neo-go/pkg/core/state/unspent_coin.go
Roman Khimov 23464401bc core/state: merge spent and unspent coins state, use it to store more things
This change reduces pressure on DB by doing the following things:
 * not storing additional KV pair for SpentCoin
 * storing Output right in the UnspentCoin, thus eliminating the need to get a
   full transaction from DB

At the same time it makes UnspentCoin more fat and hot, but it should probably
worth it.

Also drop `GetUnspentCoinStateOrNew` as it shouldn't ever existed, UTXOs
can't come out of nowhere.

1.5M block import time (VerifyBlocks disabled) on AMD Ryzen 5 1600/16GB/HDD,
before:
real    302m9.895s
user    96m17.200s
sys     13m37.084s

after:
real    159m16.551s
user    69m58.279s
sys     7m34.334s

So it's almost two-fold which is a great improvement.
2020-03-11 12:40:02 +03:00

60 lines
1.5 KiB
Go

package state
import (
"github.com/nspcc-dev/neo-go/pkg/core/transaction"
"github.com/nspcc-dev/neo-go/pkg/io"
)
// UnspentCoin hold the state of a unspent coin.
type UnspentCoin struct {
Height uint32
States []OutputState
}
// OutputState combines transaction output (UTXO) and its state
// (spent/claimed...) along with the height of spend (if it's spent).
type OutputState struct {
transaction.Output
SpendHeight uint32
State Coin
}
// NewUnspentCoin returns a new unspent coin state with N confirmed states.
func NewUnspentCoin(height uint32, tx *transaction.Transaction) *UnspentCoin {
u := &UnspentCoin{
Height: height,
States: make([]OutputState, len(tx.Outputs)),
}
for i := range tx.Outputs {
u.States[i] = OutputState{Output: tx.Outputs[i]}
}
return u
}
// EncodeBinary encodes UnspentCoin to the given BinWriter.
func (s *UnspentCoin) EncodeBinary(bw *io.BinWriter) {
bw.WriteU32LE(s.Height)
bw.WriteArray(s.States)
bw.WriteVarUint(uint64(len(s.States)))
}
// DecodeBinary decodes UnspentCoin from the given BinReader.
func (s *UnspentCoin) DecodeBinary(br *io.BinReader) {
s.Height = br.ReadU32LE()
br.ReadArray(&s.States)
}
// EncodeBinary implements Serializable interface.
func (o *OutputState) EncodeBinary(w *io.BinWriter) {
o.Output.EncodeBinary(w)
w.WriteU32LE(o.SpendHeight)
w.WriteB(byte(o.State))
}
// DecodeBinary implements Serializable interface.
func (o *OutputState) DecodeBinary(r *io.BinReader) {
o.Output.DecodeBinary(r)
o.SpendHeight = r.ReadU32LE()
o.State = Coin(r.ReadB())
}