigns
- global variables
- types int, string, byte and booleans
- struct types + method receives
- functions
- composite literals
[]int, []string, []byte
- basic if statements
- binary expressions.
- return statements
- imports
VM API (interop layer)
- storage
- runtime
Not yet implemented
- for loops
- ranges
- builtins (append, len, ..)
- some parts of the interop layer (VM API)
Not supported
Due to the limitations of the NEO virtual machine, features listed below will not be supported.
- channels
- goroutines
- multiple returns
Smart contract examples
Check if the invoker of the contract is the owning address
package mycontract
import "github.com/CityOfZion/neo-go/pkg/vm/smartcontract/runtime"
var owner = []byte{0xaf, 0x12, 0xa8, 0x68, 0x7b, 0x14, 0x94, 0x8b, 0xc4, 0xa0, 0x08, 0x12, 0x8a, 0x55, 0x0a, 0x63, 0x69, 0x5b, 0xc1, 0xa5}
func Main() bool {
isOwner := runtime.CheckWitness(owner)
if isOwner {
runtime.Log("invoker is the owner")
return true
}
return false
}
Simple token
package mytoken
import (
"github.com/CityOfZion/neo-go/pkg/vm/smartcontract/runtime"
"github.com/CityOfZion/neo-go/pkg/vm/smartcontract/storage"
)
var owner = []byte{0xaf, 0x12, 0xa8, 0x68, 0x7b, 0x14, 0x94, 0x8b, 0xc4, 0xa0, 0x08, 0x12, 0x8a, 0x55, 0x0a, 0x63, 0x69, 0x5b, 0xc1, 0xa5}
type Token struct {
Name string
Symbol string
TotalSupply int
Owner []byte
}
func (t Token) AddToCirculation(amount int) bool {
ctx := storage.GetContext()
inCirc := storage.GetInt(ctx, "in_circ")
inCirc += amount
storage.Put(ctx, "in_circ", inCirc)
return true
}
func newToken() Token {
return Token{
Name: "your awesome NEO token",
Symbol: "YANT",
TotalSupply: 1000,
Owner: owner,
}
}
func Main(operation string, args []interface{}) bool {
token := newToken()
trigger := runtime.GetTrigger()
if trigger == runtime.Verification() {
isOwner := runtime.CheckWitness(token.Owner)
if isOwner {
return true
}
return false
}
if trigger == runtime.Application() {
if operation == "mintTokens" {
token.AddToCirculation(100)
}
}
return true
}
How to report compiler bugs
- Make a proper testcase (example testcases can be found in the tests folder)
- Create an issue on Github
- Make a PR with a reference to the created issue, containing the testcase that proves the bug
- Either you fix the bug yourself or wait for patch that solves the problem
Quick start
Compile a smart contract
./bin/neo-go contract compile -i mycontract.go
By default the filename will be the name of your .go file with the .avm extension, the file will be located in the same directory where you called the command from. If you want another location for your compiled contract:
./bin/neo-go contract compile -i mycontract.go --out /Users/foo/bar/contract.avm
Debugging your smart contract
You can dump the opcodes generated by the compiler with the following command:
./bin/neo-go contract opdump -i mycontract.go
This will result in something like this:
INDEX OPCODE DESC
0 0x52 OpPush2
1 0xc5 OpNewArray
2 0x6b OpToAltStack
3 0x 0 OpPush0
4 0x6c OpFromAltStack
5 0x76 OpDup
6 0x6b OpToAltStack
7 0x 0 OpPush0
8 0x52 OpPush2
9 0x7a OpRoll
10 0xc4 OpSetItem